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Some pretty micro optimizations, but this is the hottest method in the server.... This will drastically reduce number of operations to perform getType the 2 previous patches was squashed into 1
49 lines
2.6 KiB
Diff
49 lines
2.6 KiB
Diff
From 9d9f8c72a5dcc526b661b7f906279cfde77f0ddf Mon Sep 17 00:00:00 2001
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From: Aikar <aikar@aikar.co>
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Date: Thu, 12 May 2016 01:55:17 -0400
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Subject: [PATCH] Do not mark chunks as active for neighbor updates
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Fixes chunk unload issues
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diff --git a/src/main/java/net/minecraft/server/Chunk.java b/src/main/java/net/minecraft/server/Chunk.java
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index 3419d0f..a2d9f62 100644
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--- a/src/main/java/net/minecraft/server/Chunk.java
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+++ b/src/main/java/net/minecraft/server/Chunk.java
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@@ -1003,25 +1003,25 @@ public class Chunk {
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}
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// CraftBukkit end
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- Chunk chunk = ichunkprovider.getLoadedChunkAt(this.locX, this.locZ - 1);
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- Chunk chunk1 = ichunkprovider.getLoadedChunkAt(this.locX + 1, this.locZ);
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- Chunk chunk2 = ichunkprovider.getLoadedChunkAt(this.locX, this.locZ + 1);
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- Chunk chunk3 = ichunkprovider.getLoadedChunkAt(this.locX - 1, this.locZ);
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+ Chunk chunk = MCUtil.getLoadedChunkWithoutMarkingActive(ichunkprovider,this.locX, this.locZ - 1); // Paper
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+ Chunk chunk1 = MCUtil.getLoadedChunkWithoutMarkingActive(ichunkprovider,this.locX + 1, this.locZ); // Paper
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+ Chunk chunk2 = MCUtil.getLoadedChunkWithoutMarkingActive(ichunkprovider,this.locX, this.locZ + 1); // Paper
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+ Chunk chunk3 = MCUtil.getLoadedChunkWithoutMarkingActive(ichunkprovider,this.locX - 1, this.locZ); // Paper
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- if (chunk1 != null && chunk2 != null && ichunkprovider.getLoadedChunkAt(this.locX + 1, this.locZ + 1) != null) {
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+ if (chunk1 != null && chunk2 != null && MCUtil.getLoadedChunkWithoutMarkingActive(ichunkprovider,this.locX + 1, this.locZ + 1) != null) { // Paper
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this.a(chunkgenerator);
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}
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- if (chunk3 != null && chunk2 != null && ichunkprovider.getLoadedChunkAt(this.locX - 1, this.locZ + 1) != null) {
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+ if (chunk3 != null && chunk2 != null && MCUtil.getLoadedChunkWithoutMarkingActive(ichunkprovider,this.locX - 1, this.locZ + 1) != null) { // Paper
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chunk3.a(chunkgenerator);
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}
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- if (chunk != null && chunk1 != null && ichunkprovider.getLoadedChunkAt(this.locX + 1, this.locZ - 1) != null) {
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+ if (chunk != null && chunk1 != null && MCUtil.getLoadedChunkWithoutMarkingActive(ichunkprovider,this.locX + 1, this.locZ - 1) != null) { // Paper
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chunk.a(chunkgenerator);
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}
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if (chunk != null && chunk3 != null) {
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- Chunk chunk4 = ichunkprovider.getLoadedChunkAt(this.locX - 1, this.locZ - 1);
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+ Chunk chunk4 = MCUtil.getLoadedChunkWithoutMarkingActive(ichunkprovider,this.locX - 1, this.locZ - 1); // Paper
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if (chunk4 != null) {
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chunk4.a(chunkgenerator);
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--
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2.9.0
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