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This enables us a fast reference to the entities current chunk instead of having to look it up by hashmap lookups. We also store counts by type to further enable other performance optimizations in later patches.
28 lines
1.3 KiB
Diff
28 lines
1.3 KiB
Diff
From 650f61273af6eb6f665ba0395293aaa4ce1eee97 Mon Sep 17 00:00:00 2001
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From: Aikar <aikar@aikar.co>
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Date: Wed, 21 Sep 2016 23:54:20 -0400
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Subject: [PATCH] Raise string limit for packet serialization
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The default limit is possible to hit with 50 page books with color codes, causing clients to disconnect.
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Bump the limit up a hair to above currently seen sizes.
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diff --git a/src/main/java/net/minecraft/server/PacketDataSerializer.java b/src/main/java/net/minecraft/server/PacketDataSerializer.java
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index a8fc7e431..c1273e988 100644
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--- a/src/main/java/net/minecraft/server/PacketDataSerializer.java
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+++ b/src/main/java/net/minecraft/server/PacketDataSerializer.java
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@@ -300,8 +300,8 @@ public class PacketDataSerializer extends ByteBuf {
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public PacketDataSerializer a(String s) {
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byte[] abyte = s.getBytes(StandardCharsets.UTF_8);
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- if (abyte.length > 32767) {
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- throw new EncoderException("String too big (was " + abyte.length + " bytes encoded, max " + 32767 + ")");
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+ if (abyte.length > 44767) { // Paper - raise limit a bit more as normal means can trigger this
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+ throw new EncoderException("String too big (was " + s.length() + " bytes encoded, max " + 44767 + ")"); // Paper
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} else {
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this.d(abyte.length);
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this.writeBytes(abyte);
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--
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2.18.0
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