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Some pretty micro optimizations, but this is the hottest method in the server.... This will drastically reduce number of operations to perform getType the 2 previous patches was squashed into 1
46 lines
2.1 KiB
Diff
46 lines
2.1 KiB
Diff
From aed3ba5574b80a82667f18b5ad45afa40b7aea01 Mon Sep 17 00:00:00 2001
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From: Zach Brown <zach.brown@destroystokyo.com>
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Date: Fri, 22 Apr 2016 01:43:11 -0500
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Subject: [PATCH] EntityRegainHealthEvent isFastRegen API
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Don't even get me started
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diff --git a/src/main/java/net/minecraft/server/EntityLiving.java b/src/main/java/net/minecraft/server/EntityLiving.java
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index ff9096f..22333ea 100644
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--- a/src/main/java/net/minecraft/server/EntityLiving.java
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+++ b/src/main/java/net/minecraft/server/EntityLiving.java
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@@ -741,10 +741,16 @@ public abstract class EntityLiving extends Entity {
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}
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public void heal(float f, EntityRegainHealthEvent.RegainReason regainReason) {
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+ // Paper start - Forward
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+ heal(f, regainReason, false);
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+ }
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+
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+ public void heal(float f, EntityRegainHealthEvent.RegainReason regainReason, boolean isFastRegen) {
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+ // Paper end
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float f1 = this.getHealth();
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if (f1 > 0.0F) {
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- EntityRegainHealthEvent event = new EntityRegainHealthEvent(this.getBukkitEntity(), f, regainReason);
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+ EntityRegainHealthEvent event = new EntityRegainHealthEvent(this.getBukkitEntity(), f, regainReason, isFastRegen); // Paper - Add isFastRegen
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this.world.getServer().getPluginManager().callEvent(event);
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if (!event.isCancelled()) {
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diff --git a/src/main/java/net/minecraft/server/FoodMetaData.java b/src/main/java/net/minecraft/server/FoodMetaData.java
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index af4f97e..df31391 100644
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--- a/src/main/java/net/minecraft/server/FoodMetaData.java
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+++ b/src/main/java/net/minecraft/server/FoodMetaData.java
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@@ -65,7 +65,7 @@ public class FoodMetaData {
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if (this.foodTickTimer >= 10) {
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float f = Math.min(this.saturationLevel, 4.0F);
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- entityhuman.heal(f / 4.0F, org.bukkit.event.entity.EntityRegainHealthEvent.RegainReason.SATIATED); // CraftBukkit - added RegainReason
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+ entityhuman.heal(f / 4.0F, org.bukkit.event.entity.EntityRegainHealthEvent.RegainReason.SATIATED, true); // CraftBukkit - added RegainReason // Paper - This is fast regen
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this.a(f);
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this.foodTickTimer = 0;
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}
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--
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2.9.0
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