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This makes it easier for downstream projects (forks) to replace the version fetching system with their own. It is as simple as implementing an interface and overriding the default implementation of org.bukkit.UnsafeValues#getVersionFetcher() It also makes it easier for us to organize things like the version history feature. Lastly I have updated the paper implementation to check against the site API rather than against jenkins.
32 lines
1.2 KiB
Diff
32 lines
1.2 KiB
Diff
From 0000000000000000000000000000000000000000 Mon Sep 17 00:00:00 2001
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From: GreenMeanie <GreenMeanieMC@gmail.com>
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Date: Sat, 20 Oct 2018 22:34:02 -0400
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Subject: [PATCH] Reset players airTicks on respawn
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diff --git a/src/main/java/net/minecraft/server/Entity.java b/src/main/java/net/minecraft/server/Entity.java
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index b63a8ad98..e58c68275 100644
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--- a/src/main/java/net/minecraft/server/Entity.java
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+++ b/src/main/java/net/minecraft/server/Entity.java
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@@ -0,0 +0,0 @@ public abstract class Entity implements INamableTileEntity, ICommandListener, Ke
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}
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- public int bo() {
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+ public int getMaxAirTicks() { return bo(); } public int bo() {
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return 300;
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}
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diff --git a/src/main/java/net/minecraft/server/EntityPlayer.java b/src/main/java/net/minecraft/server/EntityPlayer.java
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index bf1a38eb9..2e068ec2d 100644
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--- a/src/main/java/net/minecraft/server/EntityPlayer.java
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+++ b/src/main/java/net/minecraft/server/EntityPlayer.java
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@@ -0,0 +0,0 @@ public class EntityPlayer extends EntityHuman implements ICrafting {
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}
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this.setHealth(this.getMaxHealth());
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+ this.setAirTicks(this.getMaxAirTicks()); // Paper
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this.fireTicks = 0;
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this.fallDistance = 0;
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this.foodData = new FoodMetaData(this);
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--
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