Paper/patches/server/0452-Fix-nerfed-slime-when-splitting.patch
Spottedleaf da9d110d5b Remove chunk save reattempt patch
This patch does not appear to be doing anything useful, and may
hide errors.

Currently, the save logic does not run through this path either
so it did not do anything.

Additionally, properly implement support for handling
RegionFileSizeException in Moonrise.
2024-11-28 18:27:59 -08:00

19 lines
1.2 KiB
Diff

From 0000000000000000000000000000000000000000 Mon Sep 17 00:00:00 2001
From: Jake Potrebic <jake.m.potrebic@gmail.com>
Date: Mon, 24 Aug 2020 08:39:06 -0700
Subject: [PATCH] Fix nerfed slime when splitting
diff --git a/src/main/java/net/minecraft/world/entity/monster/Slime.java b/src/main/java/net/minecraft/world/entity/monster/Slime.java
index 26f4db572dc6c25a9815b8f352d8829e252fa1a2..129f0cbc0469cb2804db6088b53347d88d91f4eb 100644
--- a/src/main/java/net/minecraft/world/entity/monster/Slime.java
+++ b/src/main/java/net/minecraft/world/entity/monster/Slime.java
@@ -250,6 +250,7 @@ public class Slime extends Mob implements Enemy {
float f3 = ((float) (l / 2) - 0.5F) * f1;
Slime converted = this.convertTo(this.getType(), new ConversionParams(ConversionType.SPLIT_ON_DEATH, false, false, scoreboardteam), EntitySpawnReason.TRIGGERED, (entityslime) -> { // CraftBukkit
+ entityslime.aware = this.aware; // Paper - Fix nerfed slime when splitting
entityslime.setSize(j, true);
entityslime.moveTo(this.getX() + (double) f2, this.getY() + 0.5D, this.getZ() + (double) f3, this.random.nextFloat() * 360.0F, 0.0F);
// CraftBukkit start