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* Expose server build information * squash patches * final tweaks --------- Co-authored-by: Jake Potrebic <jake.m.potrebic@gmail.com> Co-authored-by: masmc05 <masmc05@gmail.com>
100 lines
5.0 KiB
Diff
100 lines
5.0 KiB
Diff
From 0000000000000000000000000000000000000000 Mon Sep 17 00:00:00 2001
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From: Aikar <aikar@aikar.co>
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Date: Thu, 3 Mar 2016 02:07:55 -0600
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Subject: [PATCH] Optimize isInWorldBounds and getBlockState for inlining
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Hot methods, so reduce # of instructions for the method.
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Move is valid location test to the BlockPosition class so that it can access local variables.
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Replace all calls to the new place to the unnecessary forward.
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Optimize getType and getBlockData to manually inline and optimize the calls
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diff --git a/src/main/java/net/minecraft/core/Vec3i.java b/src/main/java/net/minecraft/core/Vec3i.java
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index 02367ef1371dde94ff6c4cd40bd32e800d6ccaaf..7b0fc7135bc107103dcaed6dc0707b1829928fae 100644
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--- a/src/main/java/net/minecraft/core/Vec3i.java
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+++ b/src/main/java/net/minecraft/core/Vec3i.java
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@@ -28,6 +28,12 @@ public class Vec3i implements Comparable<Vec3i> {
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);
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}
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+ // Paper start
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+ public final boolean isInsideBuildHeightAndWorldBoundsHorizontal(net.minecraft.world.level.LevelHeightAccessor levelHeightAccessor) {
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+ return getX() >= -30000000 && getZ() >= -30000000 && getX() < 30000000 && getZ() < 30000000 && !levelHeightAccessor.isOutsideBuildHeight(getY());
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+ }
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+ // Paper end
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+
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public Vec3i(int x, int y, int z) {
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this.x = x;
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this.y = y;
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diff --git a/src/main/java/net/minecraft/world/level/Level.java b/src/main/java/net/minecraft/world/level/Level.java
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index d3137c9e5cc42ef191ea233b0d37eafeffc6f82c..eb7df68d146f9e841bdf99fa2d85fb4b04e603ce 100644
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--- a/src/main/java/net/minecraft/world/level/Level.java
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+++ b/src/main/java/net/minecraft/world/level/Level.java
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@@ -339,7 +339,7 @@ public abstract class Level implements LevelAccessor, AutoCloseable {
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// Paper end
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public boolean isInWorldBounds(BlockPos pos) {
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- return !this.isOutsideBuildHeight(pos) && Level.isInWorldBoundsHorizontal(pos);
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+ return pos.isInsideBuildHeightAndWorldBoundsHorizontal(this); // Paper - use better/optimized check
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}
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public static boolean isInSpawnableBounds(BlockPos pos) {
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diff --git a/src/main/java/net/minecraft/world/level/chunk/ChunkAccess.java b/src/main/java/net/minecraft/world/level/chunk/ChunkAccess.java
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index 1f8c72b6c7d8683d67880fa175843c73b3d39b78..383dc47c81b3f34e8166bce180a51a2ccbfaf6ca 100644
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--- a/src/main/java/net/minecraft/world/level/chunk/ChunkAccess.java
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+++ b/src/main/java/net/minecraft/world/level/chunk/ChunkAccess.java
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@@ -175,6 +175,7 @@ public abstract class ChunkAccess implements BlockGetter, BiomeManager.NoiseBiom
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return GameEventListenerRegistry.NOOP;
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}
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+ public abstract BlockState getBlockState(final int x, final int y, final int z); // Paper
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@Nullable
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public abstract BlockState setBlockState(BlockPos pos, BlockState state, boolean moved);
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diff --git a/src/main/java/net/minecraft/world/level/chunk/ImposterProtoChunk.java b/src/main/java/net/minecraft/world/level/chunk/ImposterProtoChunk.java
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index aa5dee839d4c0dbc3c2abee9b501ec250c575cb3..6359d2d80f4c1360f8450bf6555ccfea3b69daa5 100644
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--- a/src/main/java/net/minecraft/world/level/chunk/ImposterProtoChunk.java
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+++ b/src/main/java/net/minecraft/world/level/chunk/ImposterProtoChunk.java
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@@ -99,6 +99,12 @@ public class ImposterProtoChunk extends ProtoChunk {
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public BlockState getBlockState(BlockPos pos) {
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return this.wrapped.getBlockState(pos);
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}
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+ // Paper start
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+ @Override
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+ public final BlockState getBlockState(final int x, final int y, final int z) {
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+ return this.wrapped.getBlockStateFinal(x, y, z);
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+ }
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+ // Paper end
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@Override
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public FluidState getFluidState(BlockPos pos) {
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diff --git a/src/main/java/net/minecraft/world/level/chunk/ProtoChunk.java b/src/main/java/net/minecraft/world/level/chunk/ProtoChunk.java
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index 576ae0cb138b265c8a3995de7b5ebc827d50949d..bfdee41d3095a869408abc89a6085556ff188d8d 100644
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--- a/src/main/java/net/minecraft/world/level/chunk/ProtoChunk.java
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+++ b/src/main/java/net/minecraft/world/level/chunk/ProtoChunk.java
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@@ -97,14 +97,18 @@ public class ProtoChunk extends ChunkAccess {
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@Override
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public BlockState getBlockState(BlockPos pos) {
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- int i = pos.getY();
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- if (this.isOutsideBuildHeight(i)) {
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+ // Paper start
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+ return getBlockState(pos.getX(), pos.getY(), pos.getZ());
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+ }
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+ public BlockState getBlockState(final int x, final int y, final int z) {
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+ if (this.isOutsideBuildHeight(y)) {
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return Blocks.VOID_AIR.defaultBlockState();
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} else {
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- LevelChunkSection levelChunkSection = this.getSection(this.getSectionIndex(i));
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- return levelChunkSection.hasOnlyAir() ? Blocks.AIR.defaultBlockState() : levelChunkSection.getBlockState(pos.getX() & 15, i & 15, pos.getZ() & 15);
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+ LevelChunkSection levelChunkSection = this.getSections()[this.getSectionIndex(y)];
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+ return levelChunkSection.hasOnlyAir() ? Blocks.AIR.defaultBlockState() : levelChunkSection.getBlockState(x & 15, y & 15, z & 15);
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}
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}
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+ // Paper end
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@Override
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public FluidState getFluidState(BlockPos pos) {
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