Paper/patches/api/0025-Player-Tab-List-and-Title-APIs.patch
Nassim Jahnke efd47e3a68
Updated Upstream (Bukkit/CraftBukkit/Spigot) (#9188)
* Updated Upstream (Bukkit/CraftBukkit/Spigot)

Upstream has released updates that appear to apply and compile correctly.
This update has not been tested by PaperMC and as with ANY update, please do your own testing

Bukkit Changes:
2fcba9b2 SPIGOT-7347: Add missing documentation and details to ShapedRecipe
c278419d PR-854: Move getHighestBlockYAt methods from World to RegionAccessor
201399fb PR-853: Add API for directly setting Display transformation matrices
ecfa559a PR-849: Add InventoryView#setTitle
653d7edb SPIGOT-519: Add TNTPrimeEvent
22fccc09 PR-846: Add method to get chunk load level
a070a52c PR-844: Add methods to convert Vector to and from JOML vectors
cc7111fe PR-276: Add accessors to Wither's invulnerability ticks
777d24e9 SPIGOT-7209: Accessors and events for player's exp cooldown
ccb2d01b SPIGOT-6308: Deprecate the location name property of map items
cd04a31b PR-780: Add PlayerSpawnChangeEvent
7d1f5b64 SPIGOT-6780: Improve documentation for World#spawnFallingBlock
5696668a SPIGOT-6885: Add test and easier to debug code for reference in yaml configuration comments
2e13cff7 PR-589: Expand the FishHook API
2c7d3da5 PR-279: Minor edits to various Javadocs

CraftBukkit Changes:
01b2e1af4 SPIGOT-7346: Disallow players from executing commands after disconnecting
7fe5ee022 PR-1186: Move getHighestBlockYAt methods from World to RegionAccessor
bcc85ef67 PR-1185: Add API for directly setting Display transformation matrices
a7cfc778f PR-1176: Add InventoryView#setTitle
563d42226 SPIGOT-519: Add TNTPrimeEvent
ccbc6abca Add test for Chunk.LoadLevel mirroring
2926e0513 PR-1171: Add method to get chunk load level
63cad7f84 PR-375: Add accessors to Wither's invulnerability ticks
bfd8b1ac8 SPIGOT-7209: Accessors and events for player's exp cooldown
f92a41c39 PR-1181: Consolidate Location conversion code
10f866759 SPIGOT-6308: Deprecate the location name property of map items
82f7b658a PR-1095: Add PlayerSpawnChangeEvent
b421af7e4 PR-808: Expand the FishHook API
598ad7b3f Increase outdated build delay

Spigot Changes:
d1bd3bd2 Rebuild patches
e4265cc8 SPIGOT-7297: Entity Tracking Range option for Display entities

* Work around javac bug

* Call PlayerSpawnChangeEvent

* Updated Upstream (Bukkit/CraftBukkit/Spigot)

Upstream has released updates that appear to apply and compile correctly.
This update has not been tested by PaperMC and as with ANY update, please do your own testing

Bukkit Changes:
2fcba9b2 SPIGOT-7347: Add missing documentation and details to ShapedRecipe
c278419d PR-854: Move getHighestBlockYAt methods from World to RegionAccessor
201399fb PR-853: Add API for directly setting Display transformation matrices

CraftBukkit Changes:
01b2e1af4 SPIGOT-7346: Disallow players from executing commands after disconnecting
7fe5ee022 PR-1186: Move getHighestBlockYAt methods from World to RegionAccessor
bcc85ef67 PR-1185: Add API for directly setting Display transformation matrices

Spigot Changes:
7da74dae Rebuild patches
2023-05-12 13:10:08 +02:00

570 lines
20 KiB
Diff

From 0000000000000000000000000000000000000000 Mon Sep 17 00:00:00 2001
From: Techcable <Techcable@outlook.com>
Date: Mon, 29 Feb 2016 20:02:40 -0600
Subject: [PATCH] Player Tab List and Title APIs
Co-authored-by: Fruxz <cedricspitzer@outlook.de>
diff --git a/src/main/java/com/destroystokyo/paper/Title.java b/src/main/java/com/destroystokyo/paper/Title.java
new file mode 100644
index 0000000000000000000000000000000000000000..9e90c3df567a65b48a0b9341f784eb902cb35d8c
--- /dev/null
+++ b/src/main/java/com/destroystokyo/paper/Title.java
@@ -0,0 +1,420 @@
+package com.destroystokyo.paper;
+
+import net.md_5.bungee.api.chat.BaseComponent;
+import net.md_5.bungee.api.chat.TextComponent;
+
+import org.bukkit.Bukkit;
+import org.bukkit.entity.Player;
+import org.jetbrains.annotations.NotNull;
+import org.jetbrains.annotations.Nullable;
+
+import java.util.ArrayList;
+import java.util.Arrays;
+import java.util.Collection;
+import java.util.List;
+
+import static com.google.common.base.Preconditions.checkArgument;
+import static com.google.common.base.Preconditions.checkNotNull;
+import static com.google.common.base.Preconditions.checkState;
+
+/**
+ * Represents a title to may be sent to a {@link Player}.
+ *
+ * <p>A title can be sent without subtitle text.</p>
+ *
+ * @deprecated use {@link net.kyori.adventure.title.Title}
+ */
+@Deprecated
+public final class Title {
+
+ /**
+ * The default number of ticks for the title to fade in.
+ */
+ public static final int DEFAULT_FADE_IN = 20;
+ /**
+ * The default number of ticks for the title to stay.
+ */
+ public static final int DEFAULT_STAY = 200;
+ /**
+ * The default number of ticks for the title to fade out.
+ */
+ public static final int DEFAULT_FADE_OUT = 20;
+
+ private final BaseComponent[] title;
+ private final BaseComponent[] subtitle;
+ private final int fadeIn;
+ private final int stay;
+ private final int fadeOut;
+
+ /**
+ * Create a title with the default time values and no subtitle.
+ *
+ * <p>Times use default values.</p>
+ *
+ * @param title the main text of the title
+ * @throws NullPointerException if the title is null
+ */
+ public Title(@NotNull BaseComponent title) {
+ this(title, null);
+ }
+
+ /**
+ * Create a title with the default time values and no subtitle.
+ *
+ * <p>Times use default values.</p>
+ *
+ * @param title the main text of the title
+ * @throws NullPointerException if the title is null
+ */
+ public Title(@NotNull BaseComponent[] title) {
+ this(title, null);
+ }
+
+ /**
+ * Create a title with the default time values and no subtitle.
+ *
+ * <p>Times use default values.</p>
+ *
+ * @param title the main text of the title
+ * @throws NullPointerException if the title is null
+ */
+ public Title(@NotNull String title) {
+ this(title, null);
+ }
+
+ /**
+ * Create a title with the default time values.
+ *
+ * <p>Times use default values.</p>
+ *
+ * @param title the main text of the title
+ * @param subtitle the secondary text of the title
+ */
+ public Title(@NotNull BaseComponent title, @Nullable BaseComponent subtitle) {
+ this(title, subtitle, DEFAULT_FADE_IN, DEFAULT_STAY, DEFAULT_FADE_OUT);
+ }
+
+ /**
+ * Create a title with the default time values.
+ *
+ * <p>Times use default values.</p>
+ *
+ * @param title the main text of the title
+ * @param subtitle the secondary text of the title
+ */
+ public Title(@NotNull BaseComponent[] title, @Nullable BaseComponent[] subtitle) {
+ this(title, subtitle, DEFAULT_FADE_IN, DEFAULT_STAY, DEFAULT_FADE_OUT);
+ }
+
+ /**
+ * Create a title with the default time values.
+ *
+ * <p>Times use default values.</p>
+ *
+ * @param title the main text of the title
+ * @param subtitle the secondary text of the title
+ */
+ public Title(@NotNull String title, @Nullable String subtitle) {
+ this(title, subtitle, DEFAULT_FADE_IN, DEFAULT_STAY, DEFAULT_FADE_OUT);
+ }
+
+ /**
+ * Creates a new title.
+ *
+ * @param title the main text of the title
+ * @param subtitle the secondary text of the title
+ * @param fadeIn the number of ticks for the title to fade in
+ * @param stay the number of ticks for the title to stay on screen
+ * @param fadeOut the number of ticks for the title to fade out
+ * @throws IllegalArgumentException if any of the times are negative
+ */
+ public Title(@NotNull BaseComponent title, @Nullable BaseComponent subtitle, int fadeIn, int stay, int fadeOut) {
+ this(
+ new BaseComponent[]{checkNotNull(title, "title")},
+ subtitle == null ? null : new BaseComponent[]{subtitle},
+ fadeIn,
+ stay,
+ fadeOut
+ );
+ }
+
+ /**
+ * Creates a new title.
+ *
+ * @param title the main text of the title
+ * @param subtitle the secondary text of the title
+ * @param fadeIn the number of ticks for the title to fade in
+ * @param stay the number of ticks for the title to stay on screen
+ * @param fadeOut the number of ticks for the title to fade out
+ * @throws IllegalArgumentException if any of the times are negative
+ */
+ public Title(@Nullable BaseComponent[] title, @NotNull BaseComponent[] subtitle, int fadeIn, int stay, int fadeOut) {
+ checkArgument(fadeIn >= 0, "Negative fadeIn: %s", fadeIn);
+ checkArgument(stay >= 0, "Negative stay: %s", stay);
+ checkArgument(fadeOut >= 0, "Negative fadeOut: %s", fadeOut);
+ this.title = checkNotNull(title, "title");
+ this.subtitle = subtitle;
+ this.fadeIn = fadeIn;
+ this.stay = stay;
+ this.fadeOut = fadeOut;
+ }
+
+ /**
+ * Creates a new title.
+ *
+ * <p>It is recommended to the {@link BaseComponent} constrctors.</p>
+ *
+ * @param title the main text of the title
+ * @param subtitle the secondary text of the title
+ * @param fadeIn the number of ticks for the title to fade in
+ * @param stay the number of ticks for the title to stay on screen
+ * @param fadeOut the number of ticks for the title to fade out
+ */
+ public Title(@NotNull String title, @Nullable String subtitle, int fadeIn, int stay, int fadeOut) {
+ this(
+ TextComponent.fromLegacyText(checkNotNull(title, "title")),
+ subtitle == null ? null : TextComponent.fromLegacyText(subtitle),
+ fadeIn,
+ stay,
+ fadeOut
+ );
+ }
+
+ /**
+ * Gets the text of this title
+ *
+ * @return the text
+ */
+ @NotNull
+ public BaseComponent[] getTitle() {
+ return this.title;
+ }
+
+ /**
+ * Gets the text of this title's subtitle
+ *
+ * @return the text
+ */
+ @Nullable
+ public BaseComponent[] getSubtitle() {
+ return this.subtitle;
+ }
+
+ /**
+ * Gets the number of ticks to fade in.
+ *
+ * <p>The returned value is never negative.</p>
+ *
+ * @return the number of ticks to fade in
+ */
+ public int getFadeIn() {
+ return this.fadeIn;
+ }
+
+ /**
+ * Gets the number of ticks to stay.
+ *
+ * <p>The returned value is never negative.</p>
+ *
+ * @return the number of ticks to stay
+ */
+ public int getStay() {
+ return this.stay;
+ }
+
+ /**
+ * Gets the number of ticks to fade out.
+ *
+ * <p>The returned value is never negative.</p>
+ *
+ * @return the number of ticks to fade out
+ */
+ public int getFadeOut() {
+ return this.fadeOut;
+ }
+
+ /**
+ * Sends the title directly to an player
+ *
+ * @param player the receiver of the title
+ */
+ public void send(@NotNull Player player) {
+ player.sendTitle(this);
+ }
+
+ /**
+ * Sends the title directly to the defined players
+ *
+ * @param players the receivers of the title
+ */
+ public void send(@NotNull Collection<? extends Player> players) {
+ for (Player player : players) {
+ player.sendTitle(this);
+ }
+ }
+
+ /**
+ * Sends the title directly to the defined players
+ *
+ * @param players the receivers of the title
+ */
+ public void send(@NotNull Player[] players) {
+ for (Player player : players) {
+ player.sendTitle(this);
+ }
+ }
+
+ /**
+ * Sends the title directly to all online players
+ */
+ public void broadcast() {
+ send(Bukkit.getOnlinePlayers());
+ }
+
+ @NotNull
+ public static Builder builder() {
+ return new Builder();
+ }
+
+ /**
+ * A builder for creating titles
+ */
+ public static final class Builder {
+
+ private BaseComponent[] title;
+ private BaseComponent[] subtitle;
+ private int fadeIn = DEFAULT_FADE_IN;
+ private int stay = DEFAULT_STAY;
+ private int fadeOut = DEFAULT_FADE_OUT;
+
+ /**
+ * Sets the title to the given text.
+ *
+ * @param title the title text
+ * @return this builder instance
+ * @throws NullPointerException if the title is null
+ */
+ @NotNull
+ public Builder title(@NotNull BaseComponent title) {
+ return this.title(new BaseComponent[]{checkNotNull(title, "title")});
+ }
+
+ /**
+ * Sets the title to the given text.
+ *
+ * @param title the title text
+ * @return this builder instance
+ * @throws NullPointerException if the title is null
+ */
+ @NotNull
+ public Builder title(@NotNull BaseComponent[] title) {
+ this.title = checkNotNull(title, "title");
+ return this;
+ }
+
+ /**
+ * Sets the title to the given text.
+ *
+ * <p>It is recommended to the {@link BaseComponent} methods.</p>
+ *
+ * @param title the title text
+ * @return this builder instance
+ * @throws NullPointerException if the title is null
+ */
+ @NotNull
+ public Builder title(@NotNull String title) {
+ return this.title(TextComponent.fromLegacyText(checkNotNull(title, "title")));
+ }
+
+ /**
+ * Sets the subtitle to the given text.
+ *
+ * @param subtitle the title text
+ * @return this builder instance
+ */
+ @NotNull
+ public Builder subtitle(@Nullable BaseComponent subtitle) {
+ return this.subtitle(subtitle == null ? null : new BaseComponent[]{subtitle});
+ }
+
+ /**
+ * Sets the subtitle to the given text.
+ *
+ * @param subtitle the title text
+ * @return this builder instance
+ */
+ @NotNull
+ public Builder subtitle(@Nullable BaseComponent[] subtitle) {
+ this.subtitle = subtitle;
+ return this;
+ }
+
+ /**
+ * Sets the subtitle to the given text.
+ *
+ * <p>It is recommended to the {@link BaseComponent} methods.</p>
+ *
+ * @param subtitle the title text
+ * @return this builder instance
+ */
+ @NotNull
+ public Builder subtitle(@Nullable String subtitle) {
+ return this.subtitle(subtitle == null ? null : TextComponent.fromLegacyText(subtitle));
+ }
+
+ /**
+ * Sets the number of ticks for the title to fade in
+ *
+ * @param fadeIn the number of ticks to fade in
+ * @return this builder instance
+ * @throws IllegalArgumentException if it is negative
+ */
+ @NotNull
+ public Builder fadeIn(int fadeIn) {
+ checkArgument(fadeIn >= 0, "Negative fadeIn: %s", fadeIn);
+ this.fadeIn = fadeIn;
+ return this;
+ }
+
+
+ /**
+ * Sets the number of ticks for the title to stay.
+ *
+ * @param stay the number of ticks to stay
+ * @return this builder instance
+ * @throws IllegalArgumentException if it is negative
+ */
+ @NotNull
+ public Builder stay(int stay) {
+ checkArgument(stay >= 0, "Negative stay: %s", stay);
+ this.stay = stay;
+ return this;
+ }
+
+ /**
+ * Sets the number of ticks for the title to fade out.
+ *
+ * @param fadeOut the number of ticks to fade out
+ * @return this builder instance
+ * @throws IllegalArgumentException if it is negative
+ */
+ @NotNull
+ public Builder fadeOut(int fadeOut) {
+ checkArgument(fadeOut >= 0, "Negative fadeOut: %s", fadeOut);
+ this.fadeOut = fadeOut;
+ return this;
+ }
+
+ /**
+ * Create a title based on the values in the builder.
+ *
+ * @return a title from the values in this builder
+ * @throws IllegalStateException if title isn't specified
+ */
+ @NotNull
+ public Title build() {
+ checkState(title != null, "Title not specified");
+ return new Title(this.title, this.subtitle, this.fadeIn, this.stay, this.fadeOut);
+ }
+ }
+}
diff --git a/src/main/java/org/bukkit/entity/Player.java b/src/main/java/org/bukkit/entity/Player.java
index b0df10469e98d439e534c26ecc8a5bae98c9b77c..0f70b49877383351a5ba2033bc6537b7e0deed3b 100644
--- a/src/main/java/org/bukkit/entity/Player.java
+++ b/src/main/java/org/bukkit/entity/Player.java
@@ -882,6 +882,131 @@ public interface Player extends HumanEntity, Conversable, OfflinePlayer, PluginM
public default void sendMessage(net.md_5.bungee.api.ChatMessageType position, net.md_5.bungee.api.chat.BaseComponent... components) {
spigot().sendMessage(position, components);
}
+
+ /**
+ * Set the text displayed in the player list header and footer for this player
+ *
+ * @param header content for the top of the player list
+ * @param footer content for the bottom of the player list
+ * @deprecated in favour of {@link #sendPlayerListHeaderAndFooter(net.kyori.adventure.text.Component, net.kyori.adventure.text.Component)}
+ */
+ @Deprecated
+ public void setPlayerListHeaderFooter(@Nullable net.md_5.bungee.api.chat.BaseComponent[] header, @Nullable net.md_5.bungee.api.chat.BaseComponent[] footer);
+
+ /**
+ * Set the text displayed in the player list header and footer for this player
+ *
+ * @param header content for the top of the player list
+ * @param footer content for the bottom of the player list
+ * @deprecated in favour of {@link #sendPlayerListHeaderAndFooter(net.kyori.adventure.text.Component, net.kyori.adventure.text.Component)}
+ */
+ @Deprecated
+ public void setPlayerListHeaderFooter(@Nullable net.md_5.bungee.api.chat.BaseComponent header, @Nullable net.md_5.bungee.api.chat.BaseComponent footer);
+
+ /**
+ * Update the times for titles displayed to the player
+ *
+ * @param fadeInTicks ticks to fade-in
+ * @param stayTicks ticks to stay visible
+ * @param fadeOutTicks ticks to fade-out
+ * @deprecated Use {@link #showTitle(net.kyori.adventure.title.Title)} or {@link #sendTitlePart(net.kyori.adventure.title.TitlePart, Object)}
+ */
+ @Deprecated
+ public void setTitleTimes(int fadeInTicks, int stayTicks, int fadeOutTicks);
+
+ /**
+ * Update the subtitle of titles displayed to the player
+ *
+ * @param subtitle Subtitle to set
+ * @deprecated Use {@link #showTitle(net.kyori.adventure.title.Title)} or {@link #sendTitlePart(net.kyori.adventure.title.TitlePart, Object)}
+ */
+ @Deprecated
+ public void setSubtitle(net.md_5.bungee.api.chat.BaseComponent[] subtitle);
+
+ /**
+ * Update the subtitle of titles displayed to the player
+ *
+ * @param subtitle Subtitle to set
+ * @deprecated Use {@link #showTitle(net.kyori.adventure.title.Title)} or {@link #sendTitlePart(net.kyori.adventure.title.TitlePart, Object)}
+ */
+ @Deprecated
+ public void setSubtitle(net.md_5.bungee.api.chat.BaseComponent subtitle);
+
+ /**
+ * Show the given title to the player, along with the last subtitle set, using the last set times
+ *
+ * @param title Title to set
+ * @deprecated Use {@link #showTitle(net.kyori.adventure.title.Title)} or {@link #sendTitlePart(net.kyori.adventure.title.TitlePart, Object)}
+ */
+ @Deprecated
+ public void showTitle(@Nullable net.md_5.bungee.api.chat.BaseComponent[] title);
+
+ /**
+ * Show the given title to the player, along with the last subtitle set, using the last set times
+ *
+ * @param title Title to set
+ * @deprecated Use {@link #showTitle(net.kyori.adventure.title.Title)} or {@link #sendTitlePart(net.kyori.adventure.title.TitlePart, Object)}
+ */
+ @Deprecated
+ public void showTitle(@Nullable net.md_5.bungee.api.chat.BaseComponent title);
+
+ /**
+ * Show the given title and subtitle to the player using the given times
+ *
+ * @param title big text
+ * @param subtitle little text under it
+ * @param fadeInTicks ticks to fade-in
+ * @param stayTicks ticks to stay visible
+ * @param fadeOutTicks ticks to fade-out
+ * @deprecated Use {@link #showTitle(net.kyori.adventure.title.Title)} or {@link #sendTitlePart(net.kyori.adventure.title.TitlePart, Object)}
+ */
+ @Deprecated
+ public void showTitle(@Nullable net.md_5.bungee.api.chat.BaseComponent[] title, @Nullable net.md_5.bungee.api.chat.BaseComponent[] subtitle, int fadeInTicks, int stayTicks, int fadeOutTicks);
+
+ /**
+ * Show the given title and subtitle to the player using the given times
+ *
+ * @param title big text
+ * @param subtitle little text under it
+ * @param fadeInTicks ticks to fade-in
+ * @param stayTicks ticks to stay visible
+ * @param fadeOutTicks ticks to fade-out
+ * @deprecated Use {@link #showTitle(net.kyori.adventure.title.Title)} or {@link #sendTitlePart(net.kyori.adventure.title.TitlePart, Object)}
+ */
+ @Deprecated
+ public void showTitle(@Nullable net.md_5.bungee.api.chat.BaseComponent title, @Nullable net.md_5.bungee.api.chat.BaseComponent subtitle, int fadeInTicks, int stayTicks, int fadeOutTicks);
+
+ /**
+ * Show the title to the player, overriding any previously displayed title.
+ *
+ * <p>This method overrides any previous title, use {@link #updateTitle(com.destroystokyo.paper.Title)} to change the existing one.</p>
+ *
+ * @param title the title to send
+ * @throws NullPointerException if the title is null
+ * @deprecated Use {@link #showTitle(net.kyori.adventure.title.Title)} or {@link #sendTitlePart(net.kyori.adventure.title.TitlePart, Object)}
+ */
+ @Deprecated
+ void sendTitle(@NotNull com.destroystokyo.paper.Title title);
+
+ /**
+ * Show the title to the player, overriding any previously displayed title.
+ *
+ * <p>This method doesn't override previous titles, but changes their values.</p>
+ *
+ * @param title the title to send
+ * @throws NullPointerException if title is null
+ * @deprecated Use {@link #showTitle(net.kyori.adventure.title.Title)} or {@link #sendTitlePart(net.kyori.adventure.title.TitlePart, Object)}
+ */
+ @Deprecated
+ void updateTitle(@NotNull com.destroystokyo.paper.Title title);
+
+ /**
+ * Hide any title that is currently visible to the player
+ *
+ * @deprecated use {@link #clearTitle()}
+ */
+ @Deprecated
+ public void hideTitle();
// Paper end
/**