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8c5b837e05
Firstly, the old methods all routed to the CompletableFuture method. However, the CF method could not guarantee that if the caller was off-main that the future would be "completed" on-main. Since the callback methods used the CF one, this meant that the callback methods did not guarantee that the callbacks were to be called on the main thread. Now, all methods route to getChunkAtAsync(x, z, gen, urgent, cb) so that the methods with the callback are guaranteed to invoke the callback on the main thread. The CF behavior remains unchanged; it may still appear to complete on main if invoked off-main. Secondly, remove the scheduleOnMain invocation in the async chunk completion. This unnecessarily delays the callback by 1 tick. Thirdly, add getChunksAtAsync(minX, minZ, maxX, maxZ, ...) which will load chunks within an area. This method is provided as a helper as keeping all chunks loaded within an area can be complicated to implement for plugins (due to the lacking ticket API), and is already implemented internally anyways. Fourthly, remove the ticket addition that occured with getChunkAt and getChunkAtAsync. The ticket addition may delay the unloading of the chunk unnecessarily. It also fixes a very rare timing bug where the future/callback would be completed after the chunk unloads.
63 lines
3.7 KiB
Diff
63 lines
3.7 KiB
Diff
From 0000000000000000000000000000000000000000 Mon Sep 17 00:00:00 2001
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From: Brody Beckwith <brody@beckwith.dev>
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Date: Fri, 14 Jan 2022 00:41:11 -0500
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Subject: [PATCH] Multi Block Change API Implementation
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diff --git a/src/main/java/net/minecraft/network/protocol/game/ClientboundSectionBlocksUpdatePacket.java b/src/main/java/net/minecraft/network/protocol/game/ClientboundSectionBlocksUpdatePacket.java
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index 926ff9be3d9e3f5d620e4c7ccb22b9f64865ff8c..1a37654aff9a9c86c9f7af10a1cf721371f0c5ec 100644
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--- a/src/main/java/net/minecraft/network/protocol/game/ClientboundSectionBlocksUpdatePacket.java
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+++ b/src/main/java/net/minecraft/network/protocol/game/ClientboundSectionBlocksUpdatePacket.java
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@@ -62,6 +62,14 @@ public class ClientboundSectionBlocksUpdatePacket implements Packet<ClientGamePa
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}
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+ // Paper start - Multi Block Change API
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+ public ClientboundSectionBlocksUpdatePacket(SectionPos sectionPos, it.unimi.dsi.fastutil.shorts.Short2ObjectMap<BlockState> blockChanges) {
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+ this.sectionPos = sectionPos;
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+ this.positions = blockChanges.keySet().toShortArray();
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+ this.states = blockChanges.values().toArray(new BlockState[0]);
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+ }
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+ // Paper end - Multi Block Change API
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+
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private void write(FriendlyByteBuf buf) {
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buf.writeLong(this.sectionPos.asLong());
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buf.writeVarInt(this.positions.length);
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diff --git a/src/main/java/org/bukkit/craftbukkit/entity/CraftPlayer.java b/src/main/java/org/bukkit/craftbukkit/entity/CraftPlayer.java
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index fe05fe8f9c24ad15c083cb63bc6b7e004a974832..728a65ad7a826596530b12594db15c93f1af68fb 100644
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--- a/src/main/java/org/bukkit/craftbukkit/entity/CraftPlayer.java
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+++ b/src/main/java/org/bukkit/craftbukkit/entity/CraftPlayer.java
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@@ -935,6 +935,32 @@ public class CraftPlayer extends CraftHumanEntity implements Player {
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this.getHandle().connection.send(packet);
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}
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+ // Paper start
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+ @Override
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+ public void sendMultiBlockChange(final Map<? extends io.papermc.paper.math.Position, BlockData> blockChanges) {
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+ if (this.getHandle().connection == null) return;
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+
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+ Map<SectionPos, it.unimi.dsi.fastutil.shorts.Short2ObjectMap<net.minecraft.world.level.block.state.BlockState>> sectionMap = new HashMap<>();
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+
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+ for (Map.Entry<? extends io.papermc.paper.math.Position, BlockData> entry : blockChanges.entrySet()) {
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+ BlockData blockData = entry.getValue();
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+ BlockPos blockPos = io.papermc.paper.util.MCUtil.toBlockPos(entry.getKey());
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+ SectionPos sectionPos = SectionPos.of(blockPos);
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+
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+ it.unimi.dsi.fastutil.shorts.Short2ObjectMap<net.minecraft.world.level.block.state.BlockState> sectionData = sectionMap.computeIfAbsent(sectionPos, key -> new it.unimi.dsi.fastutil.shorts.Short2ObjectArrayMap<>());
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+ sectionData.put(SectionPos.sectionRelativePos(blockPos), ((CraftBlockData) blockData).getState());
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+ }
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+
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+ for (Map.Entry<SectionPos, it.unimi.dsi.fastutil.shorts.Short2ObjectMap<net.minecraft.world.level.block.state.BlockState>> entry : sectionMap.entrySet()) {
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+ SectionPos sectionPos = entry.getKey();
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+ it.unimi.dsi.fastutil.shorts.Short2ObjectMap<net.minecraft.world.level.block.state.BlockState> blockData = entry.getValue();
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+
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+ net.minecraft.network.protocol.game.ClientboundSectionBlocksUpdatePacket packet = new net.minecraft.network.protocol.game.ClientboundSectionBlocksUpdatePacket(sectionPos, blockData);
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+ this.getHandle().connection.send(packet);
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+ }
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+ }
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+ // Paper end
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+
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@Override
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public void sendBlockChanges(Collection<BlockState> blocks) {
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Preconditions.checkArgument(blocks != null, "blocks must not be null");
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