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This enables us a fast reference to the entities current chunk instead of having to look it up by hashmap lookups. We also store counts by type to further enable other performance optimizations in later patches.
49 lines
2.3 KiB
Diff
49 lines
2.3 KiB
Diff
From e9e0c61c0ea8ce2ae7cbc21c3c2c6b0ea9932237 Mon Sep 17 00:00:00 2001
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From: BillyGalbreath <Blake.Galbreath@GMail.com>
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Date: Sun, 7 May 2017 06:26:09 -0500
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Subject: [PATCH] PlayerPickupItemEvent#setFlyAtPlayer
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diff --git a/src/main/java/net/minecraft/server/EntityItem.java b/src/main/java/net/minecraft/server/EntityItem.java
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index 99dbb1393..ae4910b4b 100644
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--- a/src/main/java/net/minecraft/server/EntityItem.java
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+++ b/src/main/java/net/minecraft/server/EntityItem.java
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@@ -332,6 +332,7 @@ public class EntityItem extends Entity implements HopperPusher {
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// CraftBukkit start - fire PlayerPickupItemEvent
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int canHold = entityhuman.inventory.canHold(itemstack);
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int remaining = i - canHold;
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+ boolean flyAtPlayer = false; // Paper
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if (this.pickupDelay <= 0 && canHold > 0) {
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itemstack.setCount(canHold);
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@@ -339,7 +340,13 @@ public class EntityItem extends Entity implements HopperPusher {
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PlayerPickupItemEvent playerEvent = new PlayerPickupItemEvent((org.bukkit.entity.Player) entityhuman.getBukkitEntity(), (org.bukkit.entity.Item) this.getBukkitEntity(), remaining);
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playerEvent.setCancelled(!entityhuman.canPickUpLoot);
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this.world.getServer().getPluginManager().callEvent(playerEvent);
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+ flyAtPlayer = playerEvent.getFlyAtPlayer(); // Paper
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if (playerEvent.isCancelled()) {
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+ // Paper Start
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+ if (flyAtPlayer) {
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+ entityhuman.receive(this, i);
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+ }
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+ // Paper End
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return;
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}
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@@ -359,7 +366,11 @@ public class EntityItem extends Entity implements HopperPusher {
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// CraftBukkit end
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if (this.pickupDelay == 0 && (this.h == null || 6000 - this.age <= 200 || this.h.equals(entityhuman.getName())) && entityhuman.inventory.pickup(itemstack)) {
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- entityhuman.receive(this, i);
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+ // Paper Start
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+ if (flyAtPlayer) {
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+ entityhuman.receive(this, i);
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+ }
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+ // Paper End
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if (itemstack.isEmpty()) {
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this.die();
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itemstack.setCount(i);
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--
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2.18.0
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