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* Expose server build information * squash patches * final tweaks --------- Co-authored-by: Jake Potrebic <jake.m.potrebic@gmail.com> Co-authored-by: masmc05 <masmc05@gmail.com>
246 lines
17 KiB
Diff
246 lines
17 KiB
Diff
From 0000000000000000000000000000000000000000 Mon Sep 17 00:00:00 2001
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From: Jake Potrebic <jake.m.potrebic@gmail.com>
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Date: Tue, 22 Mar 2022 09:34:41 -0700
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Subject: [PATCH] Restore vanilla entity drops behavior
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Instead of just tracking the itemstacks, this tracks with it, the
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action to take with that itemstack to apply the correct logic
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on dropping the item instead of generalizing it for all dropped
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items like CB does.
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diff --git a/src/main/java/net/minecraft/server/level/ServerPlayer.java b/src/main/java/net/minecraft/server/level/ServerPlayer.java
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index e10c8309e184fe2c5c9682aa901ed7a320980431..3a3c17e62244a16cbad5558d55bcf8e330997acb 100644
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--- a/src/main/java/net/minecraft/server/level/ServerPlayer.java
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+++ b/src/main/java/net/minecraft/server/level/ServerPlayer.java
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@@ -968,22 +968,20 @@ public class ServerPlayer extends Player {
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if (this.isRemoved()) {
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return;
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}
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- java.util.List<org.bukkit.inventory.ItemStack> loot = new java.util.ArrayList<org.bukkit.inventory.ItemStack>(this.getInventory().getContainerSize());
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+ List<DefaultDrop> loot = new java.util.ArrayList<>(this.getInventory().getContainerSize()); // Paper - Restore vanilla drops behavior
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boolean keepInventory = this.level().getGameRules().getBoolean(GameRules.RULE_KEEPINVENTORY) || this.isSpectator();
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if (!keepInventory) {
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for (ItemStack item : this.getInventory().getContents()) {
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if (!item.isEmpty() && !EnchantmentHelper.hasVanishingCurse(item)) {
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- loot.add(CraftItemStack.asCraftMirror(item));
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+ loot.add(new DefaultDrop(item, stack -> this.drop(stack, true, false, false))); // Paper - Restore vanilla drops behavior; drop function taken from Inventory#dropAll (don't fire drop event)
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}
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}
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}
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if (this.shouldDropLoot() && this.level().getGameRules().getBoolean(GameRules.RULE_DOMOBLOOT)) { // Paper - fix player loottables running when mob loot gamerule is false
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// SPIGOT-5071: manually add player loot tables (SPIGOT-5195 - ignores keepInventory rule)
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this.dropFromLootTable(damageSource, this.lastHurtByPlayerTime > 0);
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- for (org.bukkit.inventory.ItemStack item : this.drops) {
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- loot.add(item);
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- }
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+ loot.addAll(this.drops); // Paper
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this.drops.clear(); // SPIGOT-5188: make sure to clear
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} // Paper - fix player loottables running when mob loot gamerule is false
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@@ -2481,8 +2479,8 @@ public class ServerPlayer extends Player {
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}
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@Override
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- public ItemEntity drop(ItemStack stack, boolean throwRandomly, boolean retainOwnership) {
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- ItemEntity entityitem = super.drop(stack, throwRandomly, retainOwnership);
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+ public ItemEntity drop(ItemStack stack, boolean throwRandomly, boolean retainOwnership, boolean callDropEvent) { // Paper - Restore vanilla drops behavior; override method with most params
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+ ItemEntity entityitem = super.drop(stack, throwRandomly, retainOwnership, callDropEvent); // Paper - Restore vanilla drops behavior; override method with most params
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if (entityitem == null) {
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return null;
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diff --git a/src/main/java/net/minecraft/world/entity/Entity.java b/src/main/java/net/minecraft/world/entity/Entity.java
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index df82f696dc3a3ce388cfedbede22f503575a888a..0782fd7bf29aa4d30ea5a9a303cc43620fe5b06e 100644
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--- a/src/main/java/net/minecraft/world/entity/Entity.java
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+++ b/src/main/java/net/minecraft/world/entity/Entity.java
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@@ -2524,6 +2524,25 @@ public abstract class Entity implements SyncedDataHolder, Nameable, EntityAccess
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@Nullable
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public ItemEntity spawnAtLocation(ItemStack stack, float yOffset) {
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+ // Paper start - Restore vanilla drops behavior
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+ return this.spawnAtLocation(stack, yOffset, null);
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+ }
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+ public record DefaultDrop(Item item, org.bukkit.inventory.ItemStack stack, @Nullable java.util.function.Consumer<ItemStack> dropConsumer) {
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+ public DefaultDrop(final ItemStack stack, final java.util.function.Consumer<ItemStack> dropConsumer) {
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+ this(stack.getItem(), org.bukkit.craftbukkit.inventory.CraftItemStack.asCraftMirror(stack), dropConsumer);
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+ }
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+
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+ public void runConsumer(final org.bukkit.World fallbackWorld, final Location fallbackLoc) {
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+ if (this.dropConsumer == null || org.bukkit.craftbukkit.inventory.CraftItemType.bukkitToMinecraft(this.stack.getType()) != this.item) {
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+ fallbackWorld.dropItem(fallbackLoc, this.stack);
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+ } else {
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+ this.dropConsumer.accept(org.bukkit.craftbukkit.inventory.CraftItemStack.asNMSCopy(this.stack));
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+ }
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+ }
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+ }
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+ @Nullable
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+ public ItemEntity spawnAtLocation(ItemStack stack, float yOffset, @Nullable java.util.function.Consumer<? super ItemEntity> delayedAddConsumer) {
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+ // Paper end - Restore vanilla drops behavior
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if (stack.isEmpty()) {
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return null;
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} else if (this.level().isClientSide) {
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@@ -2531,14 +2550,21 @@ public abstract class Entity implements SyncedDataHolder, Nameable, EntityAccess
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} else {
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// CraftBukkit start - Capture drops for death event
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if (this instanceof net.minecraft.world.entity.LivingEntity && !((net.minecraft.world.entity.LivingEntity) this).forceDrops) {
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- ((net.minecraft.world.entity.LivingEntity) this).drops.add(org.bukkit.craftbukkit.inventory.CraftItemStack.asCraftMirror(stack)); // Paper - mirror so we can destroy it later
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+ // Paper start - Restore vanilla drops behavior
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+ ((net.minecraft.world.entity.LivingEntity) this).drops.add(new net.minecraft.world.entity.Entity.DefaultDrop(stack, itemStack -> {
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+ ItemEntity itemEntity = new ItemEntity(this.level, this.getX(), this.getY() + (double) yOffset, this.getZ(), itemStack); // stack is copied before consumer
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+ itemEntity.setDefaultPickUpDelay();
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+ this.level.addFreshEntity(itemEntity);
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+ if (delayedAddConsumer != null) delayedAddConsumer.accept(itemEntity);
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+ }));
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+ // Paper end - Restore vanilla drops behavior
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return null;
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}
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// CraftBukkit end
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ItemEntity entityitem = new ItemEntity(this.level(), this.getX(), this.getY() + (double) yOffset, this.getZ(), stack.copy()); // Paper - copy so we can destroy original
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stack.setCount(0); // Paper - destroy this item - if this ever leaks due to game bugs, ensure it doesn't dupe
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- entityitem.setDefaultPickUpDelay();
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+ entityitem.setDefaultPickUpDelay(); // Paper - diff on change (in dropConsumer)
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// Paper start - Call EntityDropItemEvent
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return this.spawnAtLocation(entityitem);
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}
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diff --git a/src/main/java/net/minecraft/world/entity/LivingEntity.java b/src/main/java/net/minecraft/world/entity/LivingEntity.java
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index 048e8dcdc56d02a5466085f4842fdd7f8f5f12a8..9a5b42bce2604d17ed4cf2c8c7eea55557ec3eff 100644
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--- a/src/main/java/net/minecraft/world/entity/LivingEntity.java
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+++ b/src/main/java/net/minecraft/world/entity/LivingEntity.java
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@@ -266,7 +266,7 @@ public abstract class LivingEntity extends Entity implements Attackable {
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// CraftBukkit start
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public int expToDrop;
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public boolean forceDrops;
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- public ArrayList<org.bukkit.inventory.ItemStack> drops = new ArrayList<org.bukkit.inventory.ItemStack>();
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+ public ArrayList<DefaultDrop> drops = new ArrayList<>(); // Paper - Restore vanilla drops behavior
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public final org.bukkit.craftbukkit.attribute.CraftAttributeMap craftAttributes;
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public boolean collides = true;
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public Set<UUID> collidableExemptions = new HashSet<>();
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diff --git a/src/main/java/net/minecraft/world/entity/boss/wither/WitherBoss.java b/src/main/java/net/minecraft/world/entity/boss/wither/WitherBoss.java
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index aa22829c3d41118664a872540fdc8f716120c407..c23d4ee0a16d1ae7168b2496d97189a14256bdcc 100644
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--- a/src/main/java/net/minecraft/world/entity/boss/wither/WitherBoss.java
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+++ b/src/main/java/net/minecraft/world/entity/boss/wither/WitherBoss.java
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@@ -537,10 +537,10 @@ public class WitherBoss extends Monster implements PowerableMob, RangedAttackMob
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@Override
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protected void dropCustomDeathLoot(DamageSource source, int lootingMultiplier, boolean allowDrops) {
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super.dropCustomDeathLoot(source, lootingMultiplier, allowDrops);
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- ItemEntity entityitem = this.spawnAtLocation((ItemLike) Items.NETHER_STAR);
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+ ItemEntity entityitem = this.spawnAtLocation(new net.minecraft.world.item.ItemStack(Items.NETHER_STAR), 0, ItemEntity::setExtendedLifetime); // Paper - Restore vanilla drops behavior; spawnAtLocation returns null so modify the item entity with a consumer
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if (entityitem != null) {
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- entityitem.setExtendedLifetime();
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+ entityitem.setExtendedLifetime(); // Paper - diff on change
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}
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}
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diff --git a/src/main/java/net/minecraft/world/entity/decoration/ArmorStand.java b/src/main/java/net/minecraft/world/entity/decoration/ArmorStand.java
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index 767f076c6fad7a1146bc409bf47f1d2fc3caf3ce..095a678e3ff7b2bd713fe5bc8542b35ac91d159c 100644
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--- a/src/main/java/net/minecraft/world/entity/decoration/ArmorStand.java
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+++ b/src/main/java/net/minecraft/world/entity/decoration/ArmorStand.java
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@@ -614,7 +614,7 @@ public class ArmorStand extends LivingEntity {
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ItemStack itemstack = new ItemStack(Items.ARMOR_STAND);
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itemstack.set(DataComponents.CUSTOM_NAME, this.getCustomName());
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- this.drops.add(org.bukkit.craftbukkit.inventory.CraftItemStack.asBukkitCopy(itemstack)); // CraftBukkit - add to drops
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+ this.drops.add(new DefaultDrop(itemstack, stack -> Block.popResource(this.level(), this.blockPosition(), stack))); // CraftBukkit - add to drops // Paper - Restore vanilla drops behavior
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return this.brokenByAnything(damageSource); // Paper
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}
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@@ -628,7 +628,7 @@ public class ArmorStand extends LivingEntity {
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for (i = 0; i < this.handItems.size(); ++i) {
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itemstack = (ItemStack) this.handItems.get(i);
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if (!itemstack.isEmpty()) {
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- this.drops.add(org.bukkit.craftbukkit.inventory.CraftItemStack.asCraftMirror(itemstack)); // CraftBukkit - add to drops // Paper - mirror so we can destroy it later - though this call site was safe
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+ this.drops.add(new DefaultDrop(itemstack, stack -> Block.popResource(this.level(), this.blockPosition().above(), stack))); // CraftBukkit - add to drops // Paper - Restore vanilla drops behavior; mirror so we can destroy it later - though this call site was safe & spawn drops correctly
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this.handItems.set(i, ItemStack.EMPTY);
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}
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}
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@@ -636,7 +636,7 @@ public class ArmorStand extends LivingEntity {
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for (i = 0; i < this.armorItems.size(); ++i) {
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itemstack = (ItemStack) this.armorItems.get(i);
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if (!itemstack.isEmpty()) {
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- this.drops.add(org.bukkit.craftbukkit.inventory.CraftItemStack.asCraftMirror(itemstack)); // CraftBukkit - add to drops // Paper - mirror so we can destroy it later - though this call site was safe
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+ this.drops.add(new DefaultDrop(itemstack, stack -> Block.popResource(this.level(), this.blockPosition().above(), stack))); // CraftBukkit - add to drops // Paper - Restore vanilla drops behavior; mirror so we can destroy it later - though this call site was safe & spawn drops correctly
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this.armorItems.set(i, ItemStack.EMPTY);
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}
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}
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diff --git a/src/main/java/org/bukkit/craftbukkit/event/CraftEventFactory.java b/src/main/java/org/bukkit/craftbukkit/event/CraftEventFactory.java
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index e100aaccab7e50c6d71b350443e3779472c910eb..313916df9dd87f9835897fc35de50648e180b042 100644
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--- a/src/main/java/org/bukkit/craftbukkit/event/CraftEventFactory.java
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+++ b/src/main/java/org/bukkit/craftbukkit/event/CraftEventFactory.java
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@@ -964,18 +964,24 @@ public class CraftEventFactory {
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}
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public static EntityDeathEvent callEntityDeathEvent(net.minecraft.world.entity.LivingEntity victim, DamageSource damageSource) {
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- return CraftEventFactory.callEntityDeathEvent(victim, damageSource, new ArrayList<org.bukkit.inventory.ItemStack>(0));
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+ return CraftEventFactory.callEntityDeathEvent(victim, damageSource, new ArrayList<>(0)); // Paper - Restore vanilla drops behavior
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}
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- public static EntityDeathEvent callEntityDeathEvent(net.minecraft.world.entity.LivingEntity victim, DamageSource damageSource, List<org.bukkit.inventory.ItemStack> drops) {
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+ public static EntityDeathEvent callEntityDeathEvent(net.minecraft.world.entity.LivingEntity victim, DamageSource damageSource, List<Entity.DefaultDrop> drops) { // Paper - Restore vanilla drops behavior
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// Paper start
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return CraftEventFactory.callEntityDeathEvent(victim, damageSource, drops, com.google.common.util.concurrent.Runnables.doNothing());
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}
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- public static EntityDeathEvent callEntityDeathEvent(net.minecraft.world.entity.LivingEntity victim, DamageSource damageSource, List<org.bukkit.inventory.ItemStack> drops, Runnable lootCheck) {
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+
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+ private static final java.util.function.Function<org.bukkit.inventory.ItemStack, Entity.DefaultDrop> FROM_FUNCTION = stack -> {
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+ if (stack == null) return null;
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+ return new Entity.DefaultDrop(CraftItemType.bukkitToMinecraft(stack.getType()), stack, null);
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+ };
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+
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+ public static EntityDeathEvent callEntityDeathEvent(net.minecraft.world.entity.LivingEntity victim, DamageSource damageSource, List<Entity.DefaultDrop> drops, Runnable lootCheck) { // Paper
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// Paper end
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CraftLivingEntity entity = (CraftLivingEntity) victim.getBukkitEntity();
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CraftDamageSource bukkitDamageSource = new CraftDamageSource(damageSource);
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- EntityDeathEvent event = new EntityDeathEvent(entity, bukkitDamageSource, drops, victim.getExpReward());
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+ EntityDeathEvent event = new EntityDeathEvent(entity, bukkitDamageSource, new io.papermc.paper.util.TransformingRandomAccessList<>(drops, Entity.DefaultDrop::stack, FROM_FUNCTION), victim.getExpReward()); // Paper - Restore vanilla drops behavior
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populateFields(victim, event); // Paper - make cancellable
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CraftWorld world = (CraftWorld) entity.getWorld();
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Bukkit.getServer().getPluginManager().callEvent(event);
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@@ -989,20 +995,24 @@ public class CraftEventFactory {
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victim.expToDrop = event.getDroppedExp();
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lootCheck.run(); // Paper - advancement triggers before destroying items
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- for (org.bukkit.inventory.ItemStack stack : event.getDrops()) {
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+ // Paper start - Restore vanilla drops behavior
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+ for (Entity.DefaultDrop drop : drops) {
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+ if (drop == null) continue;
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+ final org.bukkit.inventory.ItemStack stack = drop.stack();
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+ // Paper end - Restore vanilla drops behavior
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if (stack == null || stack.getType() == Material.AIR || stack.getAmount() == 0) continue;
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- world.dropItem(entity.getLocation(), stack); // Paper - note: dropItem already clones due to this being bukkit -> NMS
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+ drop.runConsumer(world, entity.getLocation()); // Paper - Restore vanilla drops behavior
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if (stack instanceof CraftItemStack) stack.setAmount(0); // Paper - destroy this item - if this ever leaks due to game bugs, ensure it doesn't dupe, but don't nuke bukkit stacks of manually added items
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}
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return event;
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}
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- public static PlayerDeathEvent callPlayerDeathEvent(ServerPlayer victim, DamageSource damageSource, List<org.bukkit.inventory.ItemStack> drops, net.kyori.adventure.text.Component deathMessage, boolean keepInventory) { // Paper - Adventure
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+ public static PlayerDeathEvent callPlayerDeathEvent(ServerPlayer victim, DamageSource damageSource, List<Entity.DefaultDrop> drops, net.kyori.adventure.text.Component deathMessage, boolean keepInventory) { // Paper - Adventure & Restore vanilla drops behavior
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CraftPlayer entity = victim.getBukkitEntity();
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CraftDamageSource bukkitDamageSource = new CraftDamageSource(damageSource);
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- PlayerDeathEvent event = new PlayerDeathEvent(entity, bukkitDamageSource, drops, victim.getExpReward(), 0, deathMessage);
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+ PlayerDeathEvent event = new PlayerDeathEvent(entity, bukkitDamageSource, new io.papermc.paper.util.TransformingRandomAccessList<>(drops, Entity.DefaultDrop::stack, FROM_FUNCTION), victim.getExpReward(), 0, deathMessage); // Paper - Restore vanilla drops behavior
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event.setKeepInventory(keepInventory);
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event.setKeepLevel(victim.keepLevel); // SPIGOT-2222: pre-set keepLevel
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populateFields(victim, event); // Paper - make cancellable
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@@ -1021,10 +1031,14 @@ public class CraftEventFactory {
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victim.expToDrop = event.getDroppedExp();
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victim.newExp = event.getNewExp();
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- for (org.bukkit.inventory.ItemStack stack : event.getDrops()) {
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+ // Paper start - Restore vanilla drops behavior
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+ for (Entity.DefaultDrop drop : drops) {
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+ if (drop == null) continue;
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+ final org.bukkit.inventory.ItemStack stack = drop.stack();
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+ // Paper end - Restore vanilla drops behavior
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if (stack == null || stack.getType() == Material.AIR) continue;
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- world.dropItem(entity.getLocation(), stack);
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+ drop.runConsumer(world, entity.getLocation()); // Paper - Restore vanilla drops behavior
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}
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return event;
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