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https://github.com/PaperMC/Paper.git
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ef0e5a642d
Upstream has released updates that appear to apply and compile correctly. This update has not been tested by PaperMC and as with ANY update, please do your own testing Bukkit Changes: 9ae3f10f SPIGOT-3842: Add Player#fireworkBoost() and expand Firework API 48c0c547 PR-786: Add methods to get sounds from entities CraftBukkit Changes: 5cc9c022a SPIGOT-7152: Handle hand item changing during air interact event 4ffa1acf6 SPIGOT-7154: Players get kicked when interacting with a conversation 4daa21123 SPIGOT-3842: Add Player#fireworkBoost() and expand Firework API e5d6a9bbf PR-1100: Add methods to get sounds from entities b7e9f1c8b SPIGOT-7146: Reduce use of Material switch in ItemMeta Spigot Changes: 4c157bb4 Rebuild patches
75 lines
4.1 KiB
Diff
75 lines
4.1 KiB
Diff
From 0000000000000000000000000000000000000000 Mon Sep 17 00:00:00 2001
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From: Brody Beckwith <brody@beckwith.dev>
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Date: Fri, 14 Jan 2022 00:41:11 -0500
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Subject: [PATCH] Multi Block Change API Implementation
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diff --git a/src/main/java/net/minecraft/network/protocol/game/ClientboundSectionBlocksUpdatePacket.java b/src/main/java/net/minecraft/network/protocol/game/ClientboundSectionBlocksUpdatePacket.java
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index 82ea4fabd5732052a286d50bcff8bbcc2c4aa7d7..652bea6868a03a5315965f79c76172fb9dbb93fb 100644
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--- a/src/main/java/net/minecraft/network/protocol/game/ClientboundSectionBlocksUpdatePacket.java
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+++ b/src/main/java/net/minecraft/network/protocol/game/ClientboundSectionBlocksUpdatePacket.java
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@@ -54,6 +54,15 @@ public class ClientboundSectionBlocksUpdatePacket implements Packet<ClientGamePa
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}
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+ // Paper start
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+ public ClientboundSectionBlocksUpdatePacket(SectionPos sectionPos, it.unimi.dsi.fastutil.shorts.Short2ObjectMap<BlockState> blockChanges, boolean suppressLightUpdates) {
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+ this.sectionPos = sectionPos;
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+ this.positions = blockChanges.keySet().toShortArray();
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+ this.states = blockChanges.values().toArray(new BlockState[0]);
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+ this.suppressLightUpdates = suppressLightUpdates;
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+ }
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+ // Paper end
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+
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@Override
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public void write(FriendlyByteBuf buf) {
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buf.writeLong(this.sectionPos.asLong());
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diff --git a/src/main/java/org/bukkit/craftbukkit/entity/CraftPlayer.java b/src/main/java/org/bukkit/craftbukkit/entity/CraftPlayer.java
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index 8882651847fc9a8d2e4222f10eb389b553da48ca..86d9250ce0a49635362a2710bf3c064936d1c77f 100644
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--- a/src/main/java/org/bukkit/craftbukkit/entity/CraftPlayer.java
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+++ b/src/main/java/org/bukkit/craftbukkit/entity/CraftPlayer.java
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@@ -29,6 +29,7 @@ import java.util.logging.Logger;
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import javax.annotation.Nullable;
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import net.minecraft.advancements.AdvancementProgress;
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import net.minecraft.core.BlockPos;
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+import net.minecraft.core.SectionPos; // Paper
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import net.minecraft.nbt.CompoundTag;
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import net.minecraft.network.FriendlyByteBuf;
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import net.minecraft.network.chat.ChatMessageContent;
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@@ -882,6 +883,35 @@ public class CraftPlayer extends CraftHumanEntity implements Player {
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this.getHandle().connection.send(packet);
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}
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+ // Paper start
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+ @Override
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+ public void sendMultiBlockChange(Map<Location, BlockData> blockChanges, boolean suppressLightUpdates) {
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+ if (this.getHandle().connection == null) return;
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+
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+ Map<SectionPos, it.unimi.dsi.fastutil.shorts.Short2ObjectMap<net.minecraft.world.level.block.state.BlockState>> sectionMap = new HashMap<>();
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+
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+ for (Map.Entry<Location, BlockData> entry : blockChanges.entrySet()) {
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+ Location location = entry.getKey();
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+ if (!location.getWorld().equals(this.getWorld())) continue;
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+
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+ BlockData blockData = entry.getValue();
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+ BlockPos blockPos = new BlockPos(location.getBlockX(), location.getBlockY(), location.getBlockZ());
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+ SectionPos sectionPos = SectionPos.of(blockPos);
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+
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+ it.unimi.dsi.fastutil.shorts.Short2ObjectMap<net.minecraft.world.level.block.state.BlockState> sectionData = sectionMap.computeIfAbsent(sectionPos, key -> new it.unimi.dsi.fastutil.shorts.Short2ObjectArrayMap<>());
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+ sectionData.put(SectionPos.sectionRelativePos(blockPos), ((CraftBlockData) blockData).getState());
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+ }
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+
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+ for (Map.Entry<SectionPos, it.unimi.dsi.fastutil.shorts.Short2ObjectMap<net.minecraft.world.level.block.state.BlockState>> entry : sectionMap.entrySet()) {
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+ SectionPos sectionPos = entry.getKey();
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+ it.unimi.dsi.fastutil.shorts.Short2ObjectMap<net.minecraft.world.level.block.state.BlockState> blockData = entry.getValue();
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+
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+ net.minecraft.network.protocol.game.ClientboundSectionBlocksUpdatePacket packet = new net.minecraft.network.protocol.game.ClientboundSectionBlocksUpdatePacket(sectionPos, blockData, suppressLightUpdates);
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+ this.getHandle().connection.send(packet);
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+ }
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+ }
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+ // Paper end
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+
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@Override
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public void sendBlockDamage(Location loc, float progress) {
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Preconditions.checkArgument(loc != null, "loc must not be null");
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