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https://github.com/PaperMC/Paper.git
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This work is 100% unfinished. I am pushing it up so that we as a team can work on this update. Do not try to use this branch. You will fail.
88 lines
4.8 KiB
Diff
88 lines
4.8 KiB
Diff
From c0013f59652a0a64e836a922863092944b8ef36f Mon Sep 17 00:00:00 2001
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From: Aikar <aikar@aikar.co>
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Date: Sat, 13 Sep 2014 23:14:43 -0400
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Subject: [PATCH] Configurable Keep Spawn Loaded range per world
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This lets you disable it for some worlds and lower it for others.
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diff --git a/src/main/java/com/destroystokyo/paper/PaperWorldConfig.java b/src/main/java/com/destroystokyo/paper/PaperWorldConfig.java
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index eb09be512..6ac58e5ec 100644
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--- a/src/main/java/com/destroystokyo/paper/PaperWorldConfig.java
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+++ b/src/main/java/com/destroystokyo/paper/PaperWorldConfig.java
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@@ -232,4 +232,10 @@ public class PaperWorldConfig {
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grassUpdateRate = Math.max(0, getInt("grass-spread-tick-rate", grassUpdateRate));
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log("Grass Spread Tick Rate: " + grassUpdateRate);
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}
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+
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+ public short keepLoadedRange;
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+ private void keepLoadedRange() {
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+ keepLoadedRange = (short) (getInt("keep-spawn-loaded-range", Math.min(spigotConfig.viewDistance, 8)) * 16);
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+ log( "Keep Spawn Loaded Range: " + (keepLoadedRange/16));
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+ }
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}
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diff --git a/src/main/java/net/minecraft/server/MinecraftServer.java b/src/main/java/net/minecraft/server/MinecraftServer.java
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index 1027b0588..b7aa9e869 100644
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--- a/src/main/java/net/minecraft/server/MinecraftServer.java
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+++ b/src/main/java/net/minecraft/server/MinecraftServer.java
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@@ -446,8 +446,11 @@ public abstract class MinecraftServer implements IAsyncTaskHandler, IMojangStati
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ArrayList arraylist = Lists.newArrayList();
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Set set = Sets.newConcurrentHashSet();
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- for (int i = -192; i <= 192 && this.isRunning(); i += 16) {
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- for (int j = -192; j <= 192 && this.isRunning(); j += 16) {
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+ // Paper start
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+ short radius = worldserver.paperConfig.keepLoadedRange;
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+ for (int i = -radius; i <= radius && this.isRunning(); i += 16) {
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+ for (int j = -radius; j <= radius && this.isRunning(); j += 16) {
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+ // Paper end
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arraylist.add(new ChunkCoordIntPair(blockposition.getX() + i >> 4, blockposition.getZ() + j >> 4));
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}
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diff --git a/src/main/java/net/minecraft/server/World.java b/src/main/java/net/minecraft/server/World.java
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index e42a334bc..d15afd595 100644
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--- a/src/main/java/net/minecraft/server/World.java
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+++ b/src/main/java/net/minecraft/server/World.java
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@@ -2821,8 +2821,9 @@ public abstract class World implements GeneratorAccess, IIBlockAccess, AutoClose
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int k = i * 16 + 8 - blockposition.getX();
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int l = j * 16 + 8 - blockposition.getZ();
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boolean flag = true;
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+ short keepLoadedRange = paperConfig.keepLoadedRange; // Paper
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- return k >= -128 && k <= 128 && l >= -128 && l <= 128 && this.keepSpawnInMemory; // CraftBukkit - Added 'this.keepSpawnInMemory'
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+ return k >= -keepLoadedRange && k <= keepLoadedRange && l >= -keepLoadedRange && l <= keepLoadedRange && this.keepSpawnInMemory; // CraftBukkit - Added 'this.keepSpawnInMemory' // Paper - Re-add range var
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}
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public void a(Packet<?> packet) {
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diff --git a/src/main/java/org/bukkit/craftbukkit/CraftServer.java b/src/main/java/org/bukkit/craftbukkit/CraftServer.java
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index f98f355dd..2bcd1c3ca 100644
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--- a/src/main/java/org/bukkit/craftbukkit/CraftServer.java
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+++ b/src/main/java/org/bukkit/craftbukkit/CraftServer.java
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@@ -1007,7 +1007,7 @@ public final class CraftServer implements Server {
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System.out.println("Preparing start region for level " + (console.worlds.size() - 1) + " (Seed: " + internal.getSeed() + ")");
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if (internal.getWorld().getKeepSpawnInMemory()) {
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- short short1 = 196;
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+ short short1 = internal.paperConfig.keepLoadedRange; // Paper
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long i = System.currentTimeMillis();
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for (int j = -short1; j <= short1; j += 16) {
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for (int k = -short1; k <= short1; k += 16) {
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diff --git a/src/main/java/org/bukkit/craftbukkit/CraftWorld.java b/src/main/java/org/bukkit/craftbukkit/CraftWorld.java
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index 4df849eef..9d88b9ddb 100644
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--- a/src/main/java/org/bukkit/craftbukkit/CraftWorld.java
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+++ b/src/main/java/org/bukkit/craftbukkit/CraftWorld.java
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@@ -1305,8 +1305,9 @@ public class CraftWorld implements World {
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int chunkCoordX = chunkcoordinates.getX() >> 4;
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int chunkCoordZ = chunkcoordinates.getZ() >> 4;
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// Cycle through the 25x25 Chunks around it to load/unload the chunks.
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- for (int x = -12; x <= 12; x++) {
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- for (int z = -12; z <= 12; z++) {
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+ int radius = world.paperConfig.keepLoadedRange / 16; // Paper
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+ for (int x = -radius; x <= radius; x++) { // Paper
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+ for (int z = -radius; z <= radius; z++) { // Paper
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if (keepLoaded) {
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loadChunk(chunkCoordX + x, chunkCoordZ + z);
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} else {
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--
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2.18.0
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