mirror of
https://github.com/PaperMC/Paper.git
synced 2024-12-22 00:47:38 +01:00
379 lines
19 KiB
Diff
379 lines
19 KiB
Diff
From 0000000000000000000000000000000000000000 Mon Sep 17 00:00:00 2001
|
|
From: Aikar <aikar@aikar.co>
|
|
Date: Wed, 6 May 2020 23:30:30 -0400
|
|
Subject: [PATCH] Optimize NibbleArray to use pooled buffers
|
|
|
|
Massively reduces memory allocation of 2048 byte buffers by using
|
|
an object pool for these.
|
|
|
|
Uses lots of advanced new capabilities of the Paper codebase :)
|
|
|
|
diff --git a/src/main/java/net/minecraft/network/protocol/game/ClientboundLevelChunkWithLightPacket.java b/src/main/java/net/minecraft/network/protocol/game/ClientboundLevelChunkWithLightPacket.java
|
|
index 7825d6f0fdcfda6212cff8033ec55fb7db236154..2218ddb8d075d042bb7c41886aa9dd2082a5a40f 100644
|
|
--- a/src/main/java/net/minecraft/network/protocol/game/ClientboundLevelChunkWithLightPacket.java
|
|
+++ b/src/main/java/net/minecraft/network/protocol/game/ClientboundLevelChunkWithLightPacket.java
|
|
@@ -2,8 +2,11 @@ package net.minecraft.network.protocol.game;
|
|
|
|
import java.util.BitSet;
|
|
import javax.annotation.Nullable;
|
|
+
|
|
+import io.netty.channel.ChannelFuture;
|
|
import net.minecraft.network.FriendlyByteBuf;
|
|
import net.minecraft.network.protocol.Packet;
|
|
+import net.minecraft.server.level.ServerPlayer;
|
|
import net.minecraft.world.level.ChunkPos;
|
|
import net.minecraft.world.level.chunk.LevelChunk;
|
|
import net.minecraft.world.level.lighting.LevelLightEngine;
|
|
@@ -14,6 +17,23 @@ public class ClientboundLevelChunkWithLightPacket implements Packet<ClientGamePa
|
|
private final ClientboundLevelChunkPacketData chunkData;
|
|
private final ClientboundLightUpdatePacketData lightData;
|
|
|
|
+ // Paper start
|
|
+ @Override
|
|
+ public void onPacketDispatch(ServerPlayer player) {
|
|
+ lightData.onPacketDispatch(player);
|
|
+ }
|
|
+
|
|
+ @Override
|
|
+ public void onPacketDispatchFinish(ServerPlayer player, ChannelFuture future) {
|
|
+ lightData.onPacketDispatchFinish(player, future);
|
|
+ }
|
|
+
|
|
+ @Override
|
|
+ public boolean hasFinishListener() {
|
|
+ return true;
|
|
+ }
|
|
+ // Paper end
|
|
+
|
|
public ClientboundLevelChunkWithLightPacket(LevelChunk chunk, LevelLightEngine lightProvider, @Nullable BitSet skyBits, @Nullable BitSet blockBits, boolean nonEdge) {
|
|
ChunkPos chunkPos = chunk.getPos();
|
|
this.x = chunkPos.x;
|
|
diff --git a/src/main/java/net/minecraft/network/protocol/game/ClientboundLightUpdatePacket.java b/src/main/java/net/minecraft/network/protocol/game/ClientboundLightUpdatePacket.java
|
|
index 15350c301ba670cd86c83c7051c3571ff2759d8f..da46695e4d45f701a216767a048b21e289f056f6 100644
|
|
--- a/src/main/java/net/minecraft/network/protocol/game/ClientboundLightUpdatePacket.java
|
|
+++ b/src/main/java/net/minecraft/network/protocol/game/ClientboundLightUpdatePacket.java
|
|
@@ -2,8 +2,11 @@ package net.minecraft.network.protocol.game;
|
|
|
|
import java.util.BitSet;
|
|
import javax.annotation.Nullable;
|
|
+
|
|
+import io.netty.channel.ChannelFuture;
|
|
import net.minecraft.network.FriendlyByteBuf;
|
|
import net.minecraft.network.protocol.Packet;
|
|
+import net.minecraft.server.level.ServerPlayer;
|
|
import net.minecraft.world.level.ChunkPos;
|
|
import net.minecraft.world.level.lighting.LevelLightEngine;
|
|
|
|
@@ -12,6 +15,23 @@ public class ClientboundLightUpdatePacket implements Packet<ClientGamePacketList
|
|
private final int z;
|
|
private final ClientboundLightUpdatePacketData lightData;
|
|
|
|
+ // Paper start
|
|
+ @Override
|
|
+ public void onPacketDispatch(ServerPlayer player) {
|
|
+ lightData.onPacketDispatch(player);
|
|
+ }
|
|
+
|
|
+ @Override
|
|
+ public void onPacketDispatchFinish(ServerPlayer player, ChannelFuture future) {
|
|
+ lightData.onPacketDispatchFinish(player, future);
|
|
+ }
|
|
+
|
|
+ @Override
|
|
+ public boolean hasFinishListener() {
|
|
+ return true;
|
|
+ }
|
|
+ // Paper end
|
|
+
|
|
public ClientboundLightUpdatePacket(ChunkPos chunkPos, LevelLightEngine lightProvider, @Nullable BitSet skyBits, @Nullable BitSet blockBits, boolean nonEdge) {
|
|
this.x = chunkPos.x;
|
|
this.z = chunkPos.z;
|
|
diff --git a/src/main/java/net/minecraft/network/protocol/game/ClientboundLightUpdatePacketData.java b/src/main/java/net/minecraft/network/protocol/game/ClientboundLightUpdatePacketData.java
|
|
index fe9cfb2c6e3ecbe8966bc33a16785f03f870e7cf..e887317e8fcf71740ec96d85b7ea5b819a39d468 100644
|
|
--- a/src/main/java/net/minecraft/network/protocol/game/ClientboundLightUpdatePacketData.java
|
|
+++ b/src/main/java/net/minecraft/network/protocol/game/ClientboundLightUpdatePacketData.java
|
|
@@ -19,6 +19,27 @@ public class ClientboundLightUpdatePacketData {
|
|
private final List<byte[]> skyUpdates;
|
|
private final List<byte[]> blockUpdates;
|
|
private final boolean trustEdges;
|
|
+ // Paper start
|
|
+ java.lang.Runnable cleaner1;
|
|
+ java.lang.Runnable cleaner2;
|
|
+ java.util.concurrent.atomic.AtomicInteger remainingSends = new java.util.concurrent.atomic.AtomicInteger(0);
|
|
+
|
|
+ public void onPacketDispatch(net.minecraft.server.level.ServerPlayer player) {
|
|
+ remainingSends.incrementAndGet();
|
|
+ }
|
|
+
|
|
+ public void onPacketDispatchFinish(net.minecraft.server.level.ServerPlayer player, io.netty.channel.ChannelFuture future) {
|
|
+ if (remainingSends.decrementAndGet() <= 0) {
|
|
+ // incase of any race conditions, schedule this delayed
|
|
+ net.minecraft.server.MCUtil.scheduleTask(5, () -> {
|
|
+ if (remainingSends.get() == 0) {
|
|
+ cleaner1.run();
|
|
+ cleaner2.run();
|
|
+ }
|
|
+ }, "Light Packet Release");
|
|
+ }
|
|
+ }
|
|
+ // Paper end
|
|
|
|
public ClientboundLightUpdatePacketData(ChunkPos pos, LevelLightEngine lightProvider, @Nullable BitSet skyBits, @Nullable BitSet blockBits, boolean nonEdge) {
|
|
this.trustEdges = nonEdge;
|
|
@@ -26,8 +47,8 @@ public class ClientboundLightUpdatePacketData {
|
|
this.blockYMask = new BitSet();
|
|
this.emptySkyYMask = new BitSet();
|
|
this.emptyBlockYMask = new BitSet();
|
|
- this.skyUpdates = Lists.newArrayList();
|
|
- this.blockUpdates = Lists.newArrayList();
|
|
+ this.skyUpdates = Lists.newArrayList();this.cleaner1 = net.minecraft.server.MCUtil.registerListCleaner(this, this.skyUpdates, DataLayer::releaseBytes); // Paper
|
|
+ this.blockUpdates = Lists.newArrayList();this.cleaner2 = net.minecraft.server.MCUtil.registerListCleaner(this, this.blockUpdates, DataLayer::releaseBytes); // Paper
|
|
|
|
for(int i = 0; i < lightProvider.getLightSectionCount(); ++i) {
|
|
if (skyBits == null || skyBits.get(i)) {
|
|
@@ -72,7 +93,7 @@ public class ClientboundLightUpdatePacketData {
|
|
uninitialized.set(y);
|
|
} else {
|
|
initialized.set(y);
|
|
- nibbles.add((byte[])dataLayer.getData().clone());
|
|
+ nibbles.add((byte[])dataLayer.getCloneIfSet()); // Paper
|
|
}
|
|
}
|
|
|
|
diff --git a/src/main/java/net/minecraft/world/level/chunk/DataLayer.java b/src/main/java/net/minecraft/world/level/chunk/DataLayer.java
|
|
index 81701abd11fbc4671393a76a42973f53835ca234..e8cf0088e94925934acd02ba05b9411bd7cf186e 100644
|
|
--- a/src/main/java/net/minecraft/world/level/chunk/DataLayer.java
|
|
+++ b/src/main/java/net/minecraft/world/level/chunk/DataLayer.java
|
|
@@ -13,11 +13,65 @@ public final class DataLayer {
|
|
private static final int NIBBLE_SIZE = 4;
|
|
@Nullable
|
|
protected byte[] data;
|
|
+ // Paper start
|
|
+ public static byte[] EMPTY_NIBBLE = new byte[2048];
|
|
+ private static final int nibbleBucketSizeMultiplier = Integer.getInteger("Paper.nibbleBucketSize", 3072);
|
|
+ private static final int maxPoolSize = Integer.getInteger("Paper.maxNibblePoolSize", (int) Math.min(6, Math.max(1, Runtime.getRuntime().maxMemory() / 1024 / 1024 / 1024)) * (nibbleBucketSizeMultiplier * 8));
|
|
+ public static final com.destroystokyo.paper.util.pooled.PooledObjects<byte[]> BYTE_2048 = new com.destroystokyo.paper.util.pooled.PooledObjects<>(() -> new byte[2048], maxPoolSize);
|
|
+ public static void releaseBytes(byte[] bytes) {
|
|
+ if (bytes != null && bytes != EMPTY_NIBBLE && bytes.length == 2048) {
|
|
+ System.arraycopy(EMPTY_NIBBLE, 0, bytes, 0, 2048);
|
|
+ BYTE_2048.release(bytes);
|
|
+ }
|
|
+ }
|
|
|
|
+ public DataLayer markPoolSafe(byte[] bytes) {
|
|
+ if (bytes != EMPTY_NIBBLE) this.data = bytes;
|
|
+ return markPoolSafe();
|
|
+ }
|
|
+ public DataLayer markPoolSafe() {
|
|
+ poolSafe = true;
|
|
+ return this;
|
|
+ }
|
|
+ public byte[] getIfSet() {
|
|
+ return this.data != null ? this.data : EMPTY_NIBBLE;
|
|
+ }
|
|
+ public byte[] getCloneIfSet() {
|
|
+ if (data == null) {
|
|
+ return EMPTY_NIBBLE;
|
|
+ }
|
|
+ byte[] ret = BYTE_2048.acquire();
|
|
+ System.arraycopy(getIfSet(), 0, ret, 0, 2048);
|
|
+ return ret;
|
|
+ }
|
|
+
|
|
+ public DataLayer cloneAndSet(byte[] bytes) {
|
|
+ if (bytes != null && bytes != EMPTY_NIBBLE) {
|
|
+ this.data = BYTE_2048.acquire();
|
|
+ System.arraycopy(bytes, 0, this.data, 0, 2048);
|
|
+ }
|
|
+ return this;
|
|
+ }
|
|
+ boolean poolSafe = false;
|
|
+ public java.lang.Runnable cleaner;
|
|
+ private void registerCleaner() {
|
|
+ if (!poolSafe) {
|
|
+ cleaner = net.minecraft.server.MCUtil.registerCleaner(this, this.data, DataLayer::releaseBytes);
|
|
+ } else {
|
|
+ cleaner = net.minecraft.server.MCUtil.once(() -> DataLayer.releaseBytes(this.data));
|
|
+ }
|
|
+ }
|
|
public DataLayer() {}
|
|
|
|
public DataLayer(byte[] bytes) {
|
|
+ // Paper start
|
|
+ this(bytes, false);
|
|
+ }
|
|
+ public DataLayer(byte[] bytes, boolean isSafe) {
|
|
this.data = bytes;
|
|
+ if (!isSafe) this.data = getCloneIfSet(); // Paper - clone for safety
|
|
+ registerCleaner();
|
|
+ // Paper end
|
|
if (bytes.length != 2048) {
|
|
throw (IllegalArgumentException) Util.pauseInIde(new IllegalArgumentException("DataLayer should be 2048 bytes not: " + bytes.length));
|
|
}
|
|
@@ -52,7 +106,8 @@ public final class DataLayer {
|
|
|
|
private void set(int index, int value) {
|
|
if (this.data == null) {
|
|
- this.data = new byte[2048];
|
|
+ this.data = BYTE_2048.acquire(); // Paper
|
|
+ registerCleaner();// Paper
|
|
}
|
|
|
|
int k = DataLayer.getByteIndex(index);
|
|
@@ -74,13 +129,33 @@ public final class DataLayer {
|
|
public byte[] getData() {
|
|
if (this.data == null) {
|
|
this.data = new byte[2048];
|
|
+ } else { // Paper start
|
|
+ // Accessor may need this object past garbage collection so need to clone it and return pooled value
|
|
+ // If we know its safe for pre GC access, use asBytesPoolSafe(). If you just need read, use getIfSet()
|
|
+ Runnable cleaner = this.cleaner;
|
|
+ if (cleaner != null) {
|
|
+ this.data = this.data.clone();
|
|
+ cleaner.run(); // release the previously pooled value
|
|
+ this.cleaner = null;
|
|
+ }
|
|
}
|
|
+ // Paper end
|
|
|
|
return this.data;
|
|
}
|
|
|
|
+ @javax.annotation.Nonnull
|
|
+ public byte[] asBytesPoolSafe() {
|
|
+ if (this.data == null) {
|
|
+ this.data = BYTE_2048.acquire(); // Paper
|
|
+ registerCleaner(); // Paper
|
|
+ }
|
|
+
|
|
+ return this.data;
|
|
+ }
|
|
+ // Paper end
|
|
public DataLayer copy() {
|
|
- return this.data == null ? new DataLayer() : new DataLayer((byte[]) this.data.clone());
|
|
+ return this.data == null ? new DataLayer() : new DataLayer(this.data); // Paper - clone in ctor
|
|
}
|
|
|
|
public String toString() {
|
|
diff --git a/src/main/java/net/minecraft/world/level/chunk/storage/ChunkSerializer.java b/src/main/java/net/minecraft/world/level/chunk/storage/ChunkSerializer.java
|
|
index 980c784b8e5365b62cbeef7f32af9f4383cc01e6..46beea026eec707c69194da6d1d51dc66b61f54e 100644
|
|
--- a/src/main/java/net/minecraft/world/level/chunk/storage/ChunkSerializer.java
|
|
+++ b/src/main/java/net/minecraft/world/level/chunk/storage/ChunkSerializer.java
|
|
@@ -502,11 +502,11 @@ public class ChunkSerializer {
|
|
}
|
|
|
|
if (nibblearray != null && !nibblearray.isEmpty()) {
|
|
- nbttagcompound1.putByteArray("BlockLight", nibblearray.getData());
|
|
+ nbttagcompound1.putByteArray("BlockLight", nibblearray.asBytesPoolSafe().clone()); // Paper
|
|
}
|
|
|
|
if (nibblearray1 != null && !nibblearray1.isEmpty()) {
|
|
- nbttagcompound1.putByteArray("SkyLight", nibblearray1.getData());
|
|
+ nbttagcompound1.putByteArray("SkyLight", nibblearray1.asBytesPoolSafe().clone()); // Paper
|
|
}
|
|
|
|
if (!nbttagcompound1.isEmpty()) {
|
|
diff --git a/src/main/java/net/minecraft/world/level/lighting/DataLayerStorageMap.java b/src/main/java/net/minecraft/world/level/lighting/DataLayerStorageMap.java
|
|
index f357a3473682c2d37a20fb862522c67b9979402a..52682471adc13dffc0383fc4abacbd3397f3bb10 100644
|
|
--- a/src/main/java/net/minecraft/world/level/lighting/DataLayerStorageMap.java
|
|
+++ b/src/main/java/net/minecraft/world/level/lighting/DataLayerStorageMap.java
|
|
@@ -34,7 +34,9 @@ public abstract class DataLayerStorageMap<M extends DataLayerStorageMap<M>> {
|
|
|
|
public void copyDataLayer(long pos) {
|
|
if (this.isVisible) { throw new IllegalStateException("writing to visible data"); } // Paper - avoid copying light data
|
|
- this.data.queueUpdate(pos, ((DataLayer) this.data.getUpdating(pos)).copy()); // Paper - avoid copying light data
|
|
+ DataLayer updating = this.data.getUpdating(pos); // Paper - pool nibbles
|
|
+ this.data.queueUpdate(pos, new DataLayer().markPoolSafe(updating.getCloneIfSet())); // Paper - avoid copying light data - pool safe clone
|
|
+ if (updating.cleaner != null) net.minecraft.server.MCUtil.scheduleTask(2, updating.cleaner, "Light Engine Release"); // Paper - delay clean incase anything holding ref was still using it
|
|
this.clearCache();
|
|
}
|
|
|
|
diff --git a/src/main/java/net/minecraft/world/level/lighting/LayerLightSectionStorage.java b/src/main/java/net/minecraft/world/level/lighting/LayerLightSectionStorage.java
|
|
index 4f7b63f2cc8a69fa8efb3a84f6abc3d3dcf05b49..cae559b37b5404851fa99d1d206232b5e7ab770c 100644
|
|
--- a/src/main/java/net/minecraft/world/level/lighting/LayerLightSectionStorage.java
|
|
+++ b/src/main/java/net/minecraft/world/level/lighting/LayerLightSectionStorage.java
|
|
@@ -157,7 +157,7 @@ public abstract class LayerLightSectionStorage<M extends DataLayerStorageMap<M>>
|
|
|
|
protected DataLayer createDataLayer(long sectionPos) {
|
|
DataLayer dataLayer = this.queuedSections.get(sectionPos);
|
|
- return dataLayer != null ? dataLayer : new DataLayer();
|
|
+ return dataLayer != null ? dataLayer : new DataLayer().markPoolSafe(); // Paper
|
|
}
|
|
|
|
protected void clearQueuedSectionBlocks(LayerLightEngine<?, ?> storage, long sectionPos) {
|
|
@@ -318,12 +318,12 @@ public abstract class LayerLightSectionStorage<M extends DataLayerStorageMap<M>>
|
|
|
|
protected void queueSectionData(long sectionPos, @Nullable DataLayer array, boolean nonEdge) {
|
|
if (array != null) {
|
|
- this.queuedSections.put(sectionPos, array);
|
|
+ DataLayer remove = this.queuedSections.put(sectionPos, array); if (remove != null && remove.cleaner != null) remove.cleaner.run(); // Paper - clean up when removed
|
|
if (!nonEdge) {
|
|
this.untrustedSections.add(sectionPos);
|
|
}
|
|
} else {
|
|
- this.queuedSections.remove(sectionPos);
|
|
+ DataLayer remove = this.queuedSections.remove(sectionPos); if (remove != null && remove.cleaner != null) remove.cleaner.run(); // Paper - clean up when removed
|
|
}
|
|
|
|
}
|
|
diff --git a/src/main/java/net/minecraft/world/level/lighting/SkyLightSectionStorage.java b/src/main/java/net/minecraft/world/level/lighting/SkyLightSectionStorage.java
|
|
index 9797254e981d08d3934f7ca8f369dd78a6ef1a48..4012d87dc27c3b1096fdaa60bfdfd68f27a22da7 100644
|
|
--- a/src/main/java/net/minecraft/world/level/lighting/SkyLightSectionStorage.java
|
|
+++ b/src/main/java/net/minecraft/world/level/lighting/SkyLightSectionStorage.java
|
|
@@ -163,14 +163,14 @@ public class SkyLightSectionStorage extends LayerLightSectionStorage<SkyLightSec
|
|
|
|
return repeatFirstLayer(dataLayer2);
|
|
} else {
|
|
- return new DataLayer();
|
|
+ return new DataLayer().markPoolSafe(); // Paper - mark pool use as safe (no auto cleaner)
|
|
}
|
|
}
|
|
}
|
|
|
|
private static DataLayer repeatFirstLayer(DataLayer source) {
|
|
if (source.isEmpty()) {
|
|
- return new DataLayer();
|
|
+ return new DataLayer().markPoolSafe(); // Paper - mark pool use as safe (no auto cleaner)
|
|
} else {
|
|
byte[] bs = source.getData();
|
|
byte[] cs = new byte[2048];
|
|
@@ -179,7 +179,7 @@ public class SkyLightSectionStorage extends LayerLightSectionStorage<SkyLightSec
|
|
System.arraycopy(bs, 0, cs, i * 128, 128);
|
|
}
|
|
|
|
- return new DataLayer(cs);
|
|
+ return new DataLayer(cs).markPoolSafe(cs); // Paper - mark pool use as safe (no auto cleaner)
|
|
}
|
|
}
|
|
|
|
@@ -197,7 +197,7 @@ public class SkyLightSectionStorage extends LayerLightSectionStorage<SkyLightSec
|
|
this.updatingSectionData.copyDataLayer(l);
|
|
}
|
|
|
|
- Arrays.fill(this.getDataLayer(l, true).getData(), (byte)-1);
|
|
+ Arrays.fill(this.getDataLayer(l, true).asBytesPoolSafe(), (byte)-1); // Paper
|
|
int j = SectionPos.sectionToBlockCoord(SectionPos.x(l));
|
|
int k = SectionPos.sectionToBlockCoord(SectionPos.y(l));
|
|
int m = SectionPos.sectionToBlockCoord(SectionPos.z(l));
|
|
diff --git a/src/main/java/org/bukkit/craftbukkit/CraftChunk.java b/src/main/java/org/bukkit/craftbukkit/CraftChunk.java
|
|
index 7bc1219523eeb0880493e6fb42692f1fdb30c110..187366c33c86b220581c3deac9168d6b6a2c5a3e 100644
|
|
--- a/src/main/java/org/bukkit/craftbukkit/CraftChunk.java
|
|
+++ b/src/main/java/org/bukkit/craftbukkit/CraftChunk.java
|
|
@@ -339,14 +339,14 @@ public class CraftChunk implements Chunk {
|
|
sectionSkyLights[i] = CraftChunk.emptyLight;
|
|
} else {
|
|
sectionSkyLights[i] = new byte[2048];
|
|
- System.arraycopy(skyLightArray.getData(), 0, sectionSkyLights[i], 0, 2048);
|
|
+ System.arraycopy(skyLightArray.getIfSet(), 0, sectionSkyLights[i], 0, 2048); // Paper
|
|
}
|
|
DataLayer emitLightArray = lightengine.getLayerListener(LightLayer.BLOCK).getDataLayerData(SectionPos.of(x, i, z));
|
|
if (emitLightArray == null) {
|
|
sectionEmitLights[i] = CraftChunk.emptyLight;
|
|
} else {
|
|
sectionEmitLights[i] = new byte[2048];
|
|
- System.arraycopy(emitLightArray.getData(), 0, sectionEmitLights[i], 0, 2048);
|
|
+ System.arraycopy(emitLightArray.getIfSet(), 0, sectionEmitLights[i], 0, 2048); // Paper
|
|
}
|
|
|
|
if (biome != null) {
|