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* Expose server build information * squash patches * final tweaks --------- Co-authored-by: Jake Potrebic <jake.m.potrebic@gmail.com> Co-authored-by: masmc05 <masmc05@gmail.com>
41 lines
2.8 KiB
Diff
41 lines
2.8 KiB
Diff
From 0000000000000000000000000000000000000000 Mon Sep 17 00:00:00 2001
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From: Pierpaolo Coletta <p.coletta@glyart.com>
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Date: Sat, 30 Mar 2024 21:06:10 +0100
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Subject: [PATCH] Fix creation of invalid block entity during world generation
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diff --git a/src/main/java/net/minecraft/server/level/WorldGenRegion.java b/src/main/java/net/minecraft/server/level/WorldGenRegion.java
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index a59eece9c7a8c33cb8ce963906e993c3462684fb..333a02e08cccf5cb0efa2076582cbd69e95ff0c0 100644
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--- a/src/main/java/net/minecraft/server/level/WorldGenRegion.java
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+++ b/src/main/java/net/minecraft/server/level/WorldGenRegion.java
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@@ -339,6 +339,7 @@ public class WorldGenRegion implements WorldGenLevel {
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ichunkaccess.removeBlockEntity(pos);
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}
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} else {
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+ ichunkaccess.removeBlockEntity(pos); // Paper - Clear the block entity before setting up a DUMMY block entity
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CompoundTag nbttagcompound = new CompoundTag();
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nbttagcompound.putInt("x", pos.getX());
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diff --git a/src/main/java/net/minecraft/world/level/chunk/LevelChunk.java b/src/main/java/net/minecraft/world/level/chunk/LevelChunk.java
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index 744db9eec4f7bdeb32f83300960a7fce63b393d8..8de6ad8b131061b2dae440dff71e2e6e7af2de39 100644
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--- a/src/main/java/net/minecraft/world/level/chunk/LevelChunk.java
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+++ b/src/main/java/net/minecraft/world/level/chunk/LevelChunk.java
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@@ -1071,9 +1071,14 @@ public class LevelChunk extends ChunkAccess {
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if (this.blockEntity.getType().isValid(iblockdata)) {
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this.ticker.tick(LevelChunk.this.level, this.blockEntity.getBlockPos(), iblockdata, this.blockEntity);
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this.loggedInvalidBlockState = false;
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- } else if (!this.loggedInvalidBlockState) {
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- this.loggedInvalidBlockState = true;
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- LevelChunk.LOGGER.warn("Block entity {} @ {} state {} invalid for ticking:", new Object[]{LogUtils.defer(this::getType), LogUtils.defer(this::getPos), iblockdata});
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+ // Paper start - Remove the Block Entity if it's invalid
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+ } else {
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+ LevelChunk.this.removeBlockEntity(this.getPos());
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+ if (!this.loggedInvalidBlockState) {
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+ this.loggedInvalidBlockState = true;
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+ LevelChunk.LOGGER.warn("Block entity {} @ {} state {} invalid for ticking:", new Object[]{LogUtils.defer(this::getType), LogUtils.defer(this::getPos), iblockdata});
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+ }
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+ // Paper end - Remove the Block Entity if it's invalid
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}
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gameprofilerfiller.pop();
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