Paper/Spigot-Server-Patches/0243-Send-attack-SoundEffects-only-to-players-who-can-see.patch
Zach Brown 6f2009754d
Stop explicitly blocking Vanilla Method Profiler
At the time this was re-added, there was concern around how the JIT
would handle the system property that enabled it.

This shouldn't be a problem, and as such we no longer need to block
access to it.

The Vanilla Method Profiler will not provide much to most users however
there is no harm in providing it as an option. For most users, the
recommended and supported method for determining performance issues with
Paper will continue to be Timings.
2018-03-31 14:55:42 -04:00

94 lines
5.5 KiB
Diff

From 96f7c1bdb10080dfeb611fbff817d8fb39bffb4c Mon Sep 17 00:00:00 2001
From: Brokkonaut <hannos17@gmx.de>
Date: Tue, 31 Oct 2017 03:26:18 +0100
Subject: [PATCH] Send attack SoundEffects only to players who can see the
attacker
diff --git a/src/main/java/net/minecraft/server/EntityHuman.java b/src/main/java/net/minecraft/server/EntityHuman.java
index 579996d1..34723705 100644
--- a/src/main/java/net/minecraft/server/EntityHuman.java
+++ b/src/main/java/net/minecraft/server/EntityHuman.java
@@ -939,6 +939,15 @@ public abstract class EntityHuman extends EntityLiving {
this.j = 0;
}
+ // Paper start - send SoundEffect to everyone who can see fromEntity
+ private static void sendSoundEffect(EntityHuman fromEntity, double x, double y, double z, SoundEffect soundEffect, SoundCategory soundCategory, float volume, float pitch) {
+ fromEntity.world.sendSoundEffect(fromEntity, x, y, z, soundEffect, soundCategory, volume, pitch); // This will not send the effect to the entity himself
+ if (fromEntity instanceof EntityPlayer) {
+ ((EntityPlayer) fromEntity).playerConnection.sendPacket(new PacketPlayOutNamedSoundEffect(soundEffect, soundCategory, x, y, z, volume, pitch));
+ }
+ }
+ // Paper end
+
public void attack(Entity entity) {
if (entity.bd()) {
if (!entity.t(this)) {
@@ -963,7 +972,7 @@ public abstract class EntityHuman extends EntityLiving {
int i = b0 + EnchantmentManager.b((EntityLiving) this);
if (this.isSprinting() && flag) {
- this.world.a((EntityHuman) null, this.locX, this.locY, this.locZ, SoundEffects.fw, this.bK(), 1.0F, 1.0F);
+ sendSoundEffect(this, this.locX, this.locY, this.locZ, SoundEffects.fw, this.bK(), 1.0F, 1.0F); // Paper - send while respecting visibility
++i;
flag1 = true;
}
@@ -1041,7 +1050,7 @@ public abstract class EntityHuman extends EntityLiving {
}
}
- this.world.a((EntityHuman) null, this.locX, this.locY, this.locZ, SoundEffects.fz, this.bK(), 1.0F, 1.0F);
+ sendSoundEffect(this, this.locX, this.locY, this.locZ, SoundEffects.fz, this.bK(), 1.0F, 1.0F); // Paper - send while respecting visibility
this.cX();
}
@@ -1071,15 +1080,15 @@ public abstract class EntityHuman extends EntityLiving {
}
if (flag2) {
- this.world.a((EntityHuman) null, this.locX, this.locY, this.locZ, SoundEffects.fv, this.bK(), 1.0F, 1.0F);
+ sendSoundEffect(this, this.locX, this.locY, this.locZ, SoundEffects.fv, this.bK(), 1.0F, 1.0F); // Paper - send while respecting visibility
this.a(entity);
}
if (!flag2 && !flag3) {
if (flag) {
- this.world.a((EntityHuman) null, this.locX, this.locY, this.locZ, SoundEffects.fy, this.bK(), 1.0F, 1.0F);
+ sendSoundEffect(this, this.locX, this.locY, this.locZ, SoundEffects.fy, this.bK(), 1.0F, 1.0F); // Paper - send while respecting visibility
} else {
- this.world.a((EntityHuman) null, this.locX, this.locY, this.locZ, SoundEffects.fA, this.bK(), 1.0F, 1.0F);
+ sendSoundEffect(this, this.locX, this.locY, this.locZ, SoundEffects.fA, this.bK(), 1.0F, 1.0F); // Paper - send while respecting visibility
}
}
@@ -1135,7 +1144,7 @@ public abstract class EntityHuman extends EntityLiving {
this.applyExhaustion(world.spigotConfig.combatExhaustion); // Spigot - Change to use configurable value
} else {
- this.world.a((EntityHuman) null, this.locX, this.locY, this.locZ, SoundEffects.fx, this.bK(), 1.0F, 1.0F);
+ sendSoundEffect(this, this.locX, this.locY, this.locZ, SoundEffects.fx, this.bK(), 1.0F, 1.0F); // Paper - send while respecting visibility
if (flag4) {
entity.extinguish();
}
diff --git a/src/main/java/net/minecraft/server/World.java b/src/main/java/net/minecraft/server/World.java
index 592e5b3b..d45cbf2f 100644
--- a/src/main/java/net/minecraft/server/World.java
+++ b/src/main/java/net/minecraft/server/World.java
@@ -1061,6 +1061,12 @@ public abstract class World implements IBlockAccess {
this.a(entityhuman, (double) blockposition.getX() + 0.5D, (double) blockposition.getY() + 0.5D, (double) blockposition.getZ() + 0.5D, soundeffect, soundcategory, f, f1);
}
+ // Paper start - OBFHELPER
+ public final void sendSoundEffect(@Nullable EntityHuman fromEntity, double x, double y, double z, SoundEffect soundeffect, SoundCategory soundcategory, float volume, float pitch) {
+ this.a(fromEntity, x, y, z, soundeffect, soundcategory, volume, pitch);
+ }
+ // Paper end
+
public void a(@Nullable EntityHuman entityhuman, double d0, double d1, double d2, SoundEffect soundeffect, SoundCategory soundcategory, float f, float f1) {
for (int i = 0; i < this.u.size(); ++i) {
((IWorldAccess) this.u.get(i)).a(entityhuman, soundeffect, soundcategory, d0, d1, d2, f, f1);
--
2.14.3