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da9d110d5b
This patch does not appear to be doing anything useful, and may hide errors. Currently, the save logic does not run through this path either so it did not do anything. Additionally, properly implement support for handling RegionFileSizeException in Moonrise.
66 lines
3.5 KiB
Diff
66 lines
3.5 KiB
Diff
From 0000000000000000000000000000000000000000 Mon Sep 17 00:00:00 2001
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From: MisterVector <whizkid3000@hotmail.com>
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Date: Fri, 26 Oct 2018 21:31:00 -0700
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Subject: [PATCH] Add PlayerPostRespawnEvent
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diff --git a/src/main/java/net/minecraft/server/players/PlayerList.java b/src/main/java/net/minecraft/server/players/PlayerList.java
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index a04cfa09d9f8594a7ad3120855efe1641abb7a47..2f48182fea64a82857cbb93dc94f7019ac55215a 100644
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--- a/src/main/java/net/minecraft/server/players/PlayerList.java
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+++ b/src/main/java/net/minecraft/server/players/PlayerList.java
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@@ -704,6 +704,10 @@ public abstract class PlayerList {
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entityplayer1.addTag(s);
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}
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+ // Paper start - Add PlayerPostRespawnEvent
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+ boolean isBedSpawn = false;
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+ boolean isRespawn = false;
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+ // Paper end - Add PlayerPostRespawnEvent
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// CraftBukkit start - fire PlayerRespawnEvent
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TeleportTransition teleporttransition;
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@@ -711,11 +715,16 @@ public abstract class PlayerList {
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teleporttransition = entityplayer.findRespawnPositionAndUseSpawnBlock(!flag, TeleportTransition.DO_NOTHING, reason);
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if (!flag) entityplayer.reset(); // SPIGOT-4785
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+ // Paper start - Add PlayerPostRespawnEvent
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+ if (teleporttransition == null) return entityplayer; // Early exit, mirrors belows early return for disconnected players in respawn event
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+ isRespawn = true;
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+ location = CraftLocation.toBukkit(teleporttransition.position(), teleporttransition.newLevel().getWorld(), teleporttransition.yRot(), teleporttransition.xRot());
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+ // Paper end - Add PlayerPostRespawnEvent
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} else {
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teleporttransition = new TeleportTransition(((CraftWorld) location.getWorld()).getHandle(), CraftLocation.toVec3D(location), Vec3.ZERO, location.getYaw(), location.getPitch(), TeleportTransition.DO_NOTHING);
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}
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// Spigot Start
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- if (teleporttransition == null) {
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+ if (teleporttransition == null) { // Paper - Add PlayerPostRespawnEvent - diff on change - spigot early returns if respawn pos is null, that is how they handle disconnected player in respawn event
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return entityplayer;
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}
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// Spigot End
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@@ -763,6 +772,11 @@ public abstract class PlayerList {
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if (iblockdata.is(Blocks.RESPAWN_ANCHOR)) {
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entityplayer1.connection.send(new ClientboundSoundPacket(SoundEvents.RESPAWN_ANCHOR_DEPLETE, SoundSource.BLOCKS, (double) blockposition.getX(), (double) blockposition.getY(), (double) blockposition.getZ(), 1.0F, 1.0F, worldserver.getRandom().nextLong()));
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}
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+ // Paper start - Add PlayerPostRespawnEvent
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+ if (iblockdata.is(net.minecraft.tags.BlockTags.BEDS) && !teleporttransition.missingRespawnBlock()) {
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+ isBedSpawn = true;
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+ }
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+ // Paper end - Add PlayerPostRespawnEvent
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}
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// Added from changeDimension
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this.sendAllPlayerInfo(entityplayer); // Update health, etc...
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@@ -784,6 +798,13 @@ public abstract class PlayerList {
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if (entityplayer.connection.isDisconnected()) {
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this.save(entityplayer);
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}
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+
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+ // Paper start - Add PlayerPostRespawnEvent
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+ if (isRespawn) {
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+ cserver.getPluginManager().callEvent(new com.destroystokyo.paper.event.player.PlayerPostRespawnEvent(entityplayer.getBukkitEntity(), location, isBedSpawn));
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+ }
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+ // Paper end - Add PlayerPostRespawnEvent
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+
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// CraftBukkit end
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return entityplayer1;
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