High performance Spigot fork that aims to fix gameplay and mechanics inconsistencies
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Aikar 64492523a7 Move WorldSaveEvent to proper location
calling CraftWorld.save() currently does not call WorldSaveEvent, and WorldSaveEvent could fire on worlds that have saving disabled.

New location will always fire during a world save and only during an actual save.
2014-12-03 14:35:33 -05:00
nms-patches Move WorldSaveEvent to proper location 2014-12-03 14:35:33 -05:00
src Move WorldSaveEvent to proper location 2014-12-03 14:35:33 -05:00
.gitignore Update to Minecraft 1.8 2014-11-28 17:16:30 +11:00
CONTRIBUTING.md Missed a mention of Java 5. We build for Java 6, as per the Minecraft spec. 2013-07-10 19:33:35 -04:00
LGPL.txt We're LGPL. 2011-01-02 10:58:11 +01:00
LICENCE.txt We're LGPL. 2011-01-02 10:58:11 +01:00
makePatches.sh Don't commit unchanged patches 2014-11-28 17:06:11 -06:00
maps.yml Implement new getOnlinePlayers. Adds BUKKIt-5668 2014-06-25 15:59:58 -05:00
pom.xml Update to Minecraft 1.8 2014-11-28 17:16:30 +11:00
README.md Add link to CONTRIBUTING.md in README 2013-03-18 19:26:15 -07:00

CraftBukkit

A Bukkit (Minecraft Server API) implementation

Website: http://bukkit.org
Bugs/Suggestions: http://leaky.bukkit.org
Contributing Guidelines: CONTRIBUTING.md

Compilation

We use maven to handle our dependencies.

  • Install Maven 3
  • Check out and install Bukkit
    • Note: this is not needed as the repository we use has Bukkit too, but you might have a newer one (with your own changes :D)
  • Check out this repo and: mvn clean package