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Some pretty micro optimizations, but this is the hottest method in the server.... This will drastically reduce number of operations to perform getType the 2 previous patches was squashed into 1
41 lines
1.6 KiB
Diff
41 lines
1.6 KiB
Diff
From 420cb861f8b6dad37dd2700405637935cd23a682 Mon Sep 17 00:00:00 2001
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From: Byteflux <byte@byteflux.net>
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Date: Sat, 12 Mar 2016 13:37:50 -0600
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Subject: [PATCH] Re-add Spigot's hopper-check feature
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diff --git a/src/main/java/com/destroystokyo/paper/PaperWorldConfig.java b/src/main/java/com/destroystokyo/paper/PaperWorldConfig.java
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index 308dfdd..48ea25c 100644
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--- a/src/main/java/com/destroystokyo/paper/PaperWorldConfig.java
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+++ b/src/main/java/com/destroystokyo/paper/PaperWorldConfig.java
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@@ -269,4 +269,9 @@ public class PaperWorldConfig {
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private void nonPlayerEntitiesOnScoreboards() {
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nonPlayerEntitiesOnScoreboards = getBoolean("allow-non-player-entities-on-scoreboards", false);
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}
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+
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+ public boolean useHopperCheck;
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+ private void useHopperCheck() {
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+ useHopperCheck = getBoolean("use-hopper-check", false);
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+ }
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}
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diff --git a/src/main/java/net/minecraft/server/TileEntityHopper.java b/src/main/java/net/minecraft/server/TileEntityHopper.java
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index d1ce2b9..197bdfe 100644
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--- a/src/main/java/net/minecraft/server/TileEntityHopper.java
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+++ b/src/main/java/net/minecraft/server/TileEntityHopper.java
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@@ -187,6 +187,12 @@ public class TileEntityHopper extends TileEntityLootable implements IHopper, ITi
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this.update();
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return true;
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}
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+
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+ // Paper start
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+ if (world.paperConfig.useHopperCheck && !this.o()) {
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+ this.setCooldown(world.spigotConfig.hopperCheck);
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+ }
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+ // Paper end
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}
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return false;
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} else {
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--
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2.9.0
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