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* Expose server build information * squash patches * final tweaks --------- Co-authored-by: Jake Potrebic <jake.m.potrebic@gmail.com> Co-authored-by: masmc05 <masmc05@gmail.com>
31 lines
1.7 KiB
Diff
31 lines
1.7 KiB
Diff
From 0000000000000000000000000000000000000000 Mon Sep 17 00:00:00 2001
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From: Aikar <aikar@aikar.co>
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Date: Sat, 6 Apr 2019 10:16:48 -0400
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Subject: [PATCH] Optimize Captured BlockEntity Lookup
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upstream was doing a containsKey/get pattern, and always doing it at that.
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that scenario is only even valid if were in the middle of a block place.
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Optimize to check if the captured list even has values in it, and also to
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just do a get call since the value can never be null.
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diff --git a/src/main/java/net/minecraft/world/level/Level.java b/src/main/java/net/minecraft/world/level/Level.java
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index 30ceb1e2765217e284abcb786b2c1f7b60f9c3dc..895c263570acf0f8ac2e8d680a6187bc189a205e 100644
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--- a/src/main/java/net/minecraft/world/level/Level.java
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+++ b/src/main/java/net/minecraft/world/level/Level.java
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@@ -907,9 +907,12 @@ public abstract class Level implements LevelAccessor, AutoCloseable {
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@Nullable
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public BlockEntity getBlockEntity(BlockPos blockposition, boolean validate) {
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- if (this.capturedTileEntities.containsKey(blockposition)) {
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- return this.capturedTileEntities.get(blockposition);
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+ // Paper start - Perf: Optimize capturedTileEntities lookup
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+ net.minecraft.world.level.block.entity.BlockEntity blockEntity;
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+ if (!this.capturedTileEntities.isEmpty() && (blockEntity = this.capturedTileEntities.get(blockposition)) != null) {
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+ return blockEntity;
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}
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+ // Paper end - Perf: Optimize capturedTileEntities lookup
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// CraftBukkit end
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return this.isOutsideBuildHeight(blockposition) ? null : (!this.isClientSide && Thread.currentThread() != this.thread ? null : this.getChunkAt(blockposition).getBlockEntity(blockposition, LevelChunk.EntityCreationType.IMMEDIATE));
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}
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