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https://github.com/PaperMC/Paper.git
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274 lines
14 KiB
Diff
274 lines
14 KiB
Diff
From 0000000000000000000000000000000000000000 Mon Sep 17 00:00:00 2001
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From: Aikar <aikar@aikar.co>
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Date: Tue, 26 May 2020 21:32:05 -0400
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Subject: [PATCH] Optimize Villagers
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This change reimplements the entire BehaviorFindPosition method to
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get rid of all of the streams, and implement the logic in a more sane way.
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We keep vanilla behavior 100% the same with this change, just wrote more
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optimal, as we can abort iterating POI's as soon as we find a match....
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One slight change is that Minecraft adds a random delay before a POI is
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attempted again. I've increased the amount of that delay based on the distance
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to said POI, so farther POI's will not be attempted as often.
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Additionally, we spiral out, so we favor local POI's before we ever favor farther POI's.
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We also try to pathfind 1 POI at a time instead of collecting multiple POI's then tossing them
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all to the pathfinder, so that once we get a match we can return before even looking at other
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POI's.
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This benefits us in that ideally, a villager will constantly find the near POI's and
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not even try to pathfind to the farther POI. Trying to pathfind to distant POI's is
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what causes significant lag.
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Other improvements here is to stop spamming the POI manager with empty nullables.
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Vanilla used them to represent if they needed to load POI data off disk or not.
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Well, we load POI data async on chunk load, so we have it, and we surely do not ever
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want to load POI data sync either for unloaded chunks!
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So this massively reduces object count in the POI hashmaps, resulting in less hash collions,
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and also less memory use.
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Additionally, unemployed villagers were using significant time due to major ineffeciency in
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the code rebuilding data that is static every single invocation for every POI type...
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So we cache that and only rebuild it if professions change, which should be never unless
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a plugin manipulates and adds custom professions, which it will handle by rebuilding.
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diff --git a/src/main/java/net/minecraft/server/BehaviorFindPosition.java b/src/main/java/net/minecraft/server/BehaviorFindPosition.java
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index 35eb3a5a61145e94d5b0c77c0eb13bfa46fac23b..6861b1a345496a83900b0ef702ba34315a030ef6 100644
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--- a/src/main/java/net/minecraft/server/BehaviorFindPosition.java
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+++ b/src/main/java/net/minecraft/server/BehaviorFindPosition.java
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@@ -29,8 +29,55 @@ public class BehaviorFindPosition extends Behavior<EntityCreature> {
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protected void a(WorldServer worldserver, EntityCreature entitycreature, long i) {
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this.f = 0;
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- this.d = worldserver.getTime() + (long) worldserver.getRandom().nextInt(20);
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+ this.d = worldserver.getTime() + (long) java.util.concurrent.ThreadLocalRandom.current().nextInt(20); // Paper
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VillagePlace villageplace = worldserver.B();
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+
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+ // Paper start - replace implementation completely
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+ BlockPosition blockposition2 = new BlockPosition(entitycreature);
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+ int dist = 48;
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+ int requiredDist = dist * dist;
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+ int cdist = Math.floorDiv(dist, 16);
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+ Predicate<VillagePlaceType> predicate = this.a.c();
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+ int maxPoiAttempts = 4;
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+ int poiAttempts = 0;
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+ OUT:
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+ for (ChunkCoordIntPair chunkcoordintpair : MCUtil.getSpiralOutChunks(blockposition2, cdist)) {
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+ for (int i1 = 0; i1 < 16; i1++) {
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+ java.util.Optional<VillagePlaceSection> section = villageplace.getSection(SectionPosition.a(chunkcoordintpair, i1).v());
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+ if (section == null || !section.isPresent()) continue;
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+ for (java.util.Map.Entry<VillagePlaceType, java.util.Set<VillagePlaceRecord>> e : section.get().getRecords().entrySet()) {
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+ if (!predicate.test(e.getKey())) continue;
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+ for (VillagePlaceRecord record : e.getValue()) {
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+ if (!record.hasVacancy()) continue;
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+
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+ BlockPosition pos = record.getPosition();
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+ long key = pos.asLong();
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+ if (this.e.containsKey(key)) {
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+ continue;
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+ }
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+ double poiDist = pos.distanceSquared(blockposition2);
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+ if (poiDist <= (double) requiredDist) {
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+ this.e.put(key, (long) (this.d + Math.sqrt(poiDist) * 4)); // use dist instead of 40 to blacklist longer if farther distance
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+ ++poiAttempts;
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+ PathEntity pathentity = entitycreature.getNavigation().a(com.google.common.collect.ImmutableSet.of(pos), 8, false, this.a.d());
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+
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+ if (pathentity != null && pathentity.h()) {
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+ record.decreaseVacancy();
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+ GlobalPos globalPos = GlobalPos.create(worldserver.getWorldProvider().getDimensionManager(), pos);
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+ entitycreature.getBehaviorController().setMemory(this.b, globalPos);
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+ break OUT;
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+ }
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+ if (poiAttempts >= maxPoiAttempts) {
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+ break OUT;
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+ }
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+ }
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+ }
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+ }
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+ }
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+ }
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+ // Clean up - vanilla does this only when it runs out, but that would push it to try farther POI's...
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+ this.e.long2LongEntrySet().removeIf((entry) -> entry.getLongValue() < this.d);
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+ /*
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Predicate<BlockPosition> predicate = (blockposition) -> {
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long j = blockposition.asLong();
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@@ -61,6 +108,6 @@ public class BehaviorFindPosition extends Behavior<EntityCreature> {
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return entry.getLongValue() < this.d;
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});
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}
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-
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+ */ // Paper end
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}
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}
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diff --git a/src/main/java/net/minecraft/server/RegionFileSection.java b/src/main/java/net/minecraft/server/RegionFileSection.java
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index a6d8ef5eb44f3f851a3a1be4032ca21ab1d7f2b2..c3e8a0145d63843736d2060f978cdf38df359563 100644
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--- a/src/main/java/net/minecraft/server/RegionFileSection.java
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+++ b/src/main/java/net/minecraft/server/RegionFileSection.java
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@@ -51,29 +51,15 @@ public class RegionFileSection<R extends MinecraftSerializable> extends RegionFi
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@Nullable
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protected Optional<R> c(long i) {
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- return (Optional) this.c.get(i);
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+ return this.c.getOrDefault(i, Optional.empty()); // Paper
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}
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+ protected final Optional<R> getSection(long i) { return d(i); } // Paper - OBFHELPER
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protected Optional<R> d(long i) {
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- SectionPosition sectionposition = SectionPosition.a(i);
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-
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- if (this.b(sectionposition)) {
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- return Optional.empty();
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- } else {
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- Optional<R> optional = this.c(i);
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-
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- if (optional != null) {
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- return optional;
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- } else {
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- this.b(sectionposition.u());
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- optional = this.c(i);
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- if (optional == null) {
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- throw (IllegalStateException) SystemUtils.c(new IllegalStateException());
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- } else {
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- return optional;
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- }
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- }
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- }
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+ // Paper start - replace method - never load POI data sync, we load this in chunk load already, reduce ops
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+ // If it's an unloaded chunk, well too bad.
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+ return this.c(i);
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+ // Paper end
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}
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protected boolean b(SectionPosition sectionposition) {
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@@ -117,7 +103,7 @@ public class RegionFileSection<R extends MinecraftSerializable> extends RegionFi
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private <T> void a(ChunkCoordIntPair chunkcoordintpair, DynamicOps<T> dynamicops, @Nullable T t0) {
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if (t0 == null) {
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for (int i = 0; i < 16; ++i) {
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- this.c.put(SectionPosition.a(chunkcoordintpair, i).v(), Optional.empty());
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+ //this.c.put(SectionPosition.a(chunkcoordintpair, i).v(), Optional.empty()); // Paper - NO!!!
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}
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} else {
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Dynamic<T> dynamic = new Dynamic(dynamicops, t0);
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@@ -135,7 +121,7 @@ public class RegionFileSection<R extends MinecraftSerializable> extends RegionFi
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}, dynamic2);
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});
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- this.c.put(i1, optional);
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+ if (optional.isPresent()) this.c.put(i1, optional); // Paper - NO!!!
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optional.ifPresent((minecraftserializable) -> {
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this.b(i1);
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if (flag) {
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@@ -199,7 +185,7 @@ public class RegionFileSection<R extends MinecraftSerializable> extends RegionFi
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if (optional != null && optional.isPresent()) {
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this.d.add(i);
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} else {
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- RegionFileSection.LOGGER.warn("No data for position: {}", SectionPosition.a(i));
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+ //RegionFileSection.LOGGER.warn("No data for position: {}", SectionPosition.a(i)); // Paper - hush
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}
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}
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diff --git a/src/main/java/net/minecraft/server/VillagePlaceRecord.java b/src/main/java/net/minecraft/server/VillagePlaceRecord.java
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index 1e9d7a3f902eb4571b93bb0e58cba966365f07b8..44535a3e2c3320aac472c5a7ee557fac7bab2530 100644
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--- a/src/main/java/net/minecraft/server/VillagePlaceRecord.java
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+++ b/src/main/java/net/minecraft/server/VillagePlaceRecord.java
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@@ -32,6 +32,7 @@ public class VillagePlaceRecord implements MinecraftSerializable {
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return dynamicops.createMap(ImmutableMap.of(dynamicops.createString("pos"), this.a.a(dynamicops), dynamicops.createString("type"), dynamicops.createString(IRegistry.POINT_OF_INTEREST_TYPE.getKey(this.b).toString()), dynamicops.createString("free_tickets"), dynamicops.createInt(this.c)));
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}
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+ protected final boolean decreaseVacancy() { return b(); } // Paper - OBFHELPER
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protected boolean b() {
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if (this.c <= 0) {
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return false;
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@@ -42,6 +43,7 @@ public class VillagePlaceRecord implements MinecraftSerializable {
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}
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}
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+ protected final boolean increaseVacancy() { return c(); } // Paper - OBFHELPER
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protected boolean c() {
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if (this.c >= this.b.b()) {
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return false;
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@@ -52,14 +54,17 @@ public class VillagePlaceRecord implements MinecraftSerializable {
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}
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}
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+ public final boolean hasVacancy() { return d(); } // Paper - OBFHELPER
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public boolean d() {
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return this.c > 0;
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}
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+ public final boolean isOccupied() { return e(); } // Paper - OBFHELPER
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public boolean e() {
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return this.c != this.b.b();
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}
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+ public final BlockPosition getPosition() { return f(); } // Paper
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public BlockPosition f() {
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return this.a;
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}
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diff --git a/src/main/java/net/minecraft/server/VillagePlaceSection.java b/src/main/java/net/minecraft/server/VillagePlaceSection.java
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index 3f2602dbe0995f8d01d4a1428d919405d711a205..436b064c3b277143075386fc9a71027fb5962681 100644
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--- a/src/main/java/net/minecraft/server/VillagePlaceSection.java
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+++ b/src/main/java/net/minecraft/server/VillagePlaceSection.java
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@@ -23,7 +23,7 @@ public class VillagePlaceSection implements MinecraftSerializable {
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private static final Logger LOGGER = LogManager.getLogger();
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private final Short2ObjectMap<VillagePlaceRecord> b = new Short2ObjectOpenHashMap();
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- private final Map<VillagePlaceType, Set<VillagePlaceRecord>> c = Maps.newHashMap();
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+ private final Map<VillagePlaceType, Set<VillagePlaceRecord>> c = Maps.newHashMap(); public final Map<VillagePlaceType, Set<VillagePlaceRecord>> getRecords() { return c; } // Paper - OBFHELPER
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private final Runnable d;
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private boolean e;
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diff --git a/src/main/java/net/minecraft/server/VillagePlaceType.java b/src/main/java/net/minecraft/server/VillagePlaceType.java
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index ab3e054cd2f38756a5d802d4d981022318ab047d..c1f293fc98d3efb4665cfb9036f208b842fc8e36 100644
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--- a/src/main/java/net/minecraft/server/VillagePlaceType.java
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+++ b/src/main/java/net/minecraft/server/VillagePlaceType.java
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@@ -12,8 +12,14 @@ import java.util.stream.Stream;
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public class VillagePlaceType {
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+ static Set<VillagePlaceType> professionCache; // Paper
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private static final Predicate<VillagePlaceType> v = (villageplacetype) -> {
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- return ((Set) IRegistry.VILLAGER_PROFESSION.d().map(VillagerProfession::b).collect(Collectors.toSet())).contains(villageplacetype);
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+ // Paper start
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+ if (professionCache == null) {
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+ professionCache = IRegistry.VILLAGER_PROFESSION.d().map(VillagerProfession::b).collect(Collectors.toSet());
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+ }
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+ return professionCache.contains(villageplacetype);
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+ // Paper end
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};
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public static final Predicate<VillagePlaceType> a = (villageplacetype) -> {
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return true;
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@@ -89,11 +95,11 @@ public class VillagePlaceType {
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}
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private static VillagePlaceType a(String s, Set<IBlockData> set, int i, int j) {
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- return a((VillagePlaceType) IRegistry.POINT_OF_INTEREST_TYPE.a(new MinecraftKey(s), (Object) (new VillagePlaceType(s, set, i, j))));
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+ return a((VillagePlaceType) IRegistry.POINT_OF_INTEREST_TYPE.a(new MinecraftKey(s), (new VillagePlaceType(s, set, i, j)))); // Paper - decompile error
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}
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private static VillagePlaceType a(String s, Set<IBlockData> set, int i, Predicate<VillagePlaceType> predicate, int j) {
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- return a((VillagePlaceType) IRegistry.POINT_OF_INTEREST_TYPE.a(new MinecraftKey(s), (Object) (new VillagePlaceType(s, set, i, predicate, j))));
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+ return a((VillagePlaceType) IRegistry.POINT_OF_INTEREST_TYPE.a(new MinecraftKey(s), (new VillagePlaceType(s, set, i, predicate, j)))); // Paper - decompile error
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}
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private static VillagePlaceType a(VillagePlaceType villageplacetype) {
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diff --git a/src/main/java/net/minecraft/server/VillagerProfession.java b/src/main/java/net/minecraft/server/VillagerProfession.java
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index c38296165b33698bc15fe49a2de0d0d19cfb910a..f9d7a16c79a4e3ffe8b6e7ed469236a93892f01d 100644
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--- a/src/main/java/net/minecraft/server/VillagerProfession.java
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+++ b/src/main/java/net/minecraft/server/VillagerProfession.java
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@@ -61,6 +61,7 @@ public class VillagerProfession {
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}
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static VillagerProfession a(String s, VillagePlaceType villageplacetype, ImmutableSet<Item> immutableset, ImmutableSet<Block> immutableset1, @Nullable SoundEffect soundeffect) {
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+ VillagePlaceType.professionCache = null; // Paper
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return (VillagerProfession) IRegistry.a((IRegistry) IRegistry.VILLAGER_PROFESSION, new MinecraftKey(s), (Object) (new VillagerProfession(s, villageplacetype, immutableset, immutableset1, soundeffect)));
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}
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}
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