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Upstream has released updates that appear to apply and compile correctly. This update has not been tested by PaperMC and as with ANY update, please do your own testing Bukkit Changes: 13eb4146 SPIGOT-5217, SPIGOT-6183: Add RespawnReason to PlayerRespawnEvent CraftBukkit Changes: 5ee3419b7 SPIGOT-5217, SPIGOT-6183: Add RespawnReason to PlayerRespawnEvent Spigot Changes: 514cf03a Rebuild patches and add RespawnReason.PLUGIN to Player#respawn
46 lines
3.5 KiB
Diff
46 lines
3.5 KiB
Diff
From 0000000000000000000000000000000000000000 Mon Sep 17 00:00:00 2001
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From: Jake Potrebic <jake.m.potrebic@gmail.com>
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Date: Thu, 22 Apr 2021 17:17:47 -0700
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Subject: [PATCH] add RespawnFlags to PlayerRespawnEvent
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diff --git a/src/main/java/net/minecraft/server/network/ServerGamePacketListenerImpl.java b/src/main/java/net/minecraft/server/network/ServerGamePacketListenerImpl.java
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index 2ac2390b572c223e8c35a24e8f0978d39da148cc..4df88bd988c2e4d0b6d4d09e6c897b1d1f4e6682 100644
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--- a/src/main/java/net/minecraft/server/network/ServerGamePacketListenerImpl.java
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+++ b/src/main/java/net/minecraft/server/network/ServerGamePacketListenerImpl.java
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@@ -2774,7 +2774,7 @@ public class ServerGamePacketListenerImpl implements ServerPlayerConnection, Tic
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case PERFORM_RESPAWN:
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if (this.player.wonGame) {
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this.player.wonGame = false;
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- this.player = this.server.getPlayerList().respawn(this.player, true, RespawnReason.END_PORTAL);
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+ this.player = this.server.getPlayerList().respawn(this.player, this.server.getLevel(this.player.getRespawnDimension()), true, null, true, RespawnReason.END_PORTAL, org.bukkit.event.player.PlayerRespawnEvent.RespawnFlag.END_PORTAL); // Paper - add isEndCreditsRespawn argument
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CriteriaTriggers.CHANGED_DIMENSION.trigger(this.player, Level.END, Level.OVERWORLD);
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} else {
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if (this.player.getHealth() > 0.0F) {
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diff --git a/src/main/java/net/minecraft/server/players/PlayerList.java b/src/main/java/net/minecraft/server/players/PlayerList.java
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index 116a52b29beefce65e875a35ddae6caf255b7b54..54ccfd45a4a8373a40e7153c569b654fe2110506 100644
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--- a/src/main/java/net/minecraft/server/players/PlayerList.java
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+++ b/src/main/java/net/minecraft/server/players/PlayerList.java
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@@ -760,6 +760,12 @@ public abstract class PlayerList {
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}
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public ServerPlayer respawn(ServerPlayer entityplayer, ServerLevel worldserver, boolean flag, Location location, boolean avoidSuffocation, RespawnReason reason) {
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+ // Paper start
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+ return respawn(entityplayer, worldserver, flag, location, avoidSuffocation, reason, new org.bukkit.event.player.PlayerRespawnEvent.RespawnFlag[0]);
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+ }
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+
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+ public ServerPlayer respawn(ServerPlayer entityplayer, ServerLevel worldserver, boolean flag, Location location, boolean avoidSuffocation, RespawnReason reason, org.bukkit.event.player.PlayerRespawnEvent.RespawnFlag...respawnFlags) {
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+ // Paper end
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entityplayer.stopRiding(); // CraftBukkit
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this.players.remove(entityplayer);
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this.playersByName.remove(entityplayer.getScoreboardName().toLowerCase(java.util.Locale.ROOT)); // Spigot
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@@ -851,7 +857,7 @@ public abstract class PlayerList {
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}
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Player respawnPlayer = entityplayer1.getBukkitEntity();
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- PlayerRespawnEvent respawnEvent = new PlayerRespawnEvent(respawnPlayer, location, isBedSpawn && !isAnchorSpawn, isAnchorSpawn, reason); // Paper - Fix anchor respawn acting as a bed respawn from the end portal
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+ PlayerRespawnEvent respawnEvent = new PlayerRespawnEvent(respawnPlayer, location, isBedSpawn && !isAnchorSpawn, isAnchorSpawn, reason, com.google.common.collect.ImmutableSet.<org.bukkit.event.player.PlayerRespawnEvent.RespawnFlag>builder().add(respawnFlags)); // Paper - Fix anchor respawn acting as a bed respawn from the end portal
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this.cserver.getPluginManager().callEvent(respawnEvent);
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// Spigot Start
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if (entityplayer.connection.isDisconnected()) {
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