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89d51d5f29
Because this exploit has been widely known for years and has not been fixed by Mojang, we decided that it was worth allowing people to toggle it on/off due to how easy it is to make it configurable. It should be noted that this decision does not promise all future exploits will be configurable.
25 lines
1.1 KiB
Diff
25 lines
1.1 KiB
Diff
From 0000000000000000000000000000000000000000 Mon Sep 17 00:00:00 2001
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From: Jake Potrebic <jake.m.potrebic@gmail.com>
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Date: Sat, 17 Jun 2023 13:17:25 -0700
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Subject: [PATCH] Add method to remove all active potion effects
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diff --git a/src/main/java/org/bukkit/craftbukkit/entity/CraftLivingEntity.java b/src/main/java/org/bukkit/craftbukkit/entity/CraftLivingEntity.java
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index 3302d8e9b7c2c48b20dd257f4699b263d3bc52dc..3f952d1409118535f325f614f1a6507c40efa4d6 100644
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--- a/src/main/java/org/bukkit/craftbukkit/entity/CraftLivingEntity.java
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+++ b/src/main/java/org/bukkit/craftbukkit/entity/CraftLivingEntity.java
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@@ -540,6 +540,13 @@ public class CraftLivingEntity extends CraftEntity implements LivingEntity {
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return effects;
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}
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+ // Paper start - LivingEntity#clearActivePotionEffects();
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+ @Override
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+ public boolean clearActivePotionEffects() {
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+ return this.getHandle().removeAllEffects(EntityPotionEffectEvent.Cause.PLUGIN);
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+ }
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+ // Paper end
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+
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@Override
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public <T extends Projectile> T launchProjectile(Class<? extends T> projectile) {
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return this.launchProjectile(projectile, null);
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