mirror of
https://github.com/PaperMC/Paper.git
synced 2024-11-25 03:55:14 +01:00
8c5b837e05
Firstly, the old methods all routed to the CompletableFuture method. However, the CF method could not guarantee that if the caller was off-main that the future would be "completed" on-main. Since the callback methods used the CF one, this meant that the callback methods did not guarantee that the callbacks were to be called on the main thread. Now, all methods route to getChunkAtAsync(x, z, gen, urgent, cb) so that the methods with the callback are guaranteed to invoke the callback on the main thread. The CF behavior remains unchanged; it may still appear to complete on main if invoked off-main. Secondly, remove the scheduleOnMain invocation in the async chunk completion. This unnecessarily delays the callback by 1 tick. Thirdly, add getChunksAtAsync(minX, minZ, maxX, maxZ, ...) which will load chunks within an area. This method is provided as a helper as keeping all chunks loaded within an area can be complicated to implement for plugins (due to the lacking ticket API), and is already implemented internally anyways. Fourthly, remove the ticket addition that occured with getChunkAt and getChunkAtAsync. The ticket addition may delay the unloading of the chunk unnecessarily. It also fixes a very rare timing bug where the future/callback would be completed after the chunk unloads.
29 lines
2.0 KiB
Diff
29 lines
2.0 KiB
Diff
From 0000000000000000000000000000000000000000 Mon Sep 17 00:00:00 2001
|
|
From: EpicPlayerA10 <adasko.lesiak@gmail.com>
|
|
Date: Sun, 18 Jun 2023 12:38:24 +0200
|
|
Subject: [PATCH] Don't tab-complete namespaced commands if send-namespaced is
|
|
false
|
|
|
|
Tab-complete packet is supposed to tab-complete args for commands, but
|
|
it also can suggest commands like in version 1.12.2 or lower.
|
|
|
|
This patch prevents server from sending namespaced commands when player
|
|
requests tab-complete only commands.
|
|
|
|
diff --git a/src/main/java/net/minecraft/server/network/ServerGamePacketListenerImpl.java b/src/main/java/net/minecraft/server/network/ServerGamePacketListenerImpl.java
|
|
index 2de655df951199c74758578c7f00fa053851b55e..c3a53db9f611f160bd4b8662498f5ac0e988c5d1 100644
|
|
--- a/src/main/java/net/minecraft/server/network/ServerGamePacketListenerImpl.java
|
|
+++ b/src/main/java/net/minecraft/server/network/ServerGamePacketListenerImpl.java
|
|
@@ -832,6 +832,11 @@ public class ServerGamePacketListenerImpl extends ServerCommonPacketListenerImpl
|
|
ParseResults<CommandSourceStack> parseresults = this.server.getCommands().getDispatcher().parse(stringreader, this.player.createCommandSourceStack());
|
|
|
|
this.server.getCommands().getDispatcher().getCompletionSuggestions(parseresults).thenAccept((suggestions) -> {
|
|
+ // Paper start - Don't tab-complete namespaced commands if send-namespaced is false
|
|
+ if (!org.spigotmc.SpigotConfig.sendNamespaced && suggestions.getRange().getStart() <= 1) {
|
|
+ suggestions.getList().removeIf(suggestion -> suggestion.getText().contains(":"));
|
|
+ }
|
|
+ // Paper end - Don't tab-complete namespaced commands if send-namespaced is false
|
|
// Paper start - Brigadier API
|
|
com.destroystokyo.paper.event.brigadier.AsyncPlayerSendSuggestionsEvent suggestEvent = new com.destroystokyo.paper.event.brigadier.AsyncPlayerSendSuggestionsEvent(this.getCraftPlayer(), suggestions, packet.getCommand());
|
|
suggestEvent.setCancelled(suggestions.isEmpty());
|