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* Expose server build information * squash patches * final tweaks --------- Co-authored-by: Jake Potrebic <jake.m.potrebic@gmail.com> Co-authored-by: masmc05 <masmc05@gmail.com>
40 lines
1.9 KiB
Diff
40 lines
1.9 KiB
Diff
From 0000000000000000000000000000000000000000 Mon Sep 17 00:00:00 2001
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From: giacomo <32515303+giacomozama@users.noreply.github.com>
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Date: Sat, 10 Oct 2020 12:15:33 +0200
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Subject: [PATCH] Fix bell block entity memory leak
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BellBlockEntity has a list of entities (entitiesAtRing) that was not being cleared at the right time, causing leaks whenever a bell would be rung near a crowd of entities.
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diff --git a/src/main/java/net/minecraft/world/level/block/entity/BellBlockEntity.java b/src/main/java/net/minecraft/world/level/block/entity/BellBlockEntity.java
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index e1adfd10a2f67687b7123d20d31eb7d059a3e1e3..86dac3f82da065bf79d94da9df192f51ce4665e2 100644
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--- a/src/main/java/net/minecraft/world/level/block/entity/BellBlockEntity.java
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+++ b/src/main/java/net/minecraft/world/level/block/entity/BellBlockEntity.java
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@@ -63,6 +63,11 @@ public class BellBlockEntity extends BlockEntity {
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if (blockEntity.ticks >= 50) {
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blockEntity.shaking = false;
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+ // Paper start - Fix bell block entity memory leak
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+ if (!blockEntity.resonating) {
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+ blockEntity.nearbyEntities.clear();
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+ }
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+ // Paper end - Fix bell block entity memory leak
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blockEntity.ticks = 0;
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}
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@@ -76,6 +81,7 @@ public class BellBlockEntity extends BlockEntity {
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++blockEntity.resonationTicks;
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} else {
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bellEffect.run(world, pos, blockEntity.nearbyEntities);
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+ blockEntity.nearbyEntities.clear(); // Paper - Fix bell block entity memory leak
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blockEntity.resonating = false;
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}
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}
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@@ -125,6 +131,7 @@ public class BellBlockEntity extends BlockEntity {
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}
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}
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+ this.nearbyEntities.removeIf(e -> !e.isAlive()); // Paper - Fix bell block entity memory leak
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}
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private static boolean areRaidersNearby(BlockPos pos, List<LivingEntity> hearingEntities) {
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