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c64503c66f
The patch was previously applied wrong, and still caused chunk loads. Now, we will prevent it again, but also added a config option to disable this optimization. However, I also updated it so that doors are not removed if the chunk the door is in is unloaded, so this should avoid breaking farms. Fixes #1506
74 lines
2.9 KiB
Diff
74 lines
2.9 KiB
Diff
From b9ab361fdf72abfa18a4bf1d59ff06d654c97dfb Mon Sep 17 00:00:00 2001
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From: BillyGalbreath <Blake.Galbreath@GMail.com>
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Date: Sat, 16 Jun 2018 01:18:16 -0500
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Subject: [PATCH] Make shield blocking delay configurable
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diff --git a/src/main/java/com/destroystokyo/paper/PaperWorldConfig.java b/src/main/java/com/destroystokyo/paper/PaperWorldConfig.java
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index a005c8c4ec..bd4cca26c7 100644
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--- a/src/main/java/com/destroystokyo/paper/PaperWorldConfig.java
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+++ b/src/main/java/com/destroystokyo/paper/PaperWorldConfig.java
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@@ -428,4 +428,9 @@ public class PaperWorldConfig {
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log("Villages can load chunks - Warning this can cause intense TPS loss. Strongly consider disabling this.");
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}
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}
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+
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+ public int shieldBlockingDelay = 5;
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+ private void shieldBlockingDelay() {
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+ shieldBlockingDelay = getInt("game-mechanics.shield-blocking-delay", 5);
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+ }
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}
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diff --git a/src/main/java/net/minecraft/server/EntityLiving.java b/src/main/java/net/minecraft/server/EntityLiving.java
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index f5770884b0..566f6e3a6a 100644
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--- a/src/main/java/net/minecraft/server/EntityLiving.java
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+++ b/src/main/java/net/minecraft/server/EntityLiving.java
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@@ -2703,7 +2703,7 @@ public abstract class EntityLiving extends Entity {
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if (this.isHandRaised() && !this.activeItem.isEmpty()) {
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Item item = this.activeItem.getItem();
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- return item.d(this.activeItem) != EnumAnimation.BLOCK ? false : item.c(this.activeItem) - this.bu >= 5;
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+ return item.d(this.activeItem) != EnumAnimation.BLOCK ? false : item.c(this.activeItem) - this.bu >= getShieldBlockingDelay(); // Paper - shieldBlockingDelay
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} else {
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return false;
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}
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@@ -2791,4 +2791,16 @@ public abstract class EntityLiving extends Entity {
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public boolean df() {
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return true;
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}
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+
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+ // Paper start
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+ public int shieldBlockingDelay = world.paperConfig.shieldBlockingDelay;
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+
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+ public int getShieldBlockingDelay() {
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+ return shieldBlockingDelay;
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+ }
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+
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+ public void setShieldBlockingDelay(int shieldBlockingDelay) {
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+ this.shieldBlockingDelay = shieldBlockingDelay;
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+ }
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+ // Paper end
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}
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diff --git a/src/main/java/org/bukkit/craftbukkit/entity/CraftLivingEntity.java b/src/main/java/org/bukkit/craftbukkit/entity/CraftLivingEntity.java
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index 9acafadbbf..a09cd02403 100644
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--- a/src/main/java/org/bukkit/craftbukkit/entity/CraftLivingEntity.java
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+++ b/src/main/java/org/bukkit/craftbukkit/entity/CraftLivingEntity.java
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@@ -533,5 +533,15 @@ public class CraftLivingEntity extends CraftEntity implements LivingEntity {
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public void setArrowsStuck(int arrows) {
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getHandle().setArrowCount(arrows);
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}
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+
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+ @Override
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+ public int getShieldBlockingDelay() {
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+ return getHandle().getShieldBlockingDelay();
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+ }
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+
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+ @Override
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+ public void setShieldBlockingDelay(int delay) {
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+ getHandle().setShieldBlockingDelay(delay);
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+ }
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// Paper end
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}
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--
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2.19.0
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