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da9d110d5b
This patch does not appear to be doing anything useful, and may hide errors. Currently, the save logic does not run through this path either so it did not do anything. Additionally, properly implement support for handling RegionFileSizeException in Moonrise.
46 lines
2.5 KiB
Diff
46 lines
2.5 KiB
Diff
From 0000000000000000000000000000000000000000 Mon Sep 17 00:00:00 2001
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From: kickash32 <kickash32@gmail.com>
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Date: Mon, 19 Aug 2019 19:42:35 +0500
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Subject: [PATCH] Prevent consuming the wrong itemstack
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diff --git a/src/main/java/net/minecraft/world/entity/LivingEntity.java b/src/main/java/net/minecraft/world/entity/LivingEntity.java
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index 901336aac08f4c49328316aeccb7c48a591ed6b0..caf74116e44a9e3269cec9b65708e604403ffc77 100644
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--- a/src/main/java/net/minecraft/world/entity/LivingEntity.java
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+++ b/src/main/java/net/minecraft/world/entity/LivingEntity.java
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@@ -3994,9 +3994,14 @@ public abstract class LivingEntity extends Entity implements Attackable {
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}
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public void startUsingItem(InteractionHand hand) {
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+ // Paper start - Prevent consuming the wrong itemstack
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+ this.startUsingItem(hand, false);
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+ }
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+ public void startUsingItem(InteractionHand hand, boolean forceUpdate) {
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+ // Paper end - Prevent consuming the wrong itemstack
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ItemStack itemstack = this.getItemInHand(hand);
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- if (!itemstack.isEmpty() && !this.isUsingItem()) {
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+ if (!itemstack.isEmpty() && !this.isUsingItem() || forceUpdate) { // Paper - Prevent consuming the wrong itemstack
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this.useItem = itemstack;
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this.useItemRemaining = itemstack.getUseDuration(this);
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if (!this.level().isClientSide) {
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@@ -4067,6 +4072,7 @@ public abstract class LivingEntity extends Entity implements Attackable {
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this.releaseUsingItem();
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} else {
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if (!this.useItem.isEmpty() && this.isUsingItem()) {
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+ this.startUsingItem(this.getUsedItemHand(), true); // Paper - Prevent consuming the wrong itemstack
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// CraftBukkit start - fire PlayerItemConsumeEvent
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ItemStack itemstack;
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PlayerItemConsumeEvent event = null; // Paper
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@@ -4104,8 +4110,8 @@ public abstract class LivingEntity extends Entity implements Attackable {
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}
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this.stopUsingItem();
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- // Paper start - if the replacement is anything but the default, update the client inventory
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- if (this instanceof ServerPlayer && !com.google.common.base.Objects.equal(defaultReplacement, itemstack)) {
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+ // Paper start
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+ if (this instanceof ServerPlayer) {
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((ServerPlayer) this).getBukkitEntity().updateInventory();
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}
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// Paper end
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