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This work is 100% unfinished. I am pushing it up so that we as a team can work on this update. Do not try to use this branch. You will fail.
27 lines
1.2 KiB
Diff
27 lines
1.2 KiB
Diff
From 6c0ee073774c89e031563dcbb9bc01837b02aaef Mon Sep 17 00:00:00 2001
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From: Aikar <aikar@aikar.co>
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Date: Fri, 18 Mar 2016 14:24:53 -0400
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Subject: [PATCH] Fix Furnace cook time bug
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If the server lags out and skips multiple ticks, Furnace cooking behavior would not
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cook in the expected amount of time as the cook time was not decremented correctly.
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This patch ensures that furnaces cook to the correct wall time expectation.
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diff --git a/src/main/java/net/minecraft/server/TileEntityFurnace.java b/src/main/java/net/minecraft/server/TileEntityFurnace.java
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index 8f9a59693..3a587a766 100644
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--- a/src/main/java/net/minecraft/server/TileEntityFurnace.java
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+++ b/src/main/java/net/minecraft/server/TileEntityFurnace.java
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@@ -272,7 +272,7 @@ public class TileEntityFurnace extends TileEntityContainer implements IWorldInve
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if (this.isBurning() && this.canBurn(irecipe)) {
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this.cookTime += elapsedTicks;
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if (this.cookTime >= this.cookTimeTotal) {
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- this.cookTime = 0;
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+ this.cookTime -= this.cookTimeTotal; // Paper
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this.cookTimeTotal = this.s();
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this.burn(irecipe);
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flag1 = true;
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--
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2.18.0
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