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* Expose server build information * squash patches * final tweaks --------- Co-authored-by: Jake Potrebic <jake.m.potrebic@gmail.com> Co-authored-by: masmc05 <masmc05@gmail.com>
25 lines
1.4 KiB
Diff
25 lines
1.4 KiB
Diff
From 0000000000000000000000000000000000000000 Mon Sep 17 00:00:00 2001
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From: Brokkonaut <hannos17@gmx.de>
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Date: Sat, 14 Apr 2018 20:20:46 +0200
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Subject: [PATCH] Configurable sprint interruption on attack
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If the sprint interruption is disabled players continue sprinting when they attack entities.
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diff --git a/src/main/java/net/minecraft/world/entity/player/Player.java b/src/main/java/net/minecraft/world/entity/player/Player.java
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index 715a66018afa8d67f6e078e1157886390a2ad5dd..c7865bb6fa7fbeee365a70a4858b0addb36d4165 100644
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--- a/src/main/java/net/minecraft/world/entity/player/Player.java
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+++ b/src/main/java/net/minecraft/world/entity/player/Player.java
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@@ -1299,8 +1299,12 @@ public abstract class Player extends LivingEntity {
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}
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this.setDeltaMovement(this.getDeltaMovement().multiply(0.6D, 1.0D, 0.6D));
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+ // Paper start - Configurable sprint interruption on attack
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+ if (!this.level().paperConfig().misc.disableSprintInterruptionOnAttack) {
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this.setSprinting(false);
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}
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+ // Paper end - Configurable sprint interruption on attack
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+ }
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if (flag3) {
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float f4 = 1.0F + EnchantmentHelper.getSweepingDamageRatio(this) * f;
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