Paper/patches/server/0334-Prevent-opening-inventories-when-frozen.patch
Spottedleaf da9d110d5b Remove chunk save reattempt patch
This patch does not appear to be doing anything useful, and may
hide errors.

Currently, the save logic does not run through this path either
so it did not do anything.

Additionally, properly implement support for handling
RegionFileSizeException in Moonrise.
2024-11-28 18:27:59 -08:00

51 lines
4.3 KiB
Diff

From 0000000000000000000000000000000000000000 Mon Sep 17 00:00:00 2001
From: Shane Freeder <theboyetronic@gmail.com>
Date: Mon, 13 Apr 2020 07:31:44 +0100
Subject: [PATCH] Prevent opening inventories when frozen
diff --git a/src/main/java/net/minecraft/server/level/ServerPlayer.java b/src/main/java/net/minecraft/server/level/ServerPlayer.java
index 5437ccea0205c23435de3584b26ee5a48afc5d1b..0c68c0a9ec9b353b353eff0c36af2993df5f59b3 100644
--- a/src/main/java/net/minecraft/server/level/ServerPlayer.java
+++ b/src/main/java/net/minecraft/server/level/ServerPlayer.java
@@ -938,7 +938,7 @@ public class ServerPlayer extends net.minecraft.world.entity.player.Player {
containerUpdateDelay = this.level().paperConfig().tickRates.containerUpdate;
}
// Paper end - Configurable container update tick rate
- if (!this.level().isClientSide && !this.containerMenu.stillValid(this)) {
+ if (!this.level().isClientSide && this.containerMenu != this.inventoryMenu && (this.isImmobile() || !this.containerMenu.stillValid(this))) { // Paper - Prevent opening inventories when frozen
this.closeContainer(org.bukkit.event.inventory.InventoryCloseEvent.Reason.CANT_USE); // Paper - Inventory close reason
this.containerMenu = this.inventoryMenu;
}
@@ -1903,7 +1903,7 @@ public class ServerPlayer extends net.minecraft.world.entity.player.Player {
} else {
// CraftBukkit start
this.containerMenu = container;
- this.connection.send(new ClientboundOpenScreenPacket(container.containerId, container.getType(), container.getTitle()));
+ if (!this.isImmobile()) this.connection.send(new ClientboundOpenScreenPacket(container.containerId, container.getType(), container.getTitle())); // Paper - Prevent opening inventories when frozen
// CraftBukkit end
this.initMenu(container);
return OptionalInt.of(this.containerCounter);
diff --git a/src/main/java/org/bukkit/craftbukkit/entity/CraftHumanEntity.java b/src/main/java/org/bukkit/craftbukkit/entity/CraftHumanEntity.java
index 5ff159be1a6dfb4b1a5b9aa1e435d294f205215e..6ec6b80d224e2402054afb85b78c793942a58bbf 100644
--- a/src/main/java/org/bukkit/craftbukkit/entity/CraftHumanEntity.java
+++ b/src/main/java/org/bukkit/craftbukkit/entity/CraftHumanEntity.java
@@ -335,7 +335,7 @@ public class CraftHumanEntity extends CraftLivingEntity implements HumanEntity {
if (adventure$title == null) adventure$title = net.kyori.adventure.text.serializer.legacy.LegacyComponentSerializer.legacySection().deserialize(container.getBukkitView().getTitle()); // Paper
//player.connection.send(new ClientboundOpenScreenPacket(container.containerId, windowType, CraftChatMessage.fromString(title)[0])); // Paper - comment
- player.connection.send(new ClientboundOpenScreenPacket(container.containerId, windowType, io.papermc.paper.adventure.PaperAdventure.asVanilla(adventure$title))); // Paper
+ if (!player.isImmobile()) player.connection.send(new ClientboundOpenScreenPacket(container.containerId, windowType, io.papermc.paper.adventure.PaperAdventure.asVanilla(adventure$title))); // Paper - Prevent opening inventories when frozen
player.containerMenu = container;
player.initMenu(container);
}
@@ -410,7 +410,7 @@ public class CraftHumanEntity extends CraftLivingEntity implements HumanEntity {
net.kyori.adventure.text.Component adventure$title = inventory.title(); // Paper
if (adventure$title == null) adventure$title = net.kyori.adventure.text.serializer.legacy.LegacyComponentSerializer.legacySection().deserialize(inventory.getTitle()); // Paper
//player.connection.send(new ClientboundOpenScreenPacket(container.containerId, windowType, CraftChatMessage.fromString(title)[0])); // Paper - comment
- player.connection.send(new ClientboundOpenScreenPacket(container.containerId, windowType, io.papermc.paper.adventure.PaperAdventure.asVanilla(adventure$title))); // Paper
+ if (!player.isImmobile()) player.connection.send(new ClientboundOpenScreenPacket(container.containerId, windowType, io.papermc.paper.adventure.PaperAdventure.asVanilla(adventure$title))); // Paper - Prevent opening inventories when frozen
player.containerMenu = container;
player.initMenu(container);
}