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Firstly, the old methods all routed to the CompletableFuture method. However, the CF method could not guarantee that if the caller was off-main that the future would be "completed" on-main. Since the callback methods used the CF one, this meant that the callback methods did not guarantee that the callbacks were to be called on the main thread. Now, all methods route to getChunkAtAsync(x, z, gen, urgent, cb) so that the methods with the callback are guaranteed to invoke the callback on the main thread. The CF behavior remains unchanged; it may still appear to complete on main if invoked off-main. Secondly, remove the scheduleOnMain invocation in the async chunk completion. This unnecessarily delays the callback by 1 tick. Thirdly, add getChunksAtAsync(minX, minZ, maxX, maxZ, ...) which will load chunks within an area. This method is provided as a helper as keeping all chunks loaded within an area can be complicated to implement for plugins (due to the lacking ticket API), and is already implemented internally anyways. Fourthly, remove the ticket addition that occured with getChunkAt and getChunkAtAsync. The ticket addition may delay the unloading of the chunk unnecessarily. It also fixes a very rare timing bug where the future/callback would be completed after the chunk unloads.
38 lines
1.8 KiB
Diff
38 lines
1.8 KiB
Diff
From 0000000000000000000000000000000000000000 Mon Sep 17 00:00:00 2001
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From: MelnCat <melncatuwu@gmail.com>
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Date: Fri, 12 Aug 2022 23:24:37 -0700
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Subject: [PATCH] Add getDrops to BlockState
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Originally added isPreferredTool to BlockData but
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upstream added that.
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diff --git a/src/main/java/org/bukkit/craftbukkit/block/CraftBlockState.java b/src/main/java/org/bukkit/craftbukkit/block/CraftBlockState.java
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index e96023b71845526383288917e8d7c5759a4c0e9b..fa63a6cfcfcc4eee4503a82d85333c139c8c8b2b 100644
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--- a/src/main/java/org/bukkit/craftbukkit/block/CraftBlockState.java
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+++ b/src/main/java/org/bukkit/craftbukkit/block/CraftBlockState.java
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@@ -347,5 +347,24 @@ public class CraftBlockState implements BlockState {
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public boolean isCollidable() {
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return this.data.getBlock().hasCollision;
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}
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+
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+ @Override
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+ public java.util.Collection<org.bukkit.inventory.ItemStack> getDrops(org.bukkit.inventory.ItemStack item, org.bukkit.entity.Entity entity) {
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+ this.requirePlaced();
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+ net.minecraft.world.item.ItemStack nms = org.bukkit.craftbukkit.inventory.CraftItemStack.asNMSCopy(item);
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+
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+ // Modelled off EntityHuman#hasBlock
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+ if (item == null || !data.requiresCorrectToolForDrops() || nms.isCorrectToolForDrops(data)) {
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+ return net.minecraft.world.level.block.Block.getDrops(
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+ data,
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+ world.getHandle(),
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+ position,
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+ world.getHandle().getBlockEntity(position), entity == null ? null :
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+ ((org.bukkit.craftbukkit.entity.CraftEntity) entity).getHandle(), nms
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+ ).stream().map(org.bukkit.craftbukkit.inventory.CraftItemStack::asBukkitCopy).toList();
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+ } else {
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+ return java.util.Collections.emptyList();
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+ }
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+ }
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// Paper end
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}
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