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8c5b837e05
Firstly, the old methods all routed to the CompletableFuture method. However, the CF method could not guarantee that if the caller was off-main that the future would be "completed" on-main. Since the callback methods used the CF one, this meant that the callback methods did not guarantee that the callbacks were to be called on the main thread. Now, all methods route to getChunkAtAsync(x, z, gen, urgent, cb) so that the methods with the callback are guaranteed to invoke the callback on the main thread. The CF behavior remains unchanged; it may still appear to complete on main if invoked off-main. Secondly, remove the scheduleOnMain invocation in the async chunk completion. This unnecessarily delays the callback by 1 tick. Thirdly, add getChunksAtAsync(minX, minZ, maxX, maxZ, ...) which will load chunks within an area. This method is provided as a helper as keeping all chunks loaded within an area can be complicated to implement for plugins (due to the lacking ticket API), and is already implemented internally anyways. Fourthly, remove the ticket addition that occured with getChunkAt and getChunkAtAsync. The ticket addition may delay the unloading of the chunk unnecessarily. It also fixes a very rare timing bug where the future/callback would be completed after the chunk unloads.
88 lines
5.8 KiB
Diff
88 lines
5.8 KiB
Diff
From 0000000000000000000000000000000000000000 Mon Sep 17 00:00:00 2001
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From: Jake Potrebic <jake.m.potrebic@gmail.com>
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Date: Sun, 3 Jan 2021 17:58:11 -0800
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Subject: [PATCH] Add BlockBreakBlockEvent
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diff --git a/src/main/java/net/minecraft/world/level/block/Block.java b/src/main/java/net/minecraft/world/level/block/Block.java
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index f1711f774f844024ca7b678385daaace6cda9f46..9d8c4ecd89b05a0e5d4ebb5e686eba5d899765f2 100644
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--- a/src/main/java/net/minecraft/world/level/block/Block.java
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+++ b/src/main/java/net/minecraft/world/level/block/Block.java
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@@ -295,6 +295,24 @@ public class Block extends BlockBehaviour implements ItemLike {
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}
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+ // Paper start - Add BlockBreakBlockEvent
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+ public static boolean dropResources(BlockState state, LevelAccessor levelAccessor, BlockPos pos, @Nullable BlockEntity blockEntity, BlockPos source) {
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+ if (levelAccessor instanceof ServerLevel serverLevel) {
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+ List<org.bukkit.inventory.ItemStack> items = new java.util.ArrayList<>();
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+ for (ItemStack drop : Block.getDrops(state, serverLevel, pos, blockEntity)) {
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+ items.add(org.bukkit.craftbukkit.inventory.CraftItemStack.asBukkitCopy(drop));
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+ }
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+ io.papermc.paper.event.block.BlockBreakBlockEvent event = new io.papermc.paper.event.block.BlockBreakBlockEvent(org.bukkit.craftbukkit.block.CraftBlock.at(levelAccessor, pos), org.bukkit.craftbukkit.block.CraftBlock.at(levelAccessor, source), items);
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+ event.callEvent();
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+ for (org.bukkit.inventory.ItemStack drop : event.getDrops()) {
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+ popResource(serverLevel, pos, org.bukkit.craftbukkit.inventory.CraftItemStack.asNMSCopy(drop));
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+ }
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+ state.spawnAfterBreak(serverLevel, pos, ItemStack.EMPTY, true);
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+ }
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+ return true;
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+ }
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+ // Paper end - Add BlockBreakBlockEvent
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+
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public static void dropResources(BlockState state, Level world, BlockPos pos, @Nullable BlockEntity blockEntity, @Nullable Entity entity, ItemStack tool) {
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if (world instanceof ServerLevel) {
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Block.getDrops(state, (ServerLevel) world, pos, blockEntity, entity, tool).forEach((itemstack1) -> {
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diff --git a/src/main/java/net/minecraft/world/level/block/piston/PistonBaseBlock.java b/src/main/java/net/minecraft/world/level/block/piston/PistonBaseBlock.java
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index 0c6b517196d48ba4384eac240b7e580adfdbc4d4..4973d75b26880e39d42b5ef533896f43a1f07cba 100644
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--- a/src/main/java/net/minecraft/world/level/block/piston/PistonBaseBlock.java
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+++ b/src/main/java/net/minecraft/world/level/block/piston/PistonBaseBlock.java
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@@ -406,7 +406,7 @@ public class PistonBaseBlock extends DirectionalBlock {
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iblockdata1 = world.getBlockState(blockposition3);
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BlockEntity tileentity = iblockdata1.hasBlockEntity() ? world.getBlockEntity(blockposition3) : null;
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- dropResources(iblockdata1, world, blockposition3, tileentity);
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+ dropResources(iblockdata1, world, blockposition3, tileentity, pos); // Paper - Add BlockBreakBlockEvent
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world.setBlock(blockposition3, Blocks.AIR.defaultBlockState(), 18);
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world.gameEvent((Holder) GameEvent.BLOCK_DESTROY, blockposition3, GameEvent.Context.of(iblockdata1));
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if (!iblockdata1.is(BlockTags.FIRE)) {
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diff --git a/src/main/java/net/minecraft/world/level/material/FlowingFluid.java b/src/main/java/net/minecraft/world/level/material/FlowingFluid.java
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index 83dc8bcd9e2b8ecbd32225e4e10aec392ef28325..261e5994d13f8bc30490b86691c80c0a21e7640a 100644
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--- a/src/main/java/net/minecraft/world/level/material/FlowingFluid.java
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+++ b/src/main/java/net/minecraft/world/level/material/FlowingFluid.java
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@@ -316,7 +316,7 @@ public abstract class FlowingFluid extends Fluid {
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ifluidcontainer.placeLiquid(world, pos, state, fluidState);
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} else {
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if (!state.isAir()) {
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- this.beforeDestroyingBlock(world, pos, state);
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+ this.beforeDestroyingBlock(world, pos, state, pos.relative(direction.getOpposite())); // Paper - Add BlockBreakBlockEvent
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}
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world.setBlock(pos, fluidState.createLegacyBlock(), 3);
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@@ -324,6 +324,7 @@ public abstract class FlowingFluid extends Fluid {
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}
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+ protected void beforeDestroyingBlock(LevelAccessor world, BlockPos pos, BlockState state, BlockPos source) { beforeDestroyingBlock(world, pos, state); } // Paper - Add BlockBreakBlockEvent
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protected abstract void beforeDestroyingBlock(LevelAccessor world, BlockPos pos, BlockState state);
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protected int getSlopeDistance(LevelReader world, BlockPos pos, int i, Direction direction, BlockState state, FlowingFluid.SpreadContext spreadCache) {
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diff --git a/src/main/java/net/minecraft/world/level/material/WaterFluid.java b/src/main/java/net/minecraft/world/level/material/WaterFluid.java
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index 421f5d9a57d87a87a801213d562ad5fe244e7b65..0a7c05c08bf8c6c331b91e399dc4103a91dc20fe 100644
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--- a/src/main/java/net/minecraft/world/level/material/WaterFluid.java
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+++ b/src/main/java/net/minecraft/world/level/material/WaterFluid.java
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@@ -81,6 +81,13 @@ public abstract class WaterFluid extends FlowingFluid {
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return world.getGameRules().getBoolean(GameRules.RULE_WATER_SOURCE_CONVERSION);
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}
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+ // Paper start - Add BlockBreakBlockEvent
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+ @Override
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+ protected void beforeDestroyingBlock(LevelAccessor world, BlockPos pos, BlockState state, BlockPos source) {
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+ BlockEntity tileentity = state.hasBlockEntity() ? world.getBlockEntity(pos) : null;
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+ Block.dropResources(state, world, pos, tileentity, source);
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+ }
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+ // Paper end - Add BlockBreakBlockEvent
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@Override
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protected void beforeDestroyingBlock(LevelAccessor world, BlockPos pos, BlockState state) {
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BlockEntity blockEntity = state.hasBlockEntity() ? world.getBlockEntity(pos) : null;
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