Paper/patches/server/0733-Preserve-overstacked-loot.patch
Jake Potrebic 6a7fef0e4a
Allow entity effect changes off the main thread for worldgen (#8942)
* Allow entity effect modification off the main thread for worldgen

* squash all async catcher patches
2023-04-09 11:38:32 -07:00

62 lines
3.6 KiB
Diff

From 0000000000000000000000000000000000000000 Mon Sep 17 00:00:00 2001
From: lexikiq <noellekiq@gmail.com>
Date: Mon, 21 Jun 2021 23:21:58 -0400
Subject: [PATCH] Preserve overstacked loot
Preserves overstacked items in loot tables, such as shulker box drops, to prevent the items
from being deleted (as they'd overflow past the bounds of the container)-- or worse, causing
chunk bans via the large amount of NBT created by unstacking the items.
Fixes GH-5140 and GH-4748.
diff --git a/src/main/java/net/minecraft/world/level/storage/loot/LootTable.java b/src/main/java/net/minecraft/world/level/storage/loot/LootTable.java
index 1326539c88aabfbe1bbaf2905268abfa729d8167..3bc13092873609af9c6f412190dd989d39f1df23 100644
--- a/src/main/java/net/minecraft/world/level/storage/loot/LootTable.java
+++ b/src/main/java/net/minecraft/world/level/storage/loot/LootTable.java
@@ -56,14 +56,22 @@ public class LootTable {
this.compositeFunction = LootItemFunctions.compose(functions);
}
+ // Paper start - preserve overstacked items
+ @Deprecated
public static Consumer<ItemStack> createStackSplitter(LootContext context, Consumer<ItemStack> consumer) {
+ return createStackSplitter(context, consumer, null);
+ }
+ public static Consumer<ItemStack> createStackSplitter(LootContext context, Consumer<ItemStack> consumer, @org.jetbrains.annotations.Nullable net.minecraft.server.level.ServerLevel level) {
+ boolean skipSplitter = level != null && !level.paperConfig().fixes.splitOverstackedLoot;
+ // Paper end
return (itemstack) -> {
if (itemstack.isItemEnabled(context.getLevel().enabledFeatures())) {
- if (itemstack.getCount() < itemstack.getMaxStackSize()) {
+ if (skipSplitter || itemstack.getCount() < itemstack.getMaxStackSize()) { // Paper - preserve overstacked items
consumer.accept(itemstack);
} else {
int i = itemstack.getCount();
+
while (i > 0) {
ItemStack itemstack1 = itemstack.copy();
@@ -97,7 +105,7 @@ public class LootTable {
}
public void getRandomItems(LootContext context, Consumer<ItemStack> lootConsumer) {
- this.getRandomItemsRaw(context, LootTable.createStackSplitter(context, lootConsumer));
+ this.getRandomItemsRaw(context, LootTable.createStackSplitter(context, lootConsumer, context.getLevel())); // Paper - preserve overstacked items
}
public ObjectArrayList<ItemStack> getRandomItems(LootContext context) {
diff --git a/src/main/java/net/minecraft/world/level/storage/loot/functions/SetContainerContents.java b/src/main/java/net/minecraft/world/level/storage/loot/functions/SetContainerContents.java
index 880a0686519dc033b3c3b2bf0126f49af6fb48de..eddad9593bccd9e91fbb6d79fa2bdd766b004690 100644
--- a/src/main/java/net/minecraft/world/level/storage/loot/functions/SetContainerContents.java
+++ b/src/main/java/net/minecraft/world/level/storage/loot/functions/SetContainerContents.java
@@ -46,7 +46,7 @@ public class SetContainerContents extends LootItemConditionalFunction {
NonNullList<ItemStack> nonNullList = NonNullList.create();
this.entries.forEach((entry) -> {
entry.expand(context, (choice) -> {
- choice.createItemStack(LootTable.createStackSplitter(context, nonNullList::add), context);
+ choice.createItemStack(LootTable.createStackSplitter(context, nonNullList::add, context.getLevel()), context); // Paper - preserve overstacked items
});
});
CompoundTag compoundTag = new CompoundTag();