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27 lines
1.7 KiB
Diff
27 lines
1.7 KiB
Diff
From 0000000000000000000000000000000000000000 Mon Sep 17 00:00:00 2001
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From: DerEchtePilz <81232921+DerEchtePilz@users.noreply.github.com>
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Date: Sun, 18 Aug 2024 13:05:31 +0200
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Subject: [PATCH] Properly destroy placed blocks on the end platform
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The craftbukkit provided implementation of LevelAccessor,
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BlockStateListPopulator, does not support destroyBlock calls, simply
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ignoring them.
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This causes the destroyBlock calls during the generation of the end
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platform to be lost. The patch moves the destroy calls and executes them
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on the actual world access.
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diff --git a/src/main/java/net/minecraft/world/level/levelgen/feature/EndPlatformFeature.java b/src/main/java/net/minecraft/world/level/levelgen/feature/EndPlatformFeature.java
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index ff1f151b342a1567605f92a921fc7ab01f1c4807..b92c40352e4f1af05a2f90701b3f74c235ae57cf 100644
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--- a/src/main/java/net/minecraft/world/level/levelgen/feature/EndPlatformFeature.java
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+++ b/src/main/java/net/minecraft/world/level/levelgen/feature/EndPlatformFeature.java
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@@ -44,7 +44,7 @@ public class EndPlatformFeature extends Feature<NoneFeatureConfiguration> {
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// CraftBukkit start
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if (!blockList.getBlockState(blockposition_mutableblockposition1).is(block)) {
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if (flag) {
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- blockList.destroyBlock(blockposition_mutableblockposition1, true, (Entity) null);
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+ // blockList.destroyBlock(blockposition_mutableblockposition1, true, (Entity) null); // Paper - moved down - cb implementation of LevelAccessor does not support destroyBlock
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}
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blockList.setBlock(blockposition_mutableblockposition1, block.defaultBlockState(), 3);
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