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* Expose server build information * squash patches * final tweaks --------- Co-authored-by: Jake Potrebic <jake.m.potrebic@gmail.com> Co-authored-by: masmc05 <masmc05@gmail.com>
68 lines
4.6 KiB
Diff
68 lines
4.6 KiB
Diff
From 0000000000000000000000000000000000000000 Mon Sep 17 00:00:00 2001
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From: Jan Villim <jan.villim@student.tuke.sk>
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Date: Sat, 22 Jan 2022 17:56:19 +0100
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Subject: [PATCH] Ability to control player's insomnia and phantoms
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diff --git a/src/main/java/net/minecraft/world/entity/EntitySelector.java b/src/main/java/net/minecraft/world/entity/EntitySelector.java
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index e382a29b441b656f35bc24cb90f95cb4def433d2..d8cc5614502db7025349e085381b6b32ad32296a 100644
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--- a/src/main/java/net/minecraft/world/entity/EntitySelector.java
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+++ b/src/main/java/net/minecraft/world/entity/EntitySelector.java
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@@ -28,7 +28,18 @@ public final class EntitySelector {
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return !entity.isSpectator();
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};
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public static final Predicate<Entity> CAN_BE_COLLIDED_WITH = EntitySelector.NO_SPECTATORS.and(Entity::canBeCollidedWith);
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- public static Predicate<Player> IS_INSOMNIAC = (player) -> net.minecraft.util.Mth.clamp(((net.minecraft.server.level.ServerPlayer) player).getStats().getValue(net.minecraft.stats.Stats.CUSTOM.get(net.minecraft.stats.Stats.TIME_SINCE_REST)), 1, Integer.MAX_VALUE) >= 72000; // Paper - Add phantom creative and insomniac controls
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+ // Paper start - Ability to control player's insomnia and phantoms
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+ public static Predicate<Player> IS_INSOMNIAC = (player) -> {
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+ net.minecraft.server.level.ServerPlayer serverPlayer = (net.minecraft.server.level.ServerPlayer) player;
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+ int playerInsomniaTicks = serverPlayer.level().paperConfig().entities.behavior.playerInsomniaStartTicks;
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+
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+ if (playerInsomniaTicks <= 0) {
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+ return false;
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+ }
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+
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+ return net.minecraft.util.Mth.clamp(serverPlayer.getStats().getValue(net.minecraft.stats.Stats.CUSTOM.get(net.minecraft.stats.Stats.TIME_SINCE_REST)), 1, Integer.MAX_VALUE) >= playerInsomniaTicks;
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+ };
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+ // Paper end - Ability to control player's insomnia and phantoms
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private EntitySelector() {}
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// Paper start - Affects Spawning API
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diff --git a/src/main/java/net/minecraft/world/level/levelgen/PhantomSpawner.java b/src/main/java/net/minecraft/world/level/levelgen/PhantomSpawner.java
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index f74d41e57570a40cd5ce4da3076f3210b6594a63..1b1b475ca27e799e251d6f8a8c9fe1a4fd8bae83 100644
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--- a/src/main/java/net/minecraft/world/level/levelgen/PhantomSpawner.java
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+++ b/src/main/java/net/minecraft/world/level/levelgen/PhantomSpawner.java
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@@ -32,13 +32,22 @@ public class PhantomSpawner implements CustomSpawner {
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} else if (!world.getGameRules().getBoolean(GameRules.RULE_DOINSOMNIA)) {
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return 0;
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} else {
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+ // Paper start - Ability to control player's insomnia and phantoms
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+ if (world.paperConfig().entities.behavior.phantomsSpawnAttemptMaxSeconds <= 0) {
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+ return 0;
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+ }
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+ // Paper end - Ability to control player's insomnia and phantoms
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RandomSource randomsource = world.random;
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--this.nextTick;
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if (this.nextTick > 0) {
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return 0;
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} else {
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- this.nextTick += (60 + randomsource.nextInt(60)) * 20;
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+ // Paper start - Ability to control player's insomnia and phantoms
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+ int spawnAttemptMinSeconds = world.paperConfig().entities.behavior.phantomsSpawnAttemptMinSeconds;
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+ int spawnAttemptMaxSeconds = world.paperConfig().entities.behavior.phantomsSpawnAttemptMaxSeconds;
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+ this.nextTick += (spawnAttemptMinSeconds + randomsource.nextInt(spawnAttemptMaxSeconds - spawnAttemptMinSeconds + 1)) * 20;
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+ // Paper end - Ability to control player's insomnia and phantoms
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if (world.getSkyDarken() < 5 && world.dimensionType().hasSkyLight()) {
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return 0;
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} else {
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@@ -59,7 +68,7 @@ public class PhantomSpawner implements CustomSpawner {
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int j = Mth.clamp(serverstatisticmanager.getValue(Stats.CUSTOM.get(Stats.TIME_SINCE_REST)), 1, Integer.MAX_VALUE);
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boolean flag2 = true;
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- if (randomsource.nextInt(j) >= 72000) {
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+ if (randomsource.nextInt(j) >= world.paperConfig().entities.behavior.playerInsomniaStartTicks) { // Paper - Ability to control player's insomnia and phantoms
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BlockPos blockposition1 = blockposition.above(20 + randomsource.nextInt(15)).east(-10 + randomsource.nextInt(21)).south(-10 + randomsource.nextInt(21));
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BlockState iblockdata = world.getBlockState(blockposition1);
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FluidState fluid = world.getFluidState(blockposition1);
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