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586ee2bb11
We were now starting entities at ID 2
27 lines
1.1 KiB
Diff
27 lines
1.1 KiB
Diff
From 77fe3e47d075a5f2c6dac7f8006bfd5e0aa4ae12 Mon Sep 17 00:00:00 2001
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From: Spottedleaf <Spottedleaf@users.noreply.github.com>
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Date: Tue, 24 Sep 2019 16:03:00 -0700
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Subject: [PATCH] Fix MC-161754
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Fixes https://github.com/PaperMC/Paper/issues/2580
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We can use an entity valid check since this method is invoked for
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each inventory iteraction (thanks to CB) and on player tick (vanilla).
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diff --git a/src/main/java/net/minecraft/server/ContainerHorse.java b/src/main/java/net/minecraft/server/ContainerHorse.java
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index c95ce0124d..18e1ae7f0a 100644
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--- a/src/main/java/net/minecraft/server/ContainerHorse.java
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+++ b/src/main/java/net/minecraft/server/ContainerHorse.java
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@@ -76,7 +76,7 @@ public class ContainerHorse extends Container {
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@Override
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public boolean canUse(EntityHuman entityhuman) {
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- return this.c.a(entityhuman) && this.d.isAlive() && this.d.g((Entity) entityhuman) < 8.0F;
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+ return this.c.a(entityhuman) && (this.d.isAlive() && this.d.valid) && this.d.g((Entity) entityhuman) < 8.0F; // Paper - Fix MC-161754
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}
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@Override
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--
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2.25.1
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