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* Expose server build information * squash patches * final tweaks --------- Co-authored-by: Jake Potrebic <jake.m.potrebic@gmail.com> Co-authored-by: masmc05 <masmc05@gmail.com>
102 lines
8.9 KiB
Diff
102 lines
8.9 KiB
Diff
From 0000000000000000000000000000000000000000 Mon Sep 17 00:00:00 2001
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From: Jake Potrebic <jake.m.potrebic@gmail.com>
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Date: Tue, 31 May 2016 22:53:50 -0400
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Subject: [PATCH] Fix global sound handling
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* Only send global sounds to same world if limiting radius
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* respect global sound events gamerule
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Co-authored-by: Evan McCarthy <evanmccarthy@outlook.com>
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Co-authored-by: lexikiq <noellekiq@gmail.com>
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Co-authored-by: Aikar <aikar@aikar.co>
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diff --git a/src/main/java/net/minecraft/server/level/ServerLevel.java b/src/main/java/net/minecraft/server/level/ServerLevel.java
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index 57c13407fd20bcdd17642b0e6078f10082aea87b..0a7dec5ff89c94503908ad011fe7da8dd8256685 100644
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--- a/src/main/java/net/minecraft/server/level/ServerLevel.java
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+++ b/src/main/java/net/minecraft/server/level/ServerLevel.java
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@@ -1324,7 +1324,7 @@ public class ServerLevel extends Level implements WorldGenLevel {
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@Override
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public void levelEvent(@Nullable Player player, int eventId, BlockPos pos, int data) {
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- this.server.getPlayerList().broadcast(player, (double) pos.getX(), (double) pos.getY(), (double) pos.getZ(), 64.0D, this.dimension(), new ClientboundLevelEventPacket(eventId, pos, data, false));
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+ this.server.getPlayerList().broadcast(player, (double) pos.getX(), (double) pos.getY(), (double) pos.getZ(), 64.0D, this.dimension(), new ClientboundLevelEventPacket(eventId, pos, data, false)); // Paper - diff on change (the 64.0 distance is used as defaults for sound ranges in spigot config for ender dragon, end portal and wither)
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}
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public int getLogicalHeight() {
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diff --git a/src/main/java/net/minecraft/world/entity/boss/enderdragon/EnderDragon.java b/src/main/java/net/minecraft/world/entity/boss/enderdragon/EnderDragon.java
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index 53ff70fff0d12a151d13481a3226f72af57cce3e..993ccde9e6ee769ce51cdfa4ff06cfe1bd27bbb0 100644
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--- a/src/main/java/net/minecraft/world/entity/boss/enderdragon/EnderDragon.java
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+++ b/src/main/java/net/minecraft/world/entity/boss/enderdragon/EnderDragon.java
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@@ -679,11 +679,12 @@ public class EnderDragon extends Mob implements Enemy {
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// CraftBukkit start - Use relative location for far away sounds
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// this.level().globalLevelEvent(1028, this.blockPosition(), 0);
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int viewDistance = ((ServerLevel) this.level()).getCraftServer().getViewDistance() * 16;
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- for (net.minecraft.server.level.ServerPlayer player : this.level().getServer().getPlayerList().players) {
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+ for (net.minecraft.server.level.ServerPlayer player : this.level().getPlayersForGlobalSoundGamerule()) { // Paper - respect global sound events gamerule
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double deltaX = this.getX() - player.getX();
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double deltaZ = this.getZ() - player.getZ();
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double distanceSquared = deltaX * deltaX + deltaZ * deltaZ;
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- if ( this.level().spigotConfig.dragonDeathSoundRadius > 0 && distanceSquared > this.level().spigotConfig.dragonDeathSoundRadius * this.level().spigotConfig.dragonDeathSoundRadius ) continue; // Spigot
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+ final double soundRadiusSquared = this.level().getGlobalSoundRangeSquared(config -> config.dragonDeathSoundRadius); // Paper - respect global sound events gamerule
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+ if ( !this.level().getGameRules().getBoolean(GameRules.RULE_GLOBAL_SOUND_EVENTS) && distanceSquared > soundRadiusSquared ) continue; // Spigot // Paper - respect global sound events gamerule
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if (distanceSquared > viewDistance * viewDistance) {
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double deltaLength = Math.sqrt(distanceSquared);
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double relativeX = player.getX() + (deltaX / deltaLength) * viewDistance;
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diff --git a/src/main/java/net/minecraft/world/entity/boss/wither/WitherBoss.java b/src/main/java/net/minecraft/world/entity/boss/wither/WitherBoss.java
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index ff04f392163c2f7b1015ce379706d19a5f655f5c..b0ac85dc3c67d2e4d70dfb09d4e8fc349aba14d2 100644
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--- a/src/main/java/net/minecraft/world/entity/boss/wither/WitherBoss.java
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+++ b/src/main/java/net/minecraft/world/entity/boss/wither/WitherBoss.java
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@@ -278,11 +278,12 @@ public class WitherBoss extends Monster implements PowerableMob, RangedAttackMob
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// CraftBukkit start - Use relative location for far away sounds
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// this.level().globalLevelEvent(1023, new BlockPosition(this), 0);
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int viewDistance = ((ServerLevel) this.level()).getCraftServer().getViewDistance() * 16;
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- for (ServerPlayer player : (List<ServerPlayer>) MinecraftServer.getServer().getPlayerList().players) {
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+ for (ServerPlayer player : this.level().getPlayersForGlobalSoundGamerule()) { // Paper - respect global sound events gamerule
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double deltaX = this.getX() - player.getX();
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double deltaZ = this.getZ() - player.getZ();
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double distanceSquared = deltaX * deltaX + deltaZ * deltaZ;
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- if ( this.level().spigotConfig.witherSpawnSoundRadius > 0 && distanceSquared > this.level().spigotConfig.witherSpawnSoundRadius * this.level().spigotConfig.witherSpawnSoundRadius ) continue; // Spigot
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+ final double soundRadiusSquared = this.level().getGlobalSoundRangeSquared(config -> config.witherSpawnSoundRadius); // Paper - respect global sound events gamerule
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+ if ( !this.level().getGameRules().getBoolean(GameRules.RULE_GLOBAL_SOUND_EVENTS) && distanceSquared > soundRadiusSquared ) continue; // Spigot // Paper - respect global sound events gamerule
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if (distanceSquared > viewDistance * viewDistance) {
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double deltaLength = Math.sqrt(distanceSquared);
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double relativeX = player.getX() + (deltaX / deltaLength) * viewDistance;
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diff --git a/src/main/java/net/minecraft/world/item/EnderEyeItem.java b/src/main/java/net/minecraft/world/item/EnderEyeItem.java
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index 6df874ac5091896be5edddd362c11958c0ad815b..37cfb9694dc06f693b7b54f20bc31dfd9f95c76c 100644
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--- a/src/main/java/net/minecraft/world/item/EnderEyeItem.java
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+++ b/src/main/java/net/minecraft/world/item/EnderEyeItem.java
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@@ -65,11 +65,12 @@ public class EnderEyeItem extends Item {
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// world.b(1038, blockposition1.c(1, 0, 1), 0);
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int viewDistance = world.getCraftServer().getViewDistance() * 16;
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BlockPos soundPos = blockposition1.offset(1, 0, 1);
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- for (ServerPlayer player : world.getServer().getPlayerList().players) {
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+ for (ServerPlayer player : world.getPlayersForGlobalSoundGamerule()) { // Paper - respect global sound events gamerule
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double deltaX = soundPos.getX() - player.getX();
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double deltaZ = soundPos.getZ() - player.getZ();
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double distanceSquared = deltaX * deltaX + deltaZ * deltaZ;
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- if (world.spigotConfig.endPortalSoundRadius > 0 && distanceSquared > world.spigotConfig.endPortalSoundRadius * world.spigotConfig.endPortalSoundRadius) continue; // Spigot
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+ final double soundRadiusSquared = world.getGlobalSoundRangeSquared(config -> config.endPortalSoundRadius); // Paper - respect global sound events gamerule
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+ if (!world.getGameRules().getBoolean(net.minecraft.world.level.GameRules.RULE_GLOBAL_SOUND_EVENTS) && distanceSquared > soundRadiusSquared) continue; // Spigot // Paper - respect global sound events gamerule
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if (distanceSquared > viewDistance * viewDistance) {
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double deltaLength = Math.sqrt(distanceSquared);
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double relativeX = player.getX() + (deltaX / deltaLength) * viewDistance;
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diff --git a/src/main/java/net/minecraft/world/level/Level.java b/src/main/java/net/minecraft/world/level/Level.java
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index 95fc5fc293eb7d77868fa0a37beb792ee0620fcd..edcab2dd4070703101ed9bef86f320093be6c1cb 100644
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--- a/src/main/java/net/minecraft/world/level/Level.java
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+++ b/src/main/java/net/minecraft/world/level/Level.java
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@@ -1262,4 +1262,14 @@ public abstract class Level implements LevelAccessor, AutoCloseable {
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private ExplosionInteraction() {}
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}
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+ // Paper start - respect global sound events gamerule
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+ public List<net.minecraft.server.level.ServerPlayer> getPlayersForGlobalSoundGamerule() {
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+ return this.getGameRules().getBoolean(GameRules.RULE_GLOBAL_SOUND_EVENTS) ? ((ServerLevel) this).getServer().getPlayerList().players : ((ServerLevel) this).players();
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+ }
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+
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+ public double getGlobalSoundRangeSquared(java.util.function.Function<org.spigotmc.SpigotWorldConfig, Integer> rangeFunction) {
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+ final double range = rangeFunction.apply(this.spigotConfig);
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+ return range <= 0 ? 64.0 * 64.0 : range * range; // 64 is taken from default in ServerLevel#levelEvent
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+ }
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+ // Paper end - respect global sound events gamerule
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}
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