Paper/patches/server/0098-Faster-redstone-torch-rapid-clock-removal.patch
Spottedleaf da9d110d5b Remove chunk save reattempt patch
This patch does not appear to be doing anything useful, and may
hide errors.

Currently, the save logic does not run through this path either
so it did not do anything.

Additionally, properly implement support for handling
RegionFileSizeException in Moonrise.
2024-11-28 18:27:59 -08:00

69 lines
4.1 KiB
Diff

From 0000000000000000000000000000000000000000 Mon Sep 17 00:00:00 2001
From: Martin Panzer <postremus1996@googlemail.com>
Date: Mon, 23 May 2016 12:12:37 +0200
Subject: [PATCH] Faster redstone torch rapid clock removal
Only resize the the redstone torch list once, since resizing arrays / lists is costly
diff --git a/src/main/java/net/minecraft/world/level/Level.java b/src/main/java/net/minecraft/world/level/Level.java
index 9e88e9c473d1ab02344afd9634c625b95b5f38ef..675dcb6eb5c33f6ec582ff20118d2f73745914a9 100644
--- a/src/main/java/net/minecraft/world/level/Level.java
+++ b/src/main/java/net/minecraft/world/level/Level.java
@@ -169,6 +169,7 @@ public abstract class Level implements LevelAccessor, AutoCloseable {
private org.spigotmc.TickLimiter tileLimiter;
private int tileTickPosition;
public final Map<ServerExplosion.CacheKey, Float> explosionDensityCache = new HashMap<>(); // Paper - Optimize explosions
+ public java.util.ArrayDeque<net.minecraft.world.level.block.RedstoneTorchBlock.Toggle> redstoneUpdateInfos; // Paper - Faster redstone torch rapid clock removal; Move from Map in BlockRedstoneTorch to here
public CraftWorld getWorld() {
return this.world;
diff --git a/src/main/java/net/minecraft/world/level/block/RedstoneTorchBlock.java b/src/main/java/net/minecraft/world/level/block/RedstoneTorchBlock.java
index ca09910f87b69f6a4af7e3d9da4ad8f917acd66f..26319e8247e9dfa2068700d7fadc21ea5f715561 100644
--- a/src/main/java/net/minecraft/world/level/block/RedstoneTorchBlock.java
+++ b/src/main/java/net/minecraft/world/level/block/RedstoneTorchBlock.java
@@ -28,7 +28,7 @@ public class RedstoneTorchBlock extends BaseTorchBlock {
public static final MapCodec<RedstoneTorchBlock> CODEC = simpleCodec(RedstoneTorchBlock::new);
public static final BooleanProperty LIT = BlockStateProperties.LIT;
- private static final Map<BlockGetter, List<RedstoneTorchBlock.Toggle>> RECENT_TOGGLES = new WeakHashMap();
+ // Paper - Faster redstone torch rapid clock removal; Move the mapped list to World
public static final int RECENT_TOGGLE_TIMER = 60;
public static final int MAX_RECENT_TOGGLES = 8;
public static final int RESTART_DELAY = 160;
@@ -81,11 +81,15 @@ public class RedstoneTorchBlock extends BaseTorchBlock {
@Override
protected void tick(BlockState state, ServerLevel world, BlockPos pos, RandomSource random) {
boolean flag = this.hasNeighborSignal(world, pos, state);
- List<RedstoneTorchBlock.Toggle> list = (List) RedstoneTorchBlock.RECENT_TOGGLES.get(world);
-
- while (list != null && !list.isEmpty() && world.getGameTime() - ((RedstoneTorchBlock.Toggle) list.get(0)).when > 60L) {
- list.remove(0);
+ // Paper start - Faster redstone torch rapid clock removal
+ java.util.ArrayDeque<RedstoneTorchBlock.Toggle> redstoneUpdateInfos = world.redstoneUpdateInfos;
+ if (redstoneUpdateInfos != null) {
+ RedstoneTorchBlock.Toggle curr;
+ while ((curr = redstoneUpdateInfos.peek()) != null && world.getGameTime() - curr.when > 60L) {
+ redstoneUpdateInfos.poll();
+ }
}
+ // Paper end - Faster redstone torch rapid clock removal
// CraftBukkit start
org.bukkit.plugin.PluginManager manager = world.getCraftServer().getPluginManager();
@@ -161,9 +165,12 @@ public class RedstoneTorchBlock extends BaseTorchBlock {
}
private static boolean isToggledTooFrequently(Level world, BlockPos pos, boolean addNew) {
- List<RedstoneTorchBlock.Toggle> list = (List) RedstoneTorchBlock.RECENT_TOGGLES.computeIfAbsent(world, (iblockaccess) -> {
- return Lists.newArrayList();
- });
+ // Paper start - Faster redstone torch rapid clock removal
+ java.util.ArrayDeque<RedstoneTorchBlock.Toggle> list = world.redstoneUpdateInfos;
+ if (list == null) {
+ list = world.redstoneUpdateInfos = new java.util.ArrayDeque<>();
+ }
+ // Paper end - Faster redstone torch rapid clock removal
if (addNew) {
list.add(new RedstoneTorchBlock.Toggle(pos.immutable(), world.getGameTime()));