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This enables us a fast reference to the entities current chunk instead of having to look it up by hashmap lookups. We also store counts by type to further enable other performance optimizations in later patches.
32 lines
1.3 KiB
Diff
32 lines
1.3 KiB
Diff
From 5676d0f94137d1699144f04e16f1b34fa2ecc116 Mon Sep 17 00:00:00 2001
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From: Shane Freeder <theboyetronic@gmail.com>
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Date: Sat, 10 Mar 2018 13:03:49 +0000
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Subject: [PATCH] Fix NPE when getting location from InventoryEnderChest opened
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by plugins
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diff --git a/src/main/java/net/minecraft/server/InventoryEnderChest.java b/src/main/java/net/minecraft/server/InventoryEnderChest.java
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index cd7de2b53..37b494b78 100644
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--- a/src/main/java/net/minecraft/server/InventoryEnderChest.java
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+++ b/src/main/java/net/minecraft/server/InventoryEnderChest.java
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@@ -5,7 +5,7 @@ import org.bukkit.inventory.InventoryHolder;
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public class InventoryEnderChest extends InventorySubcontainer {
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- private TileEntityEnderChest a;
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+ private TileEntityEnderChest a; public TileEntityEnderChest getTileEntity() { return a; } // Paper - OBFHELPER
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// CraftBukkit start
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private final EntityHuman owner;
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@@ -15,6 +15,7 @@ public class InventoryEnderChest extends InventorySubcontainer {
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@Override
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public Location getLocation() {
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+ if (getTileEntity() == null) return null; // Paper - return null if there is no TE bound (opened by plugin)
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return new Location(this.a.getWorld().getWorld(), this.a.getPosition().getX(), this.a.getPosition().getY(), this.a.getPosition().getZ());
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}
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--
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2.18.0
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