Paper/Spigot-Server-Patches/0014-Fix-redstone-lag-issues.patch
Zach Brown 7b0c576798 Restructure PaperSpigot as a new set of modules
Allows us much greater control over the Spigot portion of the code
and makes us more "proper"
Credit to @Dmck2b for originally passing the idea along a while back
2014-07-21 15:46:54 -05:00

35 lines
1.2 KiB
Diff

From f8f2c9df9dc012f9ecab05981dbaa1a1e8008c0d Mon Sep 17 00:00:00 2001
From: Iceee <andrew@opticgaming.tv>
Date: Thu, 12 Jun 2014 13:37:35 -0500
Subject: [PATCH] Fix redstone lag issues
diff --git a/src/main/java/net/minecraft/server/WorldServer.java b/src/main/java/net/minecraft/server/WorldServer.java
index d93eb8b..1dd9fa7 100644
--- a/src/main/java/net/minecraft/server/WorldServer.java
+++ b/src/main/java/net/minecraft/server/WorldServer.java
@@ -526,6 +526,7 @@ public class WorldServer extends World {
if (i != this.M.size()) {
throw new IllegalStateException("TickNextTick list out of synch");
} else {
+ /* PaperSpigot start - Fix redstone lag issues
if (i > 1000) {
// CraftBukkit start - If the server has too much to process over time, try to alleviate that
if (i > 20 * 1000) {
@@ -534,7 +535,12 @@ public class WorldServer extends World {
i = 1000;
}
// CraftBukkit end
+ } */
+
+ if (i > 10000) {
+ i = 10000;
}
+ // PaperSpigot end
this.methodProfiler.a("cleaning");
--
1.9.1