Paper/patches/server/0843-Multi-Block-Change-API-Implementation.patch
Nassim Jahnke 1cfd363d32
Updated Upstream (Bukkit/CraftBukkit/Spigot)
Upstream has released updates that appear to apply and compile correctly.
This update has not been tested by PaperMC and as with ANY update, please do your own testing

Bukkit Changes:
fc460d1b PR-735: Add Villager#zombify
c8c8331e PR-690: Add method to read ItemStack input
62845f2f SPIGOT-6829: Add per-player world border API

CraftBukkit Changes:
a459f4d4 PR-1033: Add Villager#zombify
d65d1430 PR-975: Add method to read ItemStack input
b5559f8c SPIGOT-6990: Fix setRepairCost(0) in Anvil
6c308e1b SPIGOT-6829: Add per-player world border API

Spigot Changes:
42b61526 SPIGOT-7000: Generation and /locate issues when using custom structure seeds
2022-04-16 10:29:50 +02:00

75 lines
4.1 KiB
Diff

From 0000000000000000000000000000000000000000 Mon Sep 17 00:00:00 2001
From: Brody Beckwith <brody@beckwith.dev>
Date: Fri, 14 Jan 2022 00:41:11 -0500
Subject: [PATCH] Multi Block Change API Implementation
diff --git a/src/main/java/net/minecraft/network/protocol/game/ClientboundSectionBlocksUpdatePacket.java b/src/main/java/net/minecraft/network/protocol/game/ClientboundSectionBlocksUpdatePacket.java
index 82ea4fabd5732052a286d50bcff8bbcc2c4aa7d7..652bea6868a03a5315965f79c76172fb9dbb93fb 100644
--- a/src/main/java/net/minecraft/network/protocol/game/ClientboundSectionBlocksUpdatePacket.java
+++ b/src/main/java/net/minecraft/network/protocol/game/ClientboundSectionBlocksUpdatePacket.java
@@ -54,6 +54,15 @@ public class ClientboundSectionBlocksUpdatePacket implements Packet<ClientGamePa
}
+ // Paper start
+ public ClientboundSectionBlocksUpdatePacket(SectionPos sectionPos, it.unimi.dsi.fastutil.shorts.Short2ObjectMap<BlockState> blockChanges, boolean suppressLightUpdates) {
+ this.sectionPos = sectionPos;
+ this.positions = blockChanges.keySet().toShortArray();
+ this.states = blockChanges.values().toArray(new BlockState[0]);
+ this.suppressLightUpdates = suppressLightUpdates;
+ }
+ // Paper end
+
@Override
public void write(FriendlyByteBuf buf) {
buf.writeLong(this.sectionPos.asLong());
diff --git a/src/main/java/org/bukkit/craftbukkit/entity/CraftPlayer.java b/src/main/java/org/bukkit/craftbukkit/entity/CraftPlayer.java
index d44df73c2fd4481861cd94d34d91b62b2d2c5718..1f53981fb59ab93566d632b3c950a2a629a0b4fd 100644
--- a/src/main/java/org/bukkit/craftbukkit/entity/CraftPlayer.java
+++ b/src/main/java/org/bukkit/craftbukkit/entity/CraftPlayer.java
@@ -30,6 +30,7 @@ import javax.annotation.Nullable;
import net.minecraft.Util;
import net.minecraft.advancements.AdvancementProgress;
import net.minecraft.core.BlockPos;
+import net.minecraft.core.SectionPos; // Paper
import net.minecraft.nbt.CompoundTag;
import net.minecraft.network.FriendlyByteBuf;
import net.minecraft.network.chat.ChatType;
@@ -860,6 +861,35 @@ public class CraftPlayer extends CraftHumanEntity implements Player {
this.getHandle().connection.send(packet);
}
+ // Paper start
+ @Override
+ public void sendMultiBlockChange(Map<Location, BlockData> blockChanges, boolean suppressLightUpdates) {
+ if (this.getHandle().connection == null) return;
+
+ Map<SectionPos, it.unimi.dsi.fastutil.shorts.Short2ObjectMap<net.minecraft.world.level.block.state.BlockState>> sectionMap = new HashMap<>();
+
+ for (Map.Entry<Location, BlockData> entry : blockChanges.entrySet()) {
+ Location location = entry.getKey();
+ if (!location.getWorld().equals(this.getWorld())) continue;
+
+ BlockData blockData = entry.getValue();
+ BlockPos blockPos = new BlockPos(location.getBlockX(), location.getBlockY(), location.getBlockZ());
+ SectionPos sectionPos = SectionPos.of(blockPos);
+
+ it.unimi.dsi.fastutil.shorts.Short2ObjectMap<net.minecraft.world.level.block.state.BlockState> sectionData = sectionMap.computeIfAbsent(sectionPos, key -> new it.unimi.dsi.fastutil.shorts.Short2ObjectArrayMap<>());
+ sectionData.put(SectionPos.sectionRelativePos(blockPos), ((CraftBlockData) blockData).getState());
+ }
+
+ for (Map.Entry<SectionPos, it.unimi.dsi.fastutil.shorts.Short2ObjectMap<net.minecraft.world.level.block.state.BlockState>> entry : sectionMap.entrySet()) {
+ SectionPos sectionPos = entry.getKey();
+ it.unimi.dsi.fastutil.shorts.Short2ObjectMap<net.minecraft.world.level.block.state.BlockState> blockData = entry.getValue();
+
+ net.minecraft.network.protocol.game.ClientboundSectionBlocksUpdatePacket packet = new net.minecraft.network.protocol.game.ClientboundSectionBlocksUpdatePacket(sectionPos, blockData, suppressLightUpdates);
+ this.getHandle().connection.send(packet);
+ }
+ }
+ // Paper end
+
@Override
public void sendBlockDamage(Location loc, float progress) {
Preconditions.checkArgument(loc != null, "loc must not be null");