Paper/patches/server/0163-Send-attack-SoundEffects-only-to-players-who-can-see.patch
Jake Potrebic fbf74ba0ac
Updated Upstream (CraftBukkit) (#9053)
Upstream has released updates that appear to apply and compile correctly.
This update has not been tested by PaperMC and as with ANY update, please do your own testing

CraftBukkit Changes:
f92c94517 SPIGOT-7310: PlayerToggleSneakEvent is not called when a player sneaks while riding an entity
b5714184d SPIGOT-7316: Cancelling EntityUnmountEvent does not stop the all effects of the unmounting
e237f8c88 SPIGOT-7312: Entity#setVisibleByDefault on player causes skin reset on this player client
2023-03-26 13:29:41 -07:00

73 lines
5.3 KiB
Diff

From 0000000000000000000000000000000000000000 Mon Sep 17 00:00:00 2001
From: Brokkonaut <hannos17@gmx.de>
Date: Tue, 31 Oct 2017 03:26:18 +0100
Subject: [PATCH] Send attack SoundEffects only to players who can see the
attacker
diff --git a/src/main/java/net/minecraft/world/entity/player/Player.java b/src/main/java/net/minecraft/world/entity/player/Player.java
index 0ed794b051cae00c71e94700dcd594da85bac0fa..a5ff76a3eb9c6b08dc5c3ebbe2bbb8a9fcd036ed 100644
--- a/src/main/java/net/minecraft/world/entity/player/Player.java
+++ b/src/main/java/net/minecraft/world/entity/player/Player.java
@@ -1233,7 +1233,7 @@ public abstract class Player extends LivingEntity {
int i = b0 + EnchantmentHelper.getKnockbackBonus(this);
if (this.isSprinting() && flag) {
- this.level.playSound((Player) null, this.getX(), this.getY(), this.getZ(), SoundEvents.PLAYER_ATTACK_KNOCKBACK, this.getSoundSource(), 1.0F, 1.0F);
+ sendSoundEffect(this, this.getX(), this.getY(), this.getZ(), SoundEvents.PLAYER_ATTACK_KNOCKBACK, this.getSoundSource(), 1.0F, 1.0F); // Paper - send while respecting visibility
++i;
flag1 = true;
}
@@ -1308,7 +1308,7 @@ public abstract class Player extends LivingEntity {
}
}
- this.level.playSound((Player) null, this.getX(), this.getY(), this.getZ(), SoundEvents.PLAYER_ATTACK_SWEEP, this.getSoundSource(), 1.0F, 1.0F);
+ sendSoundEffect(this, this.getX(), this.getY(), this.getZ(), SoundEvents.PLAYER_ATTACK_SWEEP, this.getSoundSource(), 1.0F, 1.0F); // Paper - send while respecting visibility
this.sweepAttack();
}
@@ -1336,15 +1336,15 @@ public abstract class Player extends LivingEntity {
}
if (flag2) {
- this.level.playSound((Player) null, this.getX(), this.getY(), this.getZ(), SoundEvents.PLAYER_ATTACK_CRIT, this.getSoundSource(), 1.0F, 1.0F);
+ sendSoundEffect(this, this.getX(), this.getY(), this.getZ(), SoundEvents.PLAYER_ATTACK_CRIT, this.getSoundSource(), 1.0F, 1.0F); // Paper - send while respecting visibility
this.crit(target);
}
if (!flag2 && !flag3) {
if (flag) {
- this.level.playSound((Player) null, this.getX(), this.getY(), this.getZ(), SoundEvents.PLAYER_ATTACK_STRONG, this.getSoundSource(), 1.0F, 1.0F);
+ sendSoundEffect(this, this.getX(), this.getY(), this.getZ(), SoundEvents.PLAYER_ATTACK_STRONG, this.getSoundSource(), 1.0F, 1.0F); // Paper - send while respecting visibility
} else {
- this.level.playSound((Player) null, this.getX(), this.getY(), this.getZ(), SoundEvents.PLAYER_ATTACK_WEAK, this.getSoundSource(), 1.0F, 1.0F);
+ sendSoundEffect(this, this.getX(), this.getY(), this.getZ(), SoundEvents.PLAYER_ATTACK_WEAK, this.getSoundSource(), 1.0F, 1.0F); // Paper - send while respecting visibility
}
}
@@ -1396,7 +1396,7 @@ public abstract class Player extends LivingEntity {
this.causeFoodExhaustion(level.spigotConfig.combatExhaustion, EntityExhaustionEvent.ExhaustionReason.ATTACK); // CraftBukkit - EntityExhaustionEvent // Spigot - Change to use configurable value
} else {
- this.level.playSound((Player) null, this.getX(), this.getY(), this.getZ(), SoundEvents.PLAYER_ATTACK_NODAMAGE, this.getSoundSource(), 1.0F, 1.0F);
+ sendSoundEffect(this, this.getX(), this.getY(), this.getZ(), SoundEvents.PLAYER_ATTACK_NODAMAGE, this.getSoundSource(), 1.0F, 1.0F); // Paper - send while respecting visibility
if (flag4) {
target.clearFire();
}
@@ -1844,6 +1844,14 @@ public abstract class Player extends LivingEntity {
public int getXpNeededForNextLevel() {
return this.experienceLevel >= 30 ? 112 + (this.experienceLevel - 30) * 9 : (this.experienceLevel >= 15 ? 37 + (this.experienceLevel - 15) * 5 : 7 + this.experienceLevel * 2);
}
+ // Paper start - send SoundEffect to everyone who can see fromEntity
+ private static void sendSoundEffect(Player fromEntity, double x, double y, double z, SoundEvent soundEffect, SoundSource soundCategory, float volume, float pitch) {
+ fromEntity.level.playSound(fromEntity, x, y, z, soundEffect, soundCategory, volume, pitch); // This will not send the effect to the entity himself
+ if (fromEntity instanceof ServerPlayer) {
+ ((ServerPlayer) fromEntity).connection.send(new net.minecraft.network.protocol.game.ClientboundSoundPacket(net.minecraft.core.registries.BuiltInRegistries.SOUND_EVENT.wrapAsHolder(soundEffect), soundCategory, x, y, z, volume, pitch, fromEntity.random.nextLong()));
+ }
+ }
+ // Paper end
// CraftBukkit start
public void causeFoodExhaustion(float exhaustion) {