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* Expose server build information * squash patches * final tweaks --------- Co-authored-by: Jake Potrebic <jake.m.potrebic@gmail.com> Co-authored-by: masmc05 <masmc05@gmail.com>
66 lines
2.2 KiB
Diff
66 lines
2.2 KiB
Diff
From 0000000000000000000000000000000000000000 Mon Sep 17 00:00:00 2001
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From: TheTuso <piotrekpasztor@gmail.com>
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Date: Thu, 2 Feb 2023 16:40:41 +0100
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Subject: [PATCH] Add Entity Body Yaw API
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diff --git a/src/main/java/org/bukkit/craftbukkit/entity/CraftEntity.java b/src/main/java/org/bukkit/craftbukkit/entity/CraftEntity.java
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index 365281dfc0308c5db0c72b56208d9b87be0e955e..991b94ff1186b1071a94b2662873dc071255e2e6 100644
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--- a/src/main/java/org/bukkit/craftbukkit/entity/CraftEntity.java
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+++ b/src/main/java/org/bukkit/craftbukkit/entity/CraftEntity.java
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@@ -1164,6 +1164,33 @@ public abstract class CraftEntity implements org.bukkit.entity.Entity {
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}
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// Paper end - entity powdered snow API
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+ // Paper start - entity body yaw API
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+ @Override
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+ public double getX() {
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+ return this.entity.getX();
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+ }
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+
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+ @Override
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+ public double getY() {
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+ return this.entity.getY();
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+ }
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+
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+ @Override
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+ public double getZ() {
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+ return this.entity.getZ();
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+ }
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+
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+ @Override
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+ public float getPitch() {
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+ return this.entity.getXRot();
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+ }
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+
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+ @Override
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+ public float getYaw() {
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+ return this.entity.getBukkitYaw();
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+ }
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+ // Paper end - entity body yaw API
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+
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// Paper start - missing entity api
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@Override
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public boolean isInvisible() { // Paper - moved up from LivingEntity
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diff --git a/src/main/java/org/bukkit/craftbukkit/entity/CraftLivingEntity.java b/src/main/java/org/bukkit/craftbukkit/entity/CraftLivingEntity.java
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index e87a52f5dbb8cd984fd2203d912ac3f1ff9d68aa..2e614eb8cdc249670c3ca2be42704e4de69f3175 100644
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--- a/src/main/java/org/bukkit/craftbukkit/entity/CraftLivingEntity.java
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+++ b/src/main/java/org/bukkit/craftbukkit/entity/CraftLivingEntity.java
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@@ -1154,4 +1154,16 @@ public class CraftLivingEntity extends CraftEntity implements LivingEntity {
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this.getHandle().frictionState = state;
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}
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// Paper end - friction API
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+
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+ // Paper start - body yaw API
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+ @Override
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+ public float getBodyYaw() {
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+ return this.getHandle().getVisualRotationYInDegrees();
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+ }
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+
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+ @Override
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+ public void setBodyYaw(final float bodyYaw) {
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+ this.getHandle().setYBodyRot(bodyYaw);
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+ }
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+ // Paper end - body yaw API
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}
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