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122 lines
4.6 KiB
Diff
122 lines
4.6 KiB
Diff
From 0000000000000000000000000000000000000000 Mon Sep 17 00:00:00 2001
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From: Jake Potrebic <jake.m.potrebic@gmail.com>
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Date: Sat, 15 May 2021 10:04:50 -0700
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Subject: [PATCH] additions to PlayerGameModeChangeEvent
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diff --git a/src/main/java/org/bukkit/event/player/PlayerGameModeChangeEvent.java b/src/main/java/org/bukkit/event/player/PlayerGameModeChangeEvent.java
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index 4b96e0573c7ce32ad8c41124ee9ecab8359318a5..aee4a8b52c0d4abb655a4778575f0122acf19049 100644
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--- a/src/main/java/org/bukkit/event/player/PlayerGameModeChangeEvent.java
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+++ b/src/main/java/org/bukkit/event/player/PlayerGameModeChangeEvent.java
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@@ -8,15 +8,32 @@ import org.jetbrains.annotations.NotNull;
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/**
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* Called when the GameMode of the player is changed.
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+ * <p>
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+ * <b>NOTE:</b> When {@link #getCause()} is {@link Cause#DEFAULT_GAMEMODE},
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+ * the Player from {@link #getPlayer()} might not be fully online at
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+ * the time this event is fired. Plugins should use {@link Player#isOnline()}
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+ * to check before changing player state.
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*/
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public class PlayerGameModeChangeEvent extends PlayerEvent implements Cancellable {
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private static final HandlerList handlers = new HandlerList();
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private boolean cancelled;
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private final GameMode newGameMode;
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+ // Paper start
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+ private final Cause cause;
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+ private net.kyori.adventure.text.Component cancelMessage;
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+ @Deprecated // Paper end
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public PlayerGameModeChangeEvent(@NotNull final Player player, @NotNull final GameMode newGameMode) {
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+ // Paper start
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+ this(player, newGameMode, Cause.UNKNOWN, null);
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+ }
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+
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+ public PlayerGameModeChangeEvent(@NotNull final Player player, @NotNull final GameMode newGameMode, @NotNull Cause cause, @org.jetbrains.annotations.Nullable net.kyori.adventure.text.Component cancelMessage) {
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+ // Paper end
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super(player);
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this.newGameMode = newGameMode;
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+ this.cause = cause; // Paper
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+ this.cancelMessage = cancelMessage; // Paper
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}
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@Override
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@@ -49,4 +66,77 @@ public class PlayerGameModeChangeEvent extends PlayerEvent implements Cancellabl
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public static HandlerList getHandlerList() {
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return handlers;
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}
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+ // Paper start
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+ /**
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+ * Gets the cause of this gamemode change.
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+ *
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+ * @return the cause
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+ */
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+ @NotNull
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+ public Cause getCause() {
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+ return cause;
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+ }
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+
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+ /**
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+ * <b>Only valid if the cause of the gamemode change was directly due to a command.</b>.
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+ * Gets the message shown to the command user if the event is cancelled
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+ * as a notification that a player's gamemode was not changed.
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+ * <p>
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+ * This returns {@code null} if the gamemode change was due to a plugin, or a
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+ * player joining the game with a gamemode not equal to the server default gamemode
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+ * and {@code force-gamemode} is set to true.
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+ *
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+ * @return the error message shown to the command user, null if not directly caused by a command
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+ */
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+ @org.jetbrains.annotations.Nullable
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+ public net.kyori.adventure.text.Component cancelMessage() {
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+ return cancelMessage;
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+ }
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+
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+ /**
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+ * Sets the message shown to the command user if the event was cancelled.
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+ * <b>The message is only shown to cancelled events that are directly called by a command
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+ * not by a plugin or a player joining with the wrong gamemode.</b>
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+ *
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+ * @param message the error message shown to the command user, null to show no message.
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+ */
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+ public void cancelMessage(@org.jetbrains.annotations.Nullable net.kyori.adventure.text.Component message) {
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+ this.cancelMessage = message;
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+ }
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+
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+ public enum Cause {
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+
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+ /**
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+ * A plugin changed the player's gamemode with
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+ * {@link Player#setGameMode(GameMode)}.
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+ */
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+ PLUGIN,
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+
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+ /**
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+ * The {@code /gamemode} command was used.
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+ */
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+ COMMAND,
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+
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+ /**
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+ * A player had their gamemode changed as a result of
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+ * the {@code /defaultgamemode} command, or they joined
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+ * with a gamemode that was not the default gamemode and
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+ * {@code force-gamemode} in {@code server.properties} is set to true.
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+ */
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+ DEFAULT_GAMEMODE,
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+
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+ /**
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+ * When the player dies in a hardcore world and has their gamemode
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+ * changed to {@link GameMode#SPECTATOR}.
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+ */
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+ HARDCORE_DEATH,
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+
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+ /**
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+ * This cause is only used if a plugin fired their own
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+ * {@link PlayerGameModeChangeEvent} and did not include a
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+ * cause. Can usually be ignored.
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+ */
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+ UNKNOWN,
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+ }
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+ // Paper end
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}
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