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* Updated Upstream (Bukkit/CraftBukkit) Upstream has released updates that appears to apply and compile correctly. This update has not been tested by PaperMC and as with ANY update, please do your own testing Bukkit Changes: 45690fe9 SPIGOT-5047: Correct slot types for 1.14 inventories CraftBukkit Changes:4090d01f
SPIGOT-5047: Correct slot types for 1.14 inventoriese8c08362
SPIGOT-5046: World#getLoadedChunks returning inaccessible cached chunks.d445af3b
SPIGOT-5067: Add item meta for 1.14 spawn eggs * Bring Chunk load checks in-line with spigot As of the last upstream merge spigot now checks ticket level status when returning loaded chunks for a world from api. Now our checks will respect that decision. * Fix spawn ticket levels Vanilla would keep the inner chunks of spawn available for ticking, however my changes made all chunks non-ticking. Resolve by changing ticket levels for spawn chunks inside the border to respect this behavior. * Make World#getChunkIfLoadedImmediately return only entity ticking chunks Mojang appears to be using chunks with level > 33 (non-ticking chunks) as cached chunks and not actually loaded chunks. * Bring all loaded checks in line with spigot Loaded chunks must be at least border chunks, or level <= 33
69 lines
3.4 KiB
Diff
69 lines
3.4 KiB
Diff
From fc6811a705ae7807d5b5507c1e46e66abe37a6bc Mon Sep 17 00:00:00 2001
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From: Byteflux <byte@byteflux.net>
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Date: Wed, 8 Aug 2018 16:33:21 -0600
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Subject: [PATCH] Configurable speed for water flowing over lava
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diff --git a/src/main/java/com/destroystokyo/paper/PaperWorldConfig.java b/src/main/java/com/destroystokyo/paper/PaperWorldConfig.java
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index 2b5402b009..2c27be63ea 100644
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--- a/src/main/java/com/destroystokyo/paper/PaperWorldConfig.java
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+++ b/src/main/java/com/destroystokyo/paper/PaperWorldConfig.java
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@@ -401,6 +401,12 @@ public class PaperWorldConfig {
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}
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}
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+ public int waterOverLavaFlowSpeed;
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+ private void waterOverLavaFlowSpeed() {
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+ waterOverLavaFlowSpeed = getInt("water-over-lava-flow-speed", 5);
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+ log("Water over lava flow speed: " + waterOverLavaFlowSpeed);
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+ }
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+
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public boolean armorStandTick = true;
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private void armorStandTick() {
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this.armorStandTick = this.getBoolean("armor-stands-tick", this.armorStandTick);
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diff --git a/src/main/java/net/minecraft/server/BlockFluids.java b/src/main/java/net/minecraft/server/BlockFluids.java
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index 44e00339f2..b4616f259e 100644
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--- a/src/main/java/net/minecraft/server/BlockFluids.java
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+++ b/src/main/java/net/minecraft/server/BlockFluids.java
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@@ -70,11 +70,27 @@ public class BlockFluids extends Block implements IFluidSource {
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@Override
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public void onPlace(IBlockData iblockdata, World world, BlockPosition blockposition, IBlockData iblockdata1, boolean flag) {
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if (this.a(world, blockposition, iblockdata)) {
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- world.getFluidTickList().a(blockposition, iblockdata.p().getType(), this.a((IWorldReader) world));
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+ world.getFluidTickList().a(blockposition, iblockdata.p().getType(), this.getFlowSpeed(world, blockposition)); // Paper
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}
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}
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+ // Paper start - Get flow speed. Throttle if its water and flowing adjacent to lava
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+ public int getFlowSpeed(World world, BlockPosition blockposition) {
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+ if (this.material == Material.WATER) {
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+ if (
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+ world.getMaterialIfLoaded(blockposition.north(1)) == Material.LAVA ||
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+ world.getMaterialIfLoaded(blockposition.south(1)) == Material.LAVA ||
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+ world.getMaterialIfLoaded(blockposition.west(1)) == Material.LAVA ||
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+ world.getMaterialIfLoaded(blockposition.east(1)) == Material.LAVA
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+ ) {
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+ return world.paperConfig.waterOverLavaFlowSpeed;
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+ }
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+ }
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+ return this.a(world);
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+ }
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+ // Paper end
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+
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@Override
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public IBlockData updateState(IBlockData iblockdata, EnumDirection enumdirection, IBlockData iblockdata1, GeneratorAccess generatoraccess, BlockPosition blockposition, BlockPosition blockposition1) {
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if (iblockdata.p().isSource() || iblockdata1.p().isSource()) {
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@@ -87,7 +103,7 @@ public class BlockFluids extends Block implements IFluidSource {
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@Override
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public void doPhysics(IBlockData iblockdata, World world, BlockPosition blockposition, Block block, BlockPosition blockposition1, boolean flag) {
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if (this.a(world, blockposition, iblockdata)) {
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- world.getFluidTickList().a(blockposition, iblockdata.p().getType(), this.a((IWorldReader) world));
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+ world.getFluidTickList().a(blockposition, iblockdata.p().getType(), this.getFlowSpeed(world, blockposition)); // Paper
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}
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}
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--
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2.21.0
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