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* Expose server build information * squash patches * final tweaks --------- Co-authored-by: Jake Potrebic <jake.m.potrebic@gmail.com> Co-authored-by: masmc05 <masmc05@gmail.com>
22 lines
1.3 KiB
Diff
22 lines
1.3 KiB
Diff
From 0000000000000000000000000000000000000000 Mon Sep 17 00:00:00 2001
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From: killme <killme-git@ibts.me>
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Date: Sun, 12 Nov 2017 19:40:01 +0100
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Subject: [PATCH] Prevent logins from being processed when the player has
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disconnected
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diff --git a/src/main/java/net/minecraft/server/network/ServerLoginPacketListenerImpl.java b/src/main/java/net/minecraft/server/network/ServerLoginPacketListenerImpl.java
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index a5b627ce61187696dfce3746c7c06cbaaf1149f5..2640041bfacda7612908c41e1506bf6668eb274f 100644
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--- a/src/main/java/net/minecraft/server/network/ServerLoginPacketListenerImpl.java
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+++ b/src/main/java/net/minecraft/server/network/ServerLoginPacketListenerImpl.java
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@@ -102,7 +102,9 @@ public class ServerLoginPacketListenerImpl implements ServerLoginPacketListener,
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}
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// Paper end - Do not allow logins while the server is shutting down
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if (this.state == ServerLoginPacketListenerImpl.State.VERIFYING) {
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+ if (this.connection.isConnected()) { // Paper - prevent logins to be processed even though disconnect was called
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this.verifyLoginAndFinishConnectionSetup((GameProfile) Objects.requireNonNull(this.authenticatedProfile));
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+ } // Paper - prevent logins to be processed even though disconnect was called
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}
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// CraftBukkit start
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