Paper/patches/removed/1.20.2
Spottedleaf 38dc3b25d8 Optimise chunk tick iteration
When per-player mob spawning is enabled we do not need to randomly
shuffle the chunk list. Additionally, we can use the NearbyPlayers
class to quickly retrieve nearby players instead of possible
searching all players on the server.
2023-09-23 22:31:00 -07:00
..
0403-Reduce-allocation-of-Vec3D-by-entity-tracker.patch Fix local attribute setting 2023-09-23 09:42:59 +10:00
0414-Use-distance-map-to-optimise-entity-tracker.patch Fix local attribute setting 2023-09-23 09:42:59 +10:00
0682-Allow-controlled-flushing-for-network-manager.patch Fix local attribute setting 2023-09-23 09:42:59 +10:00
0691-Remove-streams-for-villager-AI.patch Fix local attribute setting 2023-09-23 09:42:59 +10:00
0696-Consolidate-flush-calls-for-entity-tracker-packets.patch Fix local attribute setting 2023-09-23 09:42:59 +10:00
0704-Optimise-non-flush-packet-sending.patch Fix local attribute setting 2023-09-23 09:42:59 +10:00
0705-Optimise-nearby-player-lookups.patch Fix local attribute setting 2023-09-23 09:42:59 +10:00
0724-Add-config-option-for-logging-player-ip-addresses.patch more more more more more more more work 2023-09-22 16:59:18 +02:00
0839-Don-t-print-component-in-resource-pack-rejection-mes.patch more more more more more more more more more more work 2023-09-22 17:35:51 +02:00