Paper/Spigot-Server-Patches/0167-Convert-new-health-to-a-float-during-set.patch
Zach Brown 10469dfd46
Remove TE Fixer changes
Ultimately they should be unnecessary now that upstream's fix has been
in place for a while. Removing this reduces our own footprint, and gets
rid of any possible unintended behavior.
2016-10-05 15:46:44 -05:00

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1.1 KiB
Diff

From 87609705a4c0c86119a8deeb7f4b31325cca030a Mon Sep 17 00:00:00 2001
From: kashike <kashike@vq.lc>
Date: Thu, 1 Sep 2016 09:51:31 +0000
Subject: [PATCH] Convert new health to a float during set
Convert the new health value to a float before doing any validation logic
diff --git a/src/main/java/org/bukkit/craftbukkit/entity/CraftLivingEntity.java b/src/main/java/org/bukkit/craftbukkit/entity/CraftLivingEntity.java
index b807a3f..9e19e7c 100644
--- a/src/main/java/org/bukkit/craftbukkit/entity/CraftLivingEntity.java
+++ b/src/main/java/org/bukkit/craftbukkit/entity/CraftLivingEntity.java
@@ -91,6 +91,7 @@ public class CraftLivingEntity extends CraftEntity implements LivingEntity {
}
public void setHealth(double health) {
+ health = (float) health; // Paper - convert health to a float during set to avoid the below error
if ((health < 0) || (health > getMaxHealth())) {
// Paper - Be more informative
throw new IllegalArgumentException("Health must be between 0 and " + getMaxHealth() + ", but was " + health
--
2.10.0