Paper/patches/api/0223-Add-PlayerShearBlockEvent.patch
Riley Park f17519338b
Expose server build information (#10729)
* Expose server build information

* squash patches

* final tweaks

---------

Co-authored-by: Jake Potrebic <jake.m.potrebic@gmail.com>
Co-authored-by: masmc05 <masmc05@gmail.com>
2024-05-15 17:06:59 -07:00

126 lines
3.7 KiB
Diff

From 0000000000000000000000000000000000000000 Mon Sep 17 00:00:00 2001
From: JRoy <joshroy126@gmail.com>
Date: Thu, 27 Aug 2020 12:32:35 -0400
Subject: [PATCH] Add PlayerShearBlockEvent
diff --git a/src/main/java/io/papermc/paper/event/block/PlayerShearBlockEvent.java b/src/main/java/io/papermc/paper/event/block/PlayerShearBlockEvent.java
new file mode 100644
index 0000000000000000000000000000000000000000..9bb4a79320eac7d662d9d04765664b6a7e955a4f
--- /dev/null
+++ b/src/main/java/io/papermc/paper/event/block/PlayerShearBlockEvent.java
@@ -0,0 +1,113 @@
+package io.papermc.paper.event.block;
+
+import org.bukkit.block.Block;
+import org.bukkit.entity.Player;
+import org.bukkit.event.Cancellable;
+import org.bukkit.event.HandlerList;
+import org.bukkit.event.player.PlayerEvent;
+import org.bukkit.inventory.EquipmentSlot;
+import org.bukkit.inventory.ItemStack;
+import org.jetbrains.annotations.ApiStatus;
+import org.jetbrains.annotations.NotNull;
+
+import java.util.List;
+
+/**
+ * Called when a player uses sheers on a block.
+ * <p>
+ * This event is <b>not</b> called when breaking blocks with shears but instead only when a
+ * player uses the sheer item on a block to garner drops from said block and/or change its state.
+ * <p>
+ * Examples include shearing a pumpkin to turn it into a carved pumpkin or shearing a beehive to get honeycomb.
+ */
+public class PlayerShearBlockEvent extends PlayerEvent implements Cancellable {
+
+ private static final HandlerList HANDLER_LIST = new HandlerList();
+
+ private final Block block;
+ private final ItemStack item;
+ private final EquipmentSlot hand;
+ private final List<ItemStack> drops;
+
+ private boolean cancelled;
+
+ @ApiStatus.Internal
+ public PlayerShearBlockEvent(@NotNull Player player, @NotNull Block block, @NotNull ItemStack item, @NotNull EquipmentSlot hand, @NotNull List<ItemStack> drops) {
+ super(player);
+ this.block = block;
+ this.item = item;
+ this.hand = hand;
+ this.drops = drops;
+ }
+
+ /**
+ * Gets the block being sheared in this event.
+ *
+ * @return The {@link Block} which block is being sheared in this event.
+ */
+ @NotNull
+ public Block getBlock() {
+ return this.block;
+ }
+
+ /**
+ * Gets the item used to shear the block.
+ *
+ * @return The {@link ItemStack} of the shears.
+ */
+ @NotNull
+ public ItemStack getItem() {
+ return this.item;
+ }
+
+ /**
+ * Gets the hand used to shear the block.
+ *
+ * @return Either {@link EquipmentSlot#HAND} OR {@link EquipmentSlot#OFF_HAND}.
+ */
+ @NotNull
+ public EquipmentSlot getHand() {
+ return this.hand;
+ }
+
+ /**
+ * Gets the resulting drops of this event.
+ *
+ * @return A {@link List list} of {@link ItemStack items} that will be dropped as result of this event.
+ */
+ @NotNull
+ public List<ItemStack> getDrops() {
+ return this.drops;
+ }
+
+ /**
+ * Gets whether the shearing of the block should be cancelled or not.
+ *
+ * @return Whether the shearing of the block should be cancelled or not.
+ */
+ @Override
+ public boolean isCancelled() {
+ return this.cancelled;
+ }
+
+ /**
+ * Sets whether the shearing of the block should be cancelled or not.
+ *
+ * @param cancel whether the shearing of the block should be cancelled or not.
+ */
+ @Override
+ public void setCancelled(boolean cancel) {
+ this.cancelled = cancel;
+ }
+
+ @NotNull
+ @Override
+ public HandlerList getHandlers() {
+ return HANDLER_LIST;
+ }
+
+ @NotNull
+ public static HandlerList getHandlerList() {
+ return HANDLER_LIST;
+ }
+}