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This enables us a fast reference to the entities current chunk instead of having to look it up by hashmap lookups. We also store counts by type to further enable other performance optimizations in later patches.
66 lines
2.7 KiB
Diff
66 lines
2.7 KiB
Diff
From 620aaee71fea323a42cfb6674a33a1b715c03a99 Mon Sep 17 00:00:00 2001
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From: Alfie Cleveland <alfeh@me.com>
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Date: Fri, 25 Nov 2016 13:22:40 +0000
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Subject: [PATCH] Optimise removeQueue
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diff --git a/src/main/java/net/minecraft/server/EntityPlayer.java b/src/main/java/net/minecraft/server/EntityPlayer.java
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index 7886eee61..f8e289475 100644
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--- a/src/main/java/net/minecraft/server/EntityPlayer.java
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+++ b/src/main/java/net/minecraft/server/EntityPlayer.java
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@@ -3,8 +3,10 @@ package net.minecraft.server;
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import com.google.common.collect.Lists;
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import com.mojang.authlib.GameProfile;
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import io.netty.buffer.Unpooled;
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+import java.util.ArrayDeque; // Paper
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import java.util.ArrayList;
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import java.util.Collection;
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+import java.util.Deque; // Paper
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import java.util.Iterator;
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import java.util.List;
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import javax.annotation.Nullable;
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@@ -38,7 +40,7 @@ public class EntityPlayer extends EntityHuman implements ICrafting {
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public final PlayerInteractManager playerInteractManager;
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public double d;
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public double e;
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- public final List<Integer> removeQueue = Lists.newLinkedList();
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+ public final Deque<Integer> removeQueue = new ArrayDeque<>(); // Paper
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private final AdvancementDataPlayer bY;
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private final ServerStatisticManager bZ;
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private float ca = Float.MIN_VALUE;
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@@ -295,10 +297,17 @@ public class EntityPlayer extends EntityHuman implements ICrafting {
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Iterator iterator = this.removeQueue.iterator();
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int j = 0;
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- while (iterator.hasNext() && j < i) {
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+ // Paper start
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+ /* while (iterator.hasNext() && j < i) {
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aint[j++] = ((Integer) iterator.next()).intValue();
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iterator.remove();
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+ } */
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+
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+ Integer integer;
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+ while (j < i && (integer = this.removeQueue.poll()) != null) {
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+ aint[j++] = integer.intValue();
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}
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+ // Paper end
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this.playerConnection.sendPacket(new PacketPlayOutEntityDestroy(aint));
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}
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@@ -1112,7 +1121,11 @@ public class EntityPlayer extends EntityHuman implements ICrafting {
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this.lastHealthSent = -1.0F;
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this.ch = -1;
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// this.cr.a((RecipeBook) entityplayer.cr); // CraftBukkit
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- this.removeQueue.addAll(entityplayer.removeQueue);
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+ // Paper start - Optimize remove queue
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+ //this.removeQueue.addAll(entityplayer.removeQueue);
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+ if (this.removeQueue != entityplayer.removeQueue) {
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+ this.removeQueue.addAll(entityplayer.removeQueue);
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+ }
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this.cq = entityplayer.cq;
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this.cv = entityplayer.cv;
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this.setShoulderEntityLeft(entityplayer.getShoulderEntityLeft());
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--
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2.18.0
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