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This allows you to get player movement when riding vehicles, etc.
29 lines
1.3 KiB
Diff
29 lines
1.3 KiB
Diff
From 0000000000000000000000000000000000000000 Mon Sep 17 00:00:00 2001
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From: MelnCat <melncatuwu@gmail.com>
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Date: Sun, 16 Oct 2022 12:10:00 -0700
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Subject: [PATCH] Add entity knockback API
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diff --git a/src/main/java/org/bukkit/entity/LivingEntity.java b/src/main/java/org/bukkit/entity/LivingEntity.java
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index ac87b7a28553425dc45af11ac6f5089f5197ce20..eced9bfd35aa822b1ba141ea60e603bca5a137f8 100644
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--- a/src/main/java/org/bukkit/entity/LivingEntity.java
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+++ b/src/main/java/org/bukkit/entity/LivingEntity.java
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@@ -1158,5 +1158,17 @@ public interface LivingEntity extends Attributable, Damageable, ProjectileSource
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this.swingOffHand();
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}
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}
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+
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+ /**
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+ * Knocks back this entity from a specific direction with a specified strength. Mechanics such
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+ * as knockback resistance will be factored in.
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+ *
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+ * The direction specified in this method will be the direction of the source of the knockback,
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+ * so the entity will be pushed in the opposite direction.
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+ * @param strength The strength of the knockback. Must be greater than 0.
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+ * @param directionX The relative x position of the knockback source direction
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+ * @param directionZ The relative z position of the knockback source direction
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+ */
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+ void knockback(double strength, double directionX, double directionZ);
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// Paper end
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}
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